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FSX implementation divided into three parts:
- SimConnect handling done in CSimulatorFSX - Exception handling done by CSimConnectException - Data definitions done by CSimConnectDataDefinition refs #142
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@@ -11,7 +11,7 @@ CONFIG += staticlib c++11
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INCLUDEPATH += ..
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DEPENDPATH += . ..
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LIBS += -L../../lib -lblacksound -lblackmisc
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LIBS += -L../../lib -lblacksound -lblackmisc -lSimConnect
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# linux-g++* { QMAKE_CXXFLAGS += -std=c++0x }
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# PRECOMPILED_HEADER = stdpch.h
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@@ -37,6 +37,10 @@ DEFINES += LOG_IN_FILE
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HEADERS += *.h
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SOURCES += *.cpp
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HEADERS += $$PWD/fsx/*.h
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SOURCES += $$PWD/fsx/*.cpp
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win32:!win32-g++*: PRE_TARGETDEPS += ../../lib/blackmisc.lib ../../lib/blacksound.lib
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else: PRE_TARGETDEPS += ../../lib/libblackmisc.a ../../lib/libblacksound.a
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