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https://github.com/OpenSquawk/OpenSquawk
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Build decision flow editor and runtime integration
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197
server/services/decisionImportService.ts
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197
server/services/decisionImportService.ts
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import { randomUUID } from 'node:crypto'
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import atcDecisionTree from '~~/shared/data/atcDecisionTree'
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import { DecisionFlow } from '../models/DecisionFlow'
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import { DecisionNode } from '../models/DecisionNode'
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import type { DecisionNodeTransition } from '~~/shared/types/decision'
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import { getFlowWithNodes } from './decisionFlowService'
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interface LegacyTransition {
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to?: string
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when?: string
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label?: string
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condition?: string
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guard?: string
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after_s?: number
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allowManualProceed?: boolean
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description?: string
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}
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export interface ImportDecisionTreeOptions {
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slug?: string
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name?: string
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description?: string
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}
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const ROLE_COLORS: Record<string, string> = {
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pilot: '#0ea5e9',
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atc: '#22d3ee',
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system: '#f59e0b',
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}
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function createTransition(
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type: DecisionNodeTransition['type'],
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data: LegacyTransition,
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order: number
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): DecisionNodeTransition | null {
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if (!data || typeof data !== 'object') return null
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const target = typeof data.to === 'string' ? data.to.trim() : ''
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if (!target) return null
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const transition: DecisionNodeTransition = {
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key: `${type}_${randomUUID().slice(0, 8)}`,
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type,
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target,
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order,
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}
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const label = typeof data.label === 'string' ? data.label.trim() : undefined
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if (label) transition.label = label
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const condition =
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typeof data.when === 'string'
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? data.when.trim()
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: typeof data.condition === 'string'
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? data.condition.trim()
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: undefined
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if (condition) transition.condition = condition
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const guard = typeof data.guard === 'string' ? data.guard.trim() : undefined
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if (guard) transition.guard = guard
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const description = typeof data.description === 'string' ? data.description.trim() : undefined
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if (description) transition.description = description
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if (type === 'timer') {
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const after = typeof data.after_s === 'number' ? data.after_s : Number(data.after_s)
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if (Number.isFinite(after)) {
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transition.timer = {
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afterSeconds: Number(after),
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allowManualProceed: data.allowManualProceed !== false,
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}
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}
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}
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return transition
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}
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export async function importATCDecisionTree(options: ImportDecisionTreeOptions = {}) {
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const slug = typeof options.slug === 'string' && options.slug.trim().length
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? options.slug.trim()
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: atcDecisionTree.name || 'icao_atc_decision_tree'
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const name = typeof options.name === 'string' && options.name.trim().length
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? options.name.trim()
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: 'ATC Decision Tree'
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const existingFlow = await DecisionFlow.findOne({ slug })
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const flow = existingFlow || new DecisionFlow({ slug, name })
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flow.name = name
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flow.description = options.description ?? atcDecisionTree.description ?? flow.description
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flow.schemaVersion = atcDecisionTree.schema_version || '1.0'
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flow.startState = atcDecisionTree.start_state
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flow.endStates = Array.isArray(atcDecisionTree.end_states) ? atcDecisionTree.end_states : []
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flow.variables = atcDecisionTree.variables || {}
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flow.flags = atcDecisionTree.flags || {}
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flow.policies = atcDecisionTree.policies || {}
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flow.hooks = atcDecisionTree.hooks || {}
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flow.roles = Array.isArray(atcDecisionTree.roles) ? atcDecisionTree.roles : flow.roles
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flow.phases = Array.isArray(atcDecisionTree.phases) ? atcDecisionTree.phases : flow.phases
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flow.layout = flow.layout || { zoom: 0.9, pan: { x: 0, y: 0 }, groups: [] }
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await flow.save()
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await DecisionNode.deleteMany({ flow: flow._id })
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const phases = Array.isArray(flow.phases) && flow.phases.length ? flow.phases : ['General']
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const phaseColumns = new Map<string, number>()
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phases.forEach((phase, index) => phaseColumns.set(phase, index))
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const phaseRowCounters = new Map<string, number>()
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const stateEntries = Object.entries(atcDecisionTree.states || {})
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const nodesToInsert = stateEntries.map(([stateId, state]) => {
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const role = typeof state.role === 'string' ? state.role : 'system'
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const phase = typeof state.phase === 'string' ? state.phase : 'General'
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const columnIndex = phaseColumns.has(phase) ? phaseColumns.get(phase)! : phaseColumns.size
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if (!phaseColumns.has(phase)) {
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phaseColumns.set(phase, columnIndex)
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}
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const rowIndex = phaseRowCounters.get(phase) || 0
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phaseRowCounters.set(phase, rowIndex + 1)
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const transitions: DecisionNodeTransition[] = []
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let order = 0
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if (Array.isArray(state.next)) {
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for (const entry of state.next as LegacyTransition[]) {
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const transition = createTransition('next', entry, order++)
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if (transition) transitions.push(transition)
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}
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}
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if (Array.isArray(state.ok_next)) {
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for (const entry of state.ok_next as LegacyTransition[]) {
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const transition = createTransition('ok', entry, order++)
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if (transition) transitions.push(transition)
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}
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}
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if (Array.isArray(state.bad_next)) {
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for (const entry of state.bad_next as LegacyTransition[]) {
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const transition = createTransition('bad', entry, order++)
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if (transition) transitions.push(transition)
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}
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}
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if (Array.isArray(state.timer_next)) {
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for (const entry of state.timer_next as LegacyTransition[]) {
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const transition = createTransition('timer', entry, order++)
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if (transition) transitions.push(transition)
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}
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}
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const readbackRequired = Array.isArray(state.readback_required)
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? state.readback_required.filter((item: any) => typeof item === 'string' && item.trim().length)
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: []
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const layout = {
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x: columnIndex * 340,
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y: rowIndex * 220,
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color: ROLE_COLORS[role] || '#38bdf8',
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}
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return {
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flow: flow._id,
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stateId,
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title: typeof state.title === 'string' ? state.title.trim() || undefined : undefined,
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summary: typeof state.summary === 'string' ? state.summary.trim() || undefined : undefined,
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role,
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phase,
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sayTemplate: typeof state.say_tpl === 'string' ? state.say_tpl : undefined,
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utteranceTemplate: typeof state.utterance_tpl === 'string' ? state.utterance_tpl : undefined,
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elseSayTemplate: typeof state.else_say_tpl === 'string' ? state.else_say_tpl : undefined,
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readbackRequired,
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autoBehavior: typeof state.auto === 'string' ? state.auto : undefined,
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actions: Array.isArray(state.actions) ? state.actions : [],
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handoff: state.handoff && typeof state.handoff === 'object' ? state.handoff : undefined,
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guard: typeof state.guard === 'string' ? state.guard : undefined,
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trigger: typeof state.trigger === 'string' ? state.trigger : undefined,
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frequency: typeof state.frequency === 'string' ? state.frequency : undefined,
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frequencyName: typeof state.frequencyName === 'string' ? state.frequencyName : undefined,
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transitions,
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layout,
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}
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})
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await DecisionNode.insertMany(nodesToInsert)
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const { flow: serializedFlow, nodes } = await getFlowWithNodes(slug)
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return {
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flow: serializedFlow,
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nodes,
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importedStates: nodes.length,
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}
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}
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