mirror of
https://github.com/swift-project/pilotclient.git
synced 2026-04-01 13:36:48 +08:00
refs #381, adjust GUI for new voice vatlib
* Only 1 volume * No tests (squelch ...) * loopback * required backed functions in context
This commit is contained in:
@@ -32,21 +32,21 @@ namespace BlackGui
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ui(new Ui::CAudioSetupComponent)
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{
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ui->setupUi(this);
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this->ui->prb_SetupAudioTestProgress->hide();
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this->m_timerAudioTests = new QTimer(this);
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bool c = connect(this->ui->tb_ExpandNotificationSounds, &QToolButton::toggled, this, &CAudioSetupComponent::ps_onToggleNotificationSoundsVisibility);
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Q_ASSERT(c);
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c = connect(this->ui->cb_SetupAudioLoopback, &QCheckBox::toggled, this, &CAudioSetupComponent::ps_onLoopbackToggled);
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Q_ASSERT(c);
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Q_UNUSED(c);
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}
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CAudioSetupComponent::~CAudioSetupComponent()
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{ }
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/*
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* Runtime set
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*/
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void CAudioSetupComponent::runtimeHasBeenSet()
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{
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if (!this->getIContextSettings()) qFatal("Settings missing");
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this->connect(this->getIContextSettings(), &IContextSettings::changedSettings, this, &CAudioSetupComponent::ps_changedSettings);
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this->connect(this->m_timerAudioTests, &QTimer::timeout, this, &CAudioSetupComponent::ps_audioTestUpdate);
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// based on audio context
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Q_ASSERT(this->getIContextAudio());
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@@ -54,22 +54,22 @@ namespace BlackGui
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{
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this->initAudioDeviceLists();
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// default
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this->ui->cb_SetupAudioLoopback->setChecked(this->getIContextAudio()->isAudioLoopbackEnabled());
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// the connects depend on initAudioDeviceLists
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bool connected = this->connect(this->ui->cb_SetupAudioInputDevice, SIGNAL(currentIndexChanged(int)), this, SLOT(ps_audioDeviceSelected(int)));
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bool connected = this->connect(this->ui->cb_SetupAudioInputDevice, static_cast<void (QComboBox::*)(int)> (&QComboBox::currentIndexChanged), this, &CAudioSetupComponent::ps_audioDeviceSelected);
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Q_ASSERT(connected);
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connected = this->connect(this->ui->cb_SetupAudioOutputDevice, SIGNAL(currentIndexChanged(int)), this, SLOT(ps_audioDeviceSelected(int)));
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connected = this->connect(this->ui->cb_SetupAudioOutputDevice, static_cast<void (QComboBox::*)(int)> (&QComboBox::currentIndexChanged), this, &CAudioSetupComponent::ps_audioDeviceSelected);
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Q_ASSERT(connected);
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Q_UNUSED(connected);
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this->connect(this->ui->pb_SetupAudioMicrophoneTest, &QPushButton::clicked, this, &CAudioSetupComponent::ps_startAudioTest);
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this->connect(this->ui->pb_SetupAudioSquelchTest, &QPushButton::clicked, this, &CAudioSetupComponent::ps_startAudioTest);
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// context
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// this->connect(this->getIContextAudio(), &IContextAudio::audioTestCompleted, this, &CAudioSetupComponent::ps_audioTestUpdate);
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this->connect(this->getIContextAudio(), &IContextAudio::changedAudioDevices, this, &CAudioSetupComponent::ps_onAudioDevicesChanged);
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this->connect(this->getIContextAudio(), &IContextAudio::changedSelectedAudioDevices, this, &CAudioSetupComponent::ps_onCurrentAudioDevicesChanged);
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}
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this->reloadSettings();
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this->ui->tb_ExpandNotificationSounds->setChecked(false); // collapse
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}
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void CAudioSetupComponent::ps_changedSettings(uint typeValue)
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@@ -79,9 +79,6 @@ namespace BlackGui
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Q_UNUSED(type);
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}
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/*
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* Reload settings
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*/
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void CAudioSetupComponent::reloadSettings()
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{
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// local copy
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@@ -93,9 +90,11 @@ namespace BlackGui
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this->ui->cb_SetupAudioNotificationVoiceRoom->setChecked(as.getNotificationFlag(BlackSound::CNotificationSounds::NotificationVoiceRoomJoined));
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}
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/*
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* Set audio device lists
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*/
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void CAudioSetupComponent::ps_onToggleNotificationSoundsVisibility(bool checked)
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{
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this->ui->fr_NotificationSoundsInner->setVisible(checked);
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}
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void CAudioSetupComponent::initAudioDeviceLists()
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{
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if (!this->getIContextAudio()) { return; }
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@@ -103,118 +102,31 @@ namespace BlackGui
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this->ps_onCurrentAudioDevicesChanged(this->getIContextAudio()->getCurrentAudioDevices());
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}
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/*
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* Notification sounds
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*/
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bool CAudioSetupComponent::playNotificationSounds() const
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{
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return this->ui->cb_SetupAudioPlayNotificationSounds->isChecked();
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}
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/*
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* Start the voice tests
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*/
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void CAudioSetupComponent::ps_startAudioTest()
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{
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if (!this->getIContextAudio())
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{
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CLogMessage(this).error("voice context not available");
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return;
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}
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if (this->m_timerAudioTests->isActive())
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{
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CLogMessage(this).error("test running, wait until completed");
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return;
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}
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QObject *sender = QObject::sender();
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this->m_timerAudioTests->start(600); // I let this run for <x>ms, so there is enough overhead to really complete it
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this->ui->prb_SetupAudioTestProgress->setValue(0);
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this->ui->pte_SetupAudioTestActionAndResult->clear();
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if (sender == this->ui->pb_SetupAudioMicrophoneTest)
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{
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this->m_audioTestRunning = MicrophoneTest;
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// this->getIContextAudio()->runMicrophoneTest();
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this->ui->pte_SetupAudioTestActionAndResult->appendPlainText("Speak normally for 5 seconds");
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}
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else if (sender == this->ui->pb_SetupAudioSquelchTest)
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{
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this->m_audioTestRunning = SquelchTest;
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// this->getIContextAudio()->runSquelchTest();
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this->ui->pte_SetupAudioTestActionAndResult->appendPlainText("Silence for 5 seconds");
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}
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this->ui->prb_SetupAudioTestProgress->setVisible(true);
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this->ui->pb_SetupAudioMicrophoneTest->setEnabled(false);
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this->ui->pb_SetupAudioSquelchTest->setEnabled(false);
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}
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/*
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* Start the voice tests
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*/
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void CAudioSetupComponent::ps_audioTestUpdate()
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{
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Q_ASSERT(this->getIContextAudio());
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if (!this->getIContextAudio()) return;
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int v = this->ui->prb_SetupAudioTestProgress->value();
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QObject *sender = this->sender();
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if (v < 100 && (sender == m_timerAudioTests))
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{
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// timer update, increasing progress
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this->ui->prb_SetupAudioTestProgress->setValue(v + 10);
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}
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else
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{
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this->m_timerAudioTests->stop();
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this->ui->prb_SetupAudioTestProgress->setValue(100);
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if (sender == m_timerAudioTests) return; // just timer update
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// getting here we assume the audio test finished signal
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// fetch results
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this->ui->pte_SetupAudioTestActionAndResult->clear();
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if (this->m_audioTestRunning == SquelchTest)
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{
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// double s = this->getIContextAudio()->getSquelchValue();
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double s = 0.0;
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this->ui->pte_SetupAudioTestActionAndResult->appendPlainText(QString::number(s));
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}
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else if (this->m_audioTestRunning == MicrophoneTest)
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{
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// QString m = this->getIContextAudio()->getMicrophoneTestResult();
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QString m;
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this->ui->pte_SetupAudioTestActionAndResult->appendPlainText(m);
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}
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this->m_audioTestRunning = NoAudioTest;
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this->m_timerAudioTests->stop();
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this->ui->pb_SetupAudioMicrophoneTest->setEnabled(true);
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this->ui->pb_SetupAudioSquelchTest->setEnabled(true);
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this->ui->prb_SetupAudioTestProgress->setVisible(false);
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}
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}
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/*
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* Select audio device
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*/
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void CAudioSetupComponent::ps_audioDeviceSelected(int index)
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{
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if (!this->getIContextAudio()) return;
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if (index < 0)return;
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if (index < 0) { return; }
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CAudioDeviceInfoList devices = this->getIContextAudio()->getAudioDevices();
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if (devices.isEmpty()) return;
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if (devices.isEmpty()) { return; }
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CAudioDeviceInfo selectedDevice;
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QObject *sender = QObject::sender();
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if (sender == this->ui->cb_SetupAudioInputDevice)
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{
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CAudioDeviceInfoList inputDevices = devices.getInputDevices();
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if (index >= inputDevices.size()) return;
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if (index >= inputDevices.size()) { return; }
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selectedDevice = inputDevices[index];
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this->getIContextAudio()->setCurrentAudioDevice(selectedDevice);
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}
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else if (sender == this->ui->cb_SetupAudioOutputDevice)
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{
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CAudioDeviceInfoList outputDevices = devices.getOutputDevices();
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if (index >= outputDevices.size()) return;
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if (index >= outputDevices.size()) { return; }
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selectedDevice = outputDevices[index];
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this->getIContextAudio()->setCurrentAudioDevice(selectedDevice);
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}
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@@ -222,7 +134,7 @@ namespace BlackGui
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void CAudioSetupComponent::ps_onCurrentAudioDevicesChanged(const CAudioDeviceInfoList &devices)
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{
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for(auto &device : devices)
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for (auto &device : devices)
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{
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if (device.getType() == CAudioDeviceInfo::InputDevice)
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{
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@@ -240,7 +152,7 @@ namespace BlackGui
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this->ui->cb_SetupAudioOutputDevice->clear();
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this->ui->cb_SetupAudioInputDevice->clear();
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for(auto &device : devices)
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for (auto &device : devices)
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{
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if (device.getType() == CAudioDeviceInfo::InputDevice)
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{
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@@ -253,5 +165,12 @@ namespace BlackGui
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}
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}
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void CAudioSetupComponent::ps_onLoopbackToggled(bool loopback)
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{
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Q_ASSERT(this->getIContextAudio());
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if (this->getIContextAudio()->isAudioLoopbackEnabled() == loopback) { return; }
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this->getIContextAudio()->enableAudioLoopback(loopback);
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}
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} // namespace
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} // namespace
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