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Ref T292, Ref T285 use CEntityFlags::isFinishedReadState to also check against restricted read plus refactoring
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@@ -59,22 +59,19 @@ namespace BlackGui
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//! Request to stash the selected models
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void requestStash(const BlackMisc::Simulation::CAircraftModelList &models);
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public slots:
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public:
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//! Load new data
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void requestUpdatedData();
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private slots:
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private:
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//! Models have been read
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void ps_modelsRead(BlackMisc::Network::CEntityFlags::Entity entity, BlackMisc::Network::CEntityFlags::ReadState readState, int count);
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void onModelsRead(BlackMisc::Network::CEntityFlags::Entity entity, BlackMisc::Network::CEntityFlags::ReadState readState, int count);
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//! Reload models
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void ps_reload();
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void onReload();
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//! Style sheet changed
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void ps_onStyleSheetChanged();
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//! Stash the selected models
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void ps_stashSelectedModels();
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void onStyleSheetChanged();
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private:
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QScopedPointer<Ui::CDbModelComponent> ui;
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