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[AFV] Add HF simulation
This commit is contained in:
committed by
Mat Sutcliffe
parent
2c1067b27e
commit
1f2d4a10b1
@@ -36,6 +36,7 @@ namespace BlackSound
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const CResourceSound &crackle() const { return m_crackle; }
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const CResourceSound &click() const { return m_click; }
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const CResourceSound &whiteNoise() const { return m_whiteNoise; }
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const CResourceSound hfWhiteNoise() const { return m_hfWhiteNoise; }
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//! @}
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//! Play the click sound
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@@ -45,6 +46,7 @@ namespace BlackSound
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static const QString &fnCrackle() { static const QString f = "afv_crackle_f32.wav"; return f; }
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static const QString &fnClick() { static const QString f = "afv_click_f32.wav"; return f; }
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static const QString &fnWhiteNoise() { static const QString f = "afv_whitenoise_f32.wav"; return f; }
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static const QString &fnHfWhiteNoise() { static const QString f = "afv_hf_whiteNoise_f32.wav"; return f; }
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//! @}
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private:
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@@ -54,6 +56,7 @@ namespace BlackSound
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CResourceSound m_crackle;
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CResourceSound m_click;
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CResourceSound m_whiteNoise;
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CResourceSound m_hfWhiteNoise;
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BlackMisc::CSetting<BlackMisc::Audio::TSettings> m_audioSettings { this, &Samples::onSettingsChanged };
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