refs #927, added audio button in keypad area

This commit is contained in:
Klaus Basan
2017-04-02 20:23:31 +02:00
committed by Mathew Sutcliffe
parent b4878a2bc0
commit 05761b6e07
3 changed files with 11 additions and 7 deletions

View File

@@ -60,6 +60,7 @@ namespace BlackGui
connect(ui->pb_Opacity100, &QPushButton::pressed, this, &CMainKeypadAreaComponent::ps_buttonSelected);
connect(ui->pb_SoundMaxVolume, &QPushButton::pressed, this, &CMainKeypadAreaComponent::ps_buttonSelected);
connect(ui->pb_SoundMute, &QPushButton::released, this, &CMainKeypadAreaComponent::ps_buttonSelected);
connect(ui->pb_Audio, &QPushButton::released, this, &CMainKeypadAreaComponent::ps_buttonSelected);
// command line
this->connect(ui->lep_CommandLineInput, &QLineEdit::returnPressed, this, &CMainKeypadAreaComponent::ps_commandEntered);
@@ -129,13 +130,17 @@ namespace BlackGui
}
else if (senderButton == ui->pb_SoundMute && sGui->getIContextAudio())
{
bool mute = sGui->getIContextAudio()->isMuted();
const bool mute = sGui->getIContextAudio()->isMuted();
sGui->getIContextAudio()->setMute(!mute);
}
else if (senderButton == ui->pb_Connect)
{
emit connectPressed();
}
else if (senderButton == ui->pb_Audio)
{
emit audioPressed();
}
}
void CMainKeypadAreaComponent::ps_connectionStatusChanged(BlackCore::INetwork::ConnectionStatus from, BlackCore::INetwork::ConnectionStatus to)