############################################################################### # Sample configuration file for FSD # ############################################################################### # The system group holds information about your server. # # clientport & serverport: # The ports where clients and servers will connect to # systemport: # The port where the system management services will be located # ident: # The ident of your server. This ident has to be unique. It is used to # identify your server in the global network. It should not contain spaces. # Please use a small ident code, it will be sent in every packet # email: # The email address that can be used to mail the maintainer of this server. # name: # The name(description) of your server. It may contain spaces. # hostname: # The hostname that can be used to reach this server. # password: # The password you need to specify before you can execute privileged # commands on the system port. # location: # The (physical) location of the server in the world, and the internet. # Example: 'Delft, The netherlands (SURFnet)' # mode: # The mode of the server; can be 'normal' or 'silent'. Use 'normal' # for normal operation. # certificates: # The file to read certificates from. # maxclients: # The maximum amount of clients this server will allow # whazzup: # The file to put WhazzUp data in. [system] clientport=6809 serverport=3011 systemport=3010 ident=FSD email=nobody@nowhere.com name=FSFDT FSD Unix Windows server hostname=localhost password=disable location=Nowhere mode=normal certificates=cert.txt maxclients=200 whazzup=whazzup.txt ############################################################################### # The connections group holds information about the (server) connections this # server wil establish and accept. # # connectto: # Contains the hostname and port numbers of the servers to connect to. # Multiple servers can be used here. For example: # connectto=server.hinttech.com:5001,server.flightsim.com:4006 # allowfrom: # Contains the IP addresses from which servers can connect to this server. # Multiple IP addresses can be used, separated by commas. For example: # allowfrom=server.flightsim.com,atc.aol.com [connections] #connectto= #allowfrom= ############################################################################### # The hosts group contains a list of hosts that are trusted for some activity. # There are 2 entries: # certificates : contains a list of server ID's that are allowed to change # certificates # weather : contains a list of server ID's that are allowed to change # weather profiles #[hosts] #certificates= #weather= ############################################################################### # This group controls the weather system. # The 'source' variable determines the source of the METAR data. # For normal operation, set this to 'network'. # There are 3 possible values here: # 'file' : Read the METAR data from the file 'metar.txt' # and allow weather requests from other servers. # 'download' : Like 'file', but refresh metar.txt every hour by downloading # the latest weather observations from metlab. The server has # to be connected to the internet for this to work. # 'network' : Relay weather requests to the closest METAR capable server. # # 'server','dir' and 'ftpmode' are only used when the METAR source is 'download'. These # fields determine the host name and the directory from where metar data is # read. FSD uses the FTP protocol to get the data. ftpmode can have the value 'active' # 'passive' that are Active and Passive FTP protocol mode, default is 'passive'. # If you use FSD on a computer having a private IP, only use passive mode. [weather] source=download server=weather.noaa.gov dir=data/observations/metar/cycles/ ftpmode=passive