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[Weather] Only send weather if activated
This commit is contained in:
committed by
Mat Sutcliffe
parent
bba07ef4c4
commit
1fb97755ce
@@ -883,10 +883,15 @@ namespace BlackCore
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void CContextSimulator::onWeatherGridReceived(const CWeatherGrid &weatherGrid, const CIdentifier &identifier)
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{
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if (!this->isSimulatorPluginAvailable()) { return; }
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if (!m_simulatorPlugin.second) { return; }
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if (m_simulatorPlugin.second->identifier() == identifier)
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if (!m_simulatorPlugin.second) { return; }
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if (m_simulatorPlugin.second && m_simulatorPlugin.second->identifier() == identifier)
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{
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m_simulatorPlugin.second->injectWeatherGrid(weatherGrid);
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// ONLY send if WEATHER is ON
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if (m_simulatorPlugin.second->isWeatherActivated())
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{
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m_simulatorPlugin.second->injectWeatherGrid(weatherGrid);
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}
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}
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}
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@@ -898,7 +898,8 @@ namespace BlackSimPlugin
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void CSimulatorXPlane::injectWeatherGrid(const CWeatherGrid &weatherGrid)
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{
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if (this->isShuttingDownOrDisconnected()) { return; }
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if (weatherGrid.isEmpty()) { return; }
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if (weatherGrid.isEmpty()) { return; }
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if (!this->isWeatherActivated()) { return; }
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if (!CThreadUtils::isCurrentThreadObjectThread(this))
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{
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