Add control button to activate and deactivate swift weather

- GUI changes
- Context and ISimulator APIs
- Refactored settings and static weather injection in CSimulatorCommon

refs #807
This commit is contained in:
Roland Winklmeier
2017-01-07 21:06:56 +01:00
committed by Mathew Sutcliffe
parent 2cea07f174
commit 1a6c7fa192
18 changed files with 135 additions and 84 deletions

View File

@@ -139,7 +139,6 @@ namespace BlackSimPlugin
{
m_fsuipc->connect(); // connect FSUIPC too
}
reloadWeatherSettings();
initInternalsObject();
m_dispatchTimerId = startTimer(50);
return true;
@@ -340,15 +339,17 @@ namespace BlackSimPlugin
auto aircraftSituation = aircraftSituationfromFS9(mpPositionVelocity);
updateOwnSituation(aircraftSituation);
const auto currentPosition = CCoordinateGeodetic { aircraftSituation.latitude(), aircraftSituation.longitude(), {0} };
if (CWeatherScenario::isRealWeatherScenario(m_weatherScenarioSettings.get()) &&
calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20)
if (m_isWeatherActivated)
{
m_lastWeatherPosition = currentPosition;
const auto weatherGrid = CWeatherGrid { { "GLOB", currentPosition } };
requestWeatherGrid(weatherGrid, { this, &CSimulatorFs9::injectWeatherGrid });
const auto currentPosition = CCoordinateGeodetic { aircraftSituation.latitude(), aircraftSituation.longitude(), {0} };
if (CWeatherScenario::isRealWeatherScenario(m_weatherScenarioSettings.get()) &&
calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20)
{
m_lastWeatherPosition = currentPosition;
const auto weatherGrid = CWeatherGrid { { "GLOB", currentPosition } };
requestWeatherGrid(weatherGrid, { this, &CSimulatorFs9::injectWeatherGrid });
}
}
break;
}
case CFs9Sdk::MPCHAT_PACKET_ID_CHAT_TEXT_SEND:
@@ -390,18 +391,6 @@ namespace BlackSimPlugin
m_fsuipc->write(weatherGrid);
}
void CSimulatorFs9::reloadWeatherSettings()
{
if (!m_useFsuipc || !m_fsuipc) { return; }
if (!m_fsuipc->isConnected()) { return; }
const auto selectedWeatherScenario = m_weatherScenarioSettings.get();
if (!CWeatherScenario::isRealWeatherScenario(selectedWeatherScenario))
{
m_lastWeatherPosition = {};
injectWeatherGrid(CWeatherGrid::getByScenario(selectedWeatherScenario));
}
}
CSimulatorFs9Listener::CSimulatorFs9Listener(const CSimulatorPluginInfo &info,
const QSharedPointer<CFs9Host> &fs9Host,
const QSharedPointer<CLobbyClient> &lobbyClient) :