mirror of
https://github.com/renorris/openfsd
synced 2026-03-22 06:25:35 +08:00
125 lines
2.8 KiB
Go
125 lines
2.8 KiB
Go
package fsd
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import (
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"bufio"
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"context"
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"go.uber.org/atomic"
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"net"
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"strconv"
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"strings"
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)
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type Client struct {
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conn net.Conn
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scanner *bufio.Scanner
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ctx context.Context
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cancelCtx func()
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sendChan chan string
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lat, lon, visRange atomic.Float64
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flightPlan atomic.String
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assignedBeaconCode atomic.String
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frequency atomic.String // OnlineUserATC frequency
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altitude atomic.Int32 // OnlineUserPilot altitude
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groundspeed atomic.Int32 // OnlineUserPilot ground speed
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transponder atomic.String // Active pilot transponder
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heading atomic.Int32 // OnlineUserPilot heading
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lastUpdated atomic.Time // Last updated time
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facilityType int // OnlineUserATC facility type. This value is only relevant for OnlineUserATC
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loginData
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authState vatsimAuthState
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}
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func newClient(ctx context.Context, conn net.Conn, scanner *bufio.Scanner, loginData loginData) (client *Client) {
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clientCtx, cancel := context.WithCancel(ctx)
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return &Client{
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conn: conn,
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scanner: scanner,
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ctx: clientCtx,
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cancelCtx: cancel,
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sendChan: make(chan string, 32),
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loginData: loginData,
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}
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}
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func (c *Client) senderWorker() {
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defer c.conn.Close()
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defer c.cancelCtx()
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for {
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select {
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case packet := <-c.sendChan:
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if _, err := c.conn.Write([]byte(packet)); err != nil {
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return
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}
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case <-c.ctx.Done():
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return
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}
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}
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}
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// sendError sends an FSD error packet to a Client with the specified code and message.
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// It returns an error if writing to the connection fails.
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//
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// This call is thread-safe
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func (c *Client) sendError(code int, message string) (err error) {
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packet := strings.Builder{}
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packet.Grow(128)
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packet.WriteString("$ERserver:unknown:")
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codeBuf := make([]byte, 0, 8)
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codeBuf = strconv.AppendInt(codeBuf, int64(code), 10)
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packet.Write(codeBuf)
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packet.WriteString("::")
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packet.WriteString(message)
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packet.WriteString("\r\n")
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return c.send(packet.String())
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}
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// send sends a packet string to a Client.
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// This call queues the packet in the Client's outbound send channel.
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// This call will block until the packet can be queued in the send channel.
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// Returns a context error if the Client's context has elapsed.
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func (c *Client) send(packet string) (err error) {
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select {
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case c.sendChan <- packet:
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return
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case <-c.ctx.Done():
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return c.ctx.Err()
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}
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}
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func (s *Server) eventLoop(client *Client) {
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defer client.cancelCtx()
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go client.senderWorker()
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for {
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if !client.scanner.Scan() {
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return
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}
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// Reference the next packet
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packet := client.scanner.Bytes()
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packet = append(packet, '\r', '\n') // Re-append delimiter
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// Verify packet and obtain type
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packetType, ok := verifyPacket(packet, client)
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if !ok {
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continue
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}
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// Run handler
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handler := s.getHandler(packetType)
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handler(client, packet)
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}
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}
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func (c *Client) latLon() [2]float64 {
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return [2]float64{c.lat.Load(), c.lon.Load()}
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}
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