/* * Copyright (C) 2020,2021,2023,2024 by Jonathan Naylor G4KLX * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef FMIAXNetwork_H #define FMIAXNetwork_H #include "FMNetwork.h" #include "RingBuffer.h" #include "UDPSocket.h" #include "StopWatch.h" #include "Timer.h" #include #include enum IAX_STATUS { IAXS_DISCONNECTED, IAXS_CONNECTING, IAXS_AUTHORISING, IAXS_REGISTERING, IAXS_CONNECTED }; class CFMIAXNetwork : public IFMNetwork { public: CFMIAXNetwork(const std::string& callsign, const std::string& username, const std::string& password, const std::string& node, const std::string& localAddress, unsigned short localPort, const std::string& gatewayAddress, unsigned short gatewayPort, bool debug); virtual ~CFMIAXNetwork(); virtual bool open(); virtual void enable(bool enabled); virtual bool writeStart(); virtual bool writeData(const float* data, unsigned int nSamples); virtual bool writeEnd(); virtual unsigned int readData(float* out, unsigned int nOut); virtual void reset(); virtual void close(); virtual void clock(unsigned int ms); private: std::string m_callsign; std::string m_username; std::string m_password; std::string m_node; CUDPSocket m_socket; sockaddr_storage m_addr; unsigned int m_addrLen; bool m_debug; bool m_enabled; CRingBuffer m_buffer; IAX_STATUS m_status; CTimer m_retryTimer; CTimer m_pingTimer; std::string m_seed; CStopWatch m_timestamp; unsigned short m_sCallNo; unsigned short m_dCallNo; unsigned char m_iSeqNo; unsigned char m_oSeqNo; unsigned int m_rxJitter; unsigned int m_rxLoss; unsigned int m_rxFrames; unsigned short m_rxDelay; unsigned int m_rxDropped; unsigned int m_rxOOO; bool writeNew(); bool writeAuthRep(); bool writeKey(bool key); bool writePing(); bool writePong(unsigned int ts); bool writeAck(unsigned int ts); bool writeLagRp(unsigned int ts); bool writeHangup(); bool writeRegReq(); bool writeAudio(const short* audio, unsigned int length); void uLawEncode(const short* audio, unsigned char* buffer, unsigned int length) const; void uLawDecode(const unsigned char* buffer, short* audio, unsigned int length) const; bool compareFrame(const unsigned char* buffer, unsigned char type1, unsigned char type2) const; }; #endif