mirror of
https://github.com/swift-project/pilotclient.git
synced 2026-04-02 15:07:20 +08:00
Ref T430, simulator settings for FG
This commit is contained in:
@@ -261,6 +261,16 @@ namespace BlackMisc
|
||||
static const QString &humanReadable() { static const QString name("XPlane settings"); return name; }
|
||||
};
|
||||
|
||||
//! Trait for simulator settings
|
||||
struct TSimulatorFG : public TSettingTrait<CSimulatorSettings>
|
||||
{
|
||||
//! \copydoc BlackCore::TSettingTrait::key
|
||||
static const char *key() { return "settingssimulatorfg"; }
|
||||
|
||||
//! \copydoc BlackCore::TSettingTrait::humanReadable
|
||||
static const QString &humanReadable() { static const QString name("FG settings"); return name; }
|
||||
};
|
||||
|
||||
//! Bundle of settings for all simulators
|
||||
class BLACKMISC_EXPORT CMultiSimulatorSettings : public QObject
|
||||
{
|
||||
@@ -323,11 +333,11 @@ namespace BlackMisc
|
||||
|
||||
//! Default model exclude patterns per simulator
|
||||
//! \deprecated use CSpecializedSimulatorSettings::defaultModelExcludeDirectoryPatterns
|
||||
static const QStringList &defaultModelExcludeDirectoryPatterns(const CSimulatorInfo &simulator);
|
||||
// static const QStringList &defaultModelExcludeDirectoryPatterns(const CSimulatorInfo &simulator);
|
||||
|
||||
//! Default simulator path per simulator
|
||||
//! \deprecated use CSpecializedSimulatorSettings::defaultSimulatorDirectory
|
||||
static const QString &defaultSimulatorDirectory(const CSimulatorInfo &simulator);
|
||||
// static const QString &defaultSimulatorDirectory(const CSimulatorInfo &simulator);
|
||||
|
||||
signals:
|
||||
//! Simulator settings have been changed
|
||||
@@ -338,12 +348,14 @@ namespace BlackMisc
|
||||
CSetting<Settings::TSimulatorFs9> m_simSettingsFs9 { this, &CMultiSimulatorSettings::onFs9SettingsChanged }; //!< FS9 settings
|
||||
CSetting<Settings::TSimulatorP3D> m_simSettingsP3D { this, &CMultiSimulatorSettings::onP3DSettingsChanged }; //!< P3D settings
|
||||
CSetting<Settings::TSimulatorXP> m_simSettingsXP { this, &CMultiSimulatorSettings::onXPSettingsChanged }; //!< XP settings
|
||||
CSetting<Settings::TSimulatorFG> m_simSettingsFG { this, &CMultiSimulatorSettings::onFGSettingsChanged }; //!< FG settings
|
||||
|
||||
//! Settings changed, this will only detect if settings are changed elsewhere @{
|
||||
void onFsxSettingsChanged();
|
||||
void onFs9SettingsChanged();
|
||||
void onP3DSettingsChanged();
|
||||
void onXPSettingsChanged();
|
||||
void onFGSettingsChanged();
|
||||
//! @}
|
||||
|
||||
//! Emit the signal, allows breakpoint
|
||||
|
||||
Reference in New Issue
Block a user