mirror of
https://github.com/renorris/openfsd
synced 2026-03-22 23:05:36 +08:00
Changes:
- Implement bootstrapping library for managing several concurrent internal services
- Refactor concurrency model for connections/logical clients and their associated I/O
- Refactor server context singleton
- Refactor error handling
- Most errors are now gracefully sent to the FSD client directly encoded as an $ER packet,
enhancing visibility and debugging
- Most errors are now rightfully treated as non-fatal
- Refactor package/dependency graph
- Refactor calling conventions/interfaces for many packages
- Refactor database package
- Refactor post office
Features:
- Add VATSIM-esque HTTP/JSON "data feed"
- Add ephemeral in-memory database option
- Add user management REST API
- Add improved web interface
- Add MySQL support (drop SQLite support)
37 lines
566 B
Go
37 lines
566 B
Go
package client
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import (
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"sync"
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"time"
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)
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type spatialState struct {
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lock sync.RWMutex
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latitude float64
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longitude float64
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altitude int
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groundspeed int
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transponder string
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heading int
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lastUpdated time.Time
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}
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func (s *spatialState) update(
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latitude, longitude float64,
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altitude, groundspeed, heading int,
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transponder string) {
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s.lock.Lock()
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s.latitude = latitude
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s.longitude = longitude
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s.altitude = altitude
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s.groundspeed = groundspeed
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s.transponder = transponder
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s.heading = heading
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s.lastUpdated = time.Now()
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s.lock.Unlock()
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}
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