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refs #849, connect cross context signals to update statistics
This commit is contained in:
committed by
Mathew Sutcliffe
parent
194b2fd9ba
commit
17b9d95a8a
@@ -20,6 +20,7 @@
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#include "blackcore/corefacade.h"
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#include "blackcore/corefacadeconfig.h"
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#include "blackcore/registermetadata.h"
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#include "blackcore/airspacemonitor.h"
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#include "blackmisc/dbusserver.h"
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#include "blackmisc/identifier.h"
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#include "blackmisc/logmessage.h"
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@@ -162,8 +163,13 @@ namespace BlackCore
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if (this->m_contextSimulator && this->m_contextSimulator->isUsingImplementingObject())
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{
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// only connect if network runs locally, no round trips
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// remark: from a design perspective it would be nice if those could be avoided (seperation of concerns)
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// those connects here reprent cross context dependencies
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if (this->m_contextNetwork && this->m_contextNetwork->isUsingImplementingObject())
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{
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Q_ASSERT_X(this->getCContextNetwork(), Q_FUNC_INFO, "No local network object");
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Q_ASSERT_X(this->getCContextNetwork()->airspace(), Q_FUNC_INFO, "No airspace object");
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c = connect(this->m_contextNetwork, &IContextNetwork::textMessagesReceived,
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this->getCContextSimulator(), &CContextSimulator::ps_textMessagesReceived);
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Q_ASSERT(c);
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@@ -182,6 +188,12 @@ namespace BlackCore
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c = connect(this->m_contextNetwork, &IContextNetwork::changedRemoteAircraftEnabled,
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this->getCContextSimulator(), &CContextSimulator::ps_changedRemoteAircraftEnabled);
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Q_ASSERT(c);
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c = connect(this->m_contextNetwork, &IContextNetwork::connectionStatusChanged,
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this->getCContextSimulator(), &CContextSimulator::ps_networkConnectionStatusChanged);
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Q_ASSERT(c);
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c = connect(this->getCContextNetwork()->airspace(), &CAirspaceMonitor::requestedNewAircraft,
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this->getCContextSimulator(), &CContextSimulator::ps_networkRequestedNewAircraft);
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Q_ASSERT(c);
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c = connect(this->getCContextSimulator(), &CContextSimulator::renderRestrictionsChanged,
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this->getCContextNetwork(), &CContextNetwork::ps_simulatorRenderRestrictionsChanged);
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Q_ASSERT(c);
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