Ref T261, allow to enable/disable "fix scenery offset" via setup

* added UI functions
* fixed setup model
* use setup in interpolator
This commit is contained in:
Klaus Basan
2018-05-08 09:38:18 +02:00
committed by Roland Winklmeier
parent ea585ae166
commit 2e7e210010
7 changed files with 85 additions and 55 deletions

View File

@@ -25,13 +25,14 @@ namespace BlackGui
CListModelCallsignObjects("CInterpolationSetupListModel", parent)
{
m_columns.addColumn(CColumn::standardValueObject("cs.", "callsign", CInterpolationAndRenderingSetupPerCallsign::IndexCallsign, CCallsign::IndexCallsignString));
this->m_columns.addColumn(CColumn::standardString("interpolator", CInterpolationAndRenderingSetupPerCallsign::IndexInterpolatorModeAsString));
m_columns.addColumn(CColumn("parts", "aircraft parts", CInterpolationAndRenderingSetupPerCallsign::IndexEnabledAircraftParts, new CBoolIconFormatter("parts", "aircraft parts")));
m_columns.addColumn(CColumn("en.gnd.", "enable gnd (network)", CInterpolationAndRenderingSetupPerCallsign::IndexEnableGndFlag, new CBoolIconFormatter("en.gnd.", "enable gnd.")));
m_columns.addColumn(CColumn("send gnd.", "send gnd.", CInterpolationAndRenderingSetupPerCallsign::IndexSendGndFlagToSimulator, new CBoolIconFormatter("send gnd.", "send gnd.")));
m_columns.addColumn(CColumn("sc.os.", "fix scenery offset", CInterpolationAndRenderingSetupPerCallsign::IndexFixSceneryOffset, new CBoolIconFormatter("sc.os.", "fix scenery offset")));
m_columns.addColumn(CColumn("full", "full int.", CInterpolationAndRenderingSetupPerCallsign::IndexForceFullInterpolation, new CBoolIconFormatter("full", "full int.")));
m_columns.addColumn(CColumn("sim.dbg.", "simulator debug", CInterpolationAndRenderingSetupPerCallsign::IndexSimulatorDebugMessages, new CBoolIconFormatter("sim.dbg.", "simulator debug")));
m_columns.addColumn(CColumn("log.int.", "log.interpolation", CInterpolationAndRenderingSetupPerCallsign::IndexLogInterpolation, new CBoolIconFormatter("log.int.", "log.interpolation")));
m_columns.addColumn(CColumn("parts", "aircraft parts", CInterpolationAndRenderingSetupPerCallsign::IndexEnabledAircraftParts, new CBoolIconFormatter("parts", "aircraft parts")));
m_columns.addColumn(CColumn("log.int.", "log.interpolation", CInterpolationAndRenderingSetupPerCallsign::IndexEnableGndFlag, new CBoolIconFormatter("log.int.", "log.interpolation")));
m_columns.addColumn(CColumn("send gnd.", "send gnd.", CInterpolationAndRenderingSetupPerCallsign::IndexSendGndFlagToSimulator, new CBoolIconFormatter("send gnd.", "send gnd.")));
m_columns.addColumn(CColumn("full", "full int.", CInterpolationAndRenderingSetupPerCallsign::IndexForceFullInterpolation, new CBoolIconFormatter("full", "full int.")));
// default sort order
this->setSortColumnByPropertyIndex(CCountry::IndexIsoCode);
m_sortOrder = Qt::AscendingOrder;