mirror of
https://github.com/renorris/openfsd
synced 2026-03-22 23:05:36 +08:00
Changes:
- Implement bootstrapping library for managing several concurrent internal services
- Refactor concurrency model for connections/logical clients and their associated I/O
- Refactor server context singleton
- Refactor error handling
- Most errors are now gracefully sent to the FSD client directly encoded as an $ER packet,
enhancing visibility and debugging
- Most errors are now rightfully treated as non-fatal
- Refactor package/dependency graph
- Refactor calling conventions/interfaces for many packages
- Refactor database package
- Refactor post office
Features:
- Add VATSIM-esque HTTP/JSON "data feed"
- Add ephemeral in-memory database option
- Add user management REST API
- Add improved web interface
- Add MySQL support (drop SQLite support)
101 lines
2.5 KiB
Go
101 lines
2.5 KiB
Go
package client
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import (
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"errors"
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"fmt"
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"github.com/renorris/openfsd/handler"
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"github.com/renorris/openfsd/protocol"
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"github.com/renorris/openfsd/servercontext"
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"log"
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)
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// EventLoop runs the main event loop for a logged in client
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func (c *FSDClient) EventLoop() error {
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infoStr := fmt.Sprintf("callsign=%s cid=%d rating=%s name=\"%s\" ip=%s", c.callsign, c.cid, c.networkRating.String(), c.realName, c.RemoteNetworkAddrString())
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log.Printf("client_connected total_clients=%d %s", servercontext.PostOffice().NumRegistered(), infoStr)
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defer func() {
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log.Printf("client_disconnected total_clients=%d %s", servercontext.PostOffice().NumRegistered()-1, infoStr)
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}()
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// Post-login FSD client event loop
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for {
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select {
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// Close on context elapse
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case <-c.connection.ctx.Done():
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return nil
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// Handle incoming packets
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case packet := <-c.connection.readerChan:
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if shouldDisconnect, err := c.handleIncomingPacket(packet); err != nil {
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return err
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} else if shouldDisconnect {
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return nil
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}
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// Handle incoming mail
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case mailPacket := <-c.mailbox:
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if err := c.connection.WritePacket(mailPacket); err != nil {
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return err
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}
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// Handle incoming kill signals
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case killPacket := <-c.kill:
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return c.connection.WritePacketImmediately(killPacket)
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}
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}
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}
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func (c *FSDClient) handleIncomingPacket(packet string) (shouldDisconnect bool, err error) {
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// Find a handler for this packet
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var h handler.Handler
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if h, err = handler.New(packet); err != nil {
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// Check if the error is an FSD error.
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// If so, gracefully send it to the client. If not, return.
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var fsdError *protocol.FSDError
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if errors.As(err, &fsdError) {
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if err = c.connection.WritePacket(fsdError.Serialize()); err != nil {
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return
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}
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}
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return
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}
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// Run the handler function
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var result handler.Result
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if result, err = h(c, packet); err != nil {
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// Check if the error is an FSD error.
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// If so, gracefully send it to the client. If not, return.
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var fsdError *protocol.FSDError
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if errors.As(err, &fsdError) {
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if err = c.connection.WritePacket(fsdError.Serialize()); err != nil {
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return
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}
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} else {
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return
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}
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}
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// Send replies
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if replies := result.Replies(); replies != nil {
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for _, r := range replies {
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if err = c.connection.WritePacket(r); err != nil {
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return
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}
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}
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}
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// Send mail
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if mailingList := result.MailingList(); mailingList != nil {
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for _, mail := range mailingList {
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servercontext.PostOffice().SendMail(&mail)
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}
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}
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// disconnect if flagged
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shouldDisconnect = result.DisconnectFlag()
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return
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}
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