Avoid redundant update of model set ui

* added changed simulator in signal
* only changed once when cache changed
This commit is contained in:
Klaus Basan
2018-03-19 20:46:08 +01:00
parent 3b9a732fff
commit 07589e8219
5 changed files with 12 additions and 10 deletions

View File

@@ -95,7 +95,7 @@ namespace BlackCore
void renderRestrictionsChanged(bool restricted, bool enabled, int maxAircraft, const BlackMisc::PhysicalQuantities::CLength &maxRenderedDistance);
//! Model set ready or changed
void modelSetChanged();
void modelSetChanged(const BlackMisc::Simulation::CSimulatorInfo &simulator);
//! A single model has been matched for given aircraft
void modelMatchingCompleted(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);