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Ref T731, connected AFV client signals with UI
This commit is contained in:
committed by
Mat Sutcliffe
parent
dc5cc4c7b0
commit
11275d3560
@@ -6,9 +6,12 @@
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* or distributed except according to the terms contained in the LICENSE file.
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*/
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#include "blackcore/context/contextaudio.h"
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#include "blackgui/components/audiodevicevolumesetupcomponent.h"
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#include "blackgui/guiapplication.h"
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#include "blackcore/afv/clients/afvclient.h"
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#include "blackcore/context/contextaudioimpl.h"
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#include "blackmisc/audio/audiodeviceinfo.h"
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#include "blackmisc/audio/notificationsounds.h"
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#include "blackmisc/audio/audiosettings.h"
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@@ -23,6 +26,7 @@
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#include <QFileDialog>
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using namespace BlackCore;
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using namespace BlackCore::Afv::Clients;
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using namespace BlackCore::Context;
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using namespace BlackMisc;
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using namespace BlackMisc::Aviation;
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@@ -84,8 +88,16 @@ namespace BlackGui
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Q_ASSERT(c);
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c = connect(sGui->getIContextAudio(), &IContextAudio::changedSelectedAudioDevices, this, &CAudioDeviceVolumeSetupComponent::onCurrentAudioDevicesChanged, Qt::QueuedConnection);
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Q_ASSERT(c);
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if (sGui->getIContextAudio()->isUsingImplementingObject())
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{
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CAfvClient &afvClient = sGui->getCoreFacade()->getCContextAudio()->voiceClient();
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connect(&afvClient, &CAfvClient::outputVolumePeakVU, this, &CAudioDeviceVolumeSetupComponent::onOutputVU);
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connect(&afvClient, &CAfvClient::inputVolumePeakVU, this, &CAudioDeviceVolumeSetupComponent::onInputVU);
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}
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}
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Q_UNUSED(c);
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Q_UNUSED(c)
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}
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CAudioDeviceVolumeSetupComponent::~CAudioDeviceVolumeSetupComponent()
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@@ -177,7 +189,7 @@ namespace BlackGui
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void CAudioDeviceVolumeSetupComponent::onVolumeSliderChanged(int v)
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{
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Q_UNUSED(v);
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Q_UNUSED(v)
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m_volumeSliderChanged.inputSignal();
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}
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@@ -192,6 +204,16 @@ namespace BlackGui
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m_audioSettings.setAndSave(as);
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}
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void CAudioDeviceVolumeSetupComponent::onOutputVU(double vu)
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{
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this->setOutLevel(qRound(vu * 100.0), 0, 100);
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}
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void CAudioDeviceVolumeSetupComponent::onInputVU(double vu)
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{
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this->setInLevel(qRound(vu * 100.0), 0, 100);
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}
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void CAudioDeviceVolumeSetupComponent::onAudioDeviceSelected(int index)
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{
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if (!sGui || sGui->isShuttingDown() || !sGui->getIContextAudio()) { return; }
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