Ref T210, adjusting classes to use new functions

This commit is contained in:
Klaus Basan
2017-12-19 03:14:42 +01:00
parent 4a2a059865
commit 0f8bbbbfc2
9 changed files with 9 additions and 9 deletions

View File

@@ -157,7 +157,7 @@ namespace BlackGui
CServerList otherServers(m_otherTrafficNetworkServers.getThreadLocal());
// add a testserver when no servers can be loaded
if (otherServers.isEmpty() && (sGui->isRunningInDeveloperEnvironment() || CBuildConfig::isDevBranch()))
if (otherServers.isEmpty() && sGui->isRunningInDeveloperEnvironment())
{
otherServers.push_back(sGui->getGlobalSetup().getFsdTestServersPlusHardcodedServers());
CLogMessage(this).info("Added servers for testing");

View File

@@ -265,7 +265,7 @@ namespace BlackGui
bool changed = false;
if (aircraftFromBackend.getModelString() != modelString)
{
CAircraftModelList models = sGui->getIContextSimulator()->getModelSetModelsStartingWith(modelString);
const CAircraftModelList models = sGui->getIContextSimulator()->getModelSetModelsStartingWith(modelString);
if (models.isEmpty())
{
CLogMessage(this).validationError("No model for title: %1") << modelString;

View File

@@ -47,7 +47,7 @@ namespace BlackGui
this->tabBar()->setExpanding(false);
this->tabBar()->setUsesScrollButtons(true);
this->setCurrentIndex(0); // 1st tab
ui->comp_DataLoadOverview->showVisibleDbRefreshButtons(CBuildConfig::isDebugBuild() || CBuildConfig::isDevBranch());
ui->comp_DataLoadOverview->showVisibleDbRefreshButtons(CBuildConfig::isDebugBuild() || sGui->isRunningInDeveloperEnvironment());
ui->comp_DataLoadOverview->showVisibleLoadAllButtons(false, false);
connect(ui->comp_SettingsGuiGeneral, &CSettingsGuiComponent::changedWindowsOpacity, this, &CSettingsComponent::changedWindowsOpacity);

View File

@@ -60,7 +60,7 @@ namespace BlackGui
// add swift test servers in case we have no servers:
// this is debug/bootstrap feature we can continue to test when something goes wrong
if (serverList.isEmpty() && (CBuildConfig::isDevBranch() || sGui->isRunningInDeveloperEnvironment()))
if (serverList.isEmpty() && (sGui->isRunningInDeveloperEnvironment()))
{
serverList.push_back(sGui->getGlobalSetup().getFsdTestServersPlusHardcodedServers());
}