Ref T261, adjusted interpolation setup

* removed "IndexEnableGndFlag" as this is actually part of FSD network settings
* renamed to "isForcingVtolInterpolation"
* adjusted interpolator, and UI for setup
This commit is contained in:
Klaus Basan
2018-05-09 02:09:27 +02:00
parent f4320b18c5
commit 23dcccc806
7 changed files with 54 additions and 78 deletions

View File

@@ -27,10 +27,9 @@ namespace BlackGui
m_columns.addColumn(CColumn::standardValueObject("cs.", "callsign", CInterpolationAndRenderingSetupPerCallsign::IndexCallsign, CCallsign::IndexCallsignString));
this->m_columns.addColumn(CColumn::standardString("interpolator", CInterpolationAndRenderingSetupPerCallsign::IndexInterpolatorModeAsString));
m_columns.addColumn(CColumn("parts", "aircraft parts", CInterpolationAndRenderingSetupPerCallsign::IndexEnabledAircraftParts, new CBoolIconFormatter("parts", "aircraft parts")));
m_columns.addColumn(CColumn("en.gnd.", "enable gnd (network)", CInterpolationAndRenderingSetupPerCallsign::IndexEnableGndFlag, new CBoolIconFormatter("en.gnd.", "enable gnd.")));
m_columns.addColumn(CColumn("send gnd.", "send gnd.", CInterpolationAndRenderingSetupPerCallsign::IndexSendGndFlagToSimulator, new CBoolIconFormatter("send gnd.", "send gnd.")));
m_columns.addColumn(CColumn("sc.os.", "fix scenery offset", CInterpolationAndRenderingSetupPerCallsign::IndexFixSceneryOffset, new CBoolIconFormatter("sc.os.", "fix scenery offset")));
m_columns.addColumn(CColumn("full", "full int.", CInterpolationAndRenderingSetupPerCallsign::IndexForceFullInterpolation, new CBoolIconFormatter("full", "full int.")));
m_columns.addColumn(CColumn("VTOL", "VTOL interpolstion", CInterpolationAndRenderingSetupPerCallsign::IndexForceVtolInterpolation, new CBoolIconFormatter("VTOL", "VTOL interpolation")));
m_columns.addColumn(CColumn("sim.dbg.", "simulator debug", CInterpolationAndRenderingSetupPerCallsign::IndexSimulatorDebugMessages, new CBoolIconFormatter("sim.dbg.", "simulator debug")));
m_columns.addColumn(CColumn("log.int.", "log.interpolation", CInterpolationAndRenderingSetupPerCallsign::IndexLogInterpolation, new CBoolIconFormatter("log.int.", "log.interpolation")));
// default sort order