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[AFV] Change output format and processing to 32 bit float
32 bit float is what is used in C# reference and has a much higher dynamic range. 16 bit integer was clipping very often with all the VHF simulation applied.
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committed by
Mat Sutcliffe
parent
fbb126370c
commit
240df93406
@@ -38,7 +38,7 @@ namespace BlackSound
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CEqualizerSampleProvider(ISampleProvider *sourceProvider, EqualizerPresets preset, QObject *parent = nullptr);
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//! \copydoc ISampleProvider::readSamples
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virtual int readSamples(QVector<qint16> &samples, qint64 count) override;
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virtual int readSamples(QVector<float> &samples, qint64 count) override;
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//! Bypassing?
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void setBypassEffects(bool value) { m_bypass = value; }
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