Ref T558, play notification sound after SELCAL tone

* return SELCAL tone duration
* play follow up tone
This commit is contained in:
Klaus Basan
2019-03-05 23:34:39 +01:00
committed by Mat Sutcliffe
parent 94513951e1
commit 0e03e7baf0
3 changed files with 33 additions and 31 deletions

View File

@@ -27,19 +27,22 @@ namespace BlackSound
m_threadedPlayer.quitAndWait();
}
void CSelcalPlayer::play(int volume, const BlackMisc::Aviation::CSelcal &selcal)
CTime CSelcalPlayer::play(int volume, const CSelcal &selcal)
{
CTime duration = CTime::null();
if (selcal.isValid())
{
QList<CFrequency> frequencies = selcal.getFrequencies();
const QList<CFrequency> frequencies = selcal.getFrequencies();
Q_ASSERT(frequencies.size() == 4);
const BlackMisc::PhysicalQuantities::CTime oneSec(1000.0, BlackMisc::PhysicalQuantities::CTimeUnit::ms());
CTonePair t1(frequencies.at(0), frequencies.at(1), oneSec);
CTonePair t2({}, {}, oneSec / 5.0);
CTonePair t3(frequencies.at(2), frequencies.at(3), oneSec);
const CTime oneSec(1000.0, CTimeUnit::ms());
const CTonePair t1(frequencies.at(0), frequencies.at(1), oneSec);
const CTonePair t2({}, {}, oneSec / 5.0);
const CTonePair t3(frequencies.at(2), frequencies.at(3), oneSec);
QList<CTonePair> tonePairs;
tonePairs << t1 << t2 << t3;
m_threadedPlayer.play(volume, tonePairs);
duration = oneSec * 2.5;
}
return duration;
}
}