mirror of
https://github.com/swift-project/pilotclient.git
synced 2026-08-09 19:16:01 +08:00
Refactored inheritance hierarchy of ContextAudio (former ContextVoice)
refs #85
This commit is contained in:
@@ -1,7 +1,7 @@
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#include "tool.h"
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#include "blackcore/coreruntime.h"
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#include "blackcore/context_network.h"
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#include "blackcore/context_voice.h"
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#include "blackcore/context_audio.h"
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#include "blackmisc/valuemap.h"
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#include "blackmisc/avallclasses.h"
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#include "blackmisc/pqallquantities.h"
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@@ -43,7 +43,7 @@ namespace BlackMiscTest
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while (line != "x")
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{
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const BlackCore::IContextNetwork *networkContext = core->getIContextNetwork();
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const BlackCore::IContextVoice *voiceContext = core->getIContextVoice();
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const BlackCore::IContextAudio *audioContext = core->getIContextAudio();
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// display current status
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qDebug() << "-------------";
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@@ -95,7 +95,7 @@ namespace BlackMiscTest
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{
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qDebug() << "-------------";
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qDebug() << "voice rooms";
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qDebug() << voiceContext->getComVoiceRooms();
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qDebug() << audioContext->getComVoiceRooms();
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}
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}
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@@ -35,8 +35,8 @@ MainWindow::MainWindow(GuiModes::WindowMode windowMode, QWidget *parent) :
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m_modelAllUsers(nullptr), m_modelUsersVoiceCom1(nullptr), m_modelUsersVoiceCom2(nullptr), m_modelSettingsHotKeys(nullptr),
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// contexts and runtime
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m_coreMode(GuiModes::CoreExternal),
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m_coreAvailable(false), m_contextNetworkAvailable(false), m_contextVoiceAvailable(false),
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m_contextApplication(nullptr), m_contextNetwork(nullptr), m_contextVoice(nullptr), m_contextSettings(nullptr),
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m_coreAvailable(false), m_contextNetworkAvailable(false), m_contextAudioAvailable(false),
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m_contextApplication(nullptr), m_contextNetwork(nullptr), m_contextAudio(nullptr), m_contextSettings(nullptr),
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m_contextSimulator(nullptr),
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// timers
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m_timerUpdateAtcStationsOnline(nullptr), m_timerUpdateAircraftsInRange(nullptr), m_timerUpdateUsers(nullptr),
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@@ -97,10 +97,10 @@ void MainWindow::gracefulShutdown()
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{
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if (this->m_contextNetwork->isConnected())
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{
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if (this->m_contextVoiceAvailable)
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if (this->m_contextAudioAvailable)
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{
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this->m_contextVoice->leaveAllVoiceRooms();
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this->m_contextVoice->disconnect(this); // break down signal / slots
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this->m_contextAudio->leaveAllVoiceRooms();
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this->m_contextAudio->disconnect(this); // break down signal / slots
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}
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this->m_contextNetwork->disconnectFromNetwork();
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this->m_contextNetwork->disconnect(this); // avoid any status update signals, etc.
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@@ -209,7 +209,7 @@ void MainWindow::toggleNetworkConnection()
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// send latest aircraft to network/voice
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this->m_contextNetwork->setOwnAircraft(this->m_ownAircraft);
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if (this->m_contextVoiceAvailable) this->m_contextVoice->setOwnAircraft(this->m_ownAircraft);
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if (this->m_contextAudioAvailable) this->m_contextAudio->setOwnAircraft(this->m_ownAircraft);
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// Login is based on setting current server
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INetwork::LoginMode mode = INetwork::LoginNormal;
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@@ -229,7 +229,7 @@ void MainWindow::toggleNetworkConnection()
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{
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// disconnect from network
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this->stopUpdateTimers(); // stop update timers, to avoid updates during disconnecting (a short time frame)
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if (this->m_contextVoiceAvailable) this->m_contextVoice->leaveAllVoiceRooms();
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if (this->m_contextAudioAvailable) this->m_contextAudio->leaveAllVoiceRooms();
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msgs = this->m_contextNetwork->disconnectFromNetwork();
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}
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if (!msgs.isEmpty()) this->displayStatusMessages(msgs);
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@@ -246,11 +246,11 @@ bool MainWindow::isContextNetworkAvailableCheck()
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}
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/*
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* Is the voice context available?
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* Is the audio context available?
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*/
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bool MainWindow::isContextVoiceAvailableCheck()
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bool MainWindow::isContextAudioAvailableCheck()
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{
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if (this->m_contextVoiceAvailable) return true;
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if (this->m_contextAudioAvailable) return true;
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this->displayStatusMessage(CStatusMessage(CStatusMessage::TypeCore, CStatusMessage::SeverityError, "Voice context not available"));
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return false;
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}
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@@ -375,7 +375,7 @@ void MainWindow::setContextAvailability()
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qint64 t = QDateTime::currentMSecsSinceEpoch();
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this->m_coreAvailable = this->m_contextApplication->ping(t) == t;
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this->m_contextNetworkAvailable = this->m_coreAvailable || this->m_contextNetwork->usingLocalObjects();
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this->m_contextVoiceAvailable = this->m_coreAvailable || this->m_contextVoice->usingLocalObjects();
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this->m_contextAudioAvailable = this->m_coreAvailable || this->m_contextAudio->usingLocalObjects();
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}
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/*
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@@ -409,9 +409,9 @@ void MainWindow::updateGuiStatusInformation()
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// handle voice, mute
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QString voice("unavailable");
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if (this->m_contextVoiceAvailable)
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if (this->m_contextAudioAvailable)
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{
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voice = this->m_contextVoice->usingLocalObjects() ? "local" : now;
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voice = this->m_contextAudio->usingLocalObjects() ? "local" : now;
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this->ui->pb_SoundMute->setEnabled(true);
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}
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else
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@@ -422,7 +422,7 @@ void MainWindow::updateGuiStatusInformation()
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// update status fields
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this->ui->le_StatusNetworkContext->setText(network);
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this->ui->le_StatusVoiceContext->setText(voice);
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this->ui->le_StatusAudioContext->setText(voice);
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this->ui->cb_StatusWithDBus->setCheckState(this->m_coreMode ? Qt::Checked : Qt::Unchecked);
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// Connected button
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@@ -12,7 +12,7 @@
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#include "infowindow.h"
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#include "guimodeenums.h"
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#include "blackcore/context_voice.h"
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#include "blackcore/context_audio.h"
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#include "blackcore/context_network.h"
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#include "blackcore/context_settings_interface.h"
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#include "blackcore/context_application.h"
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@@ -25,6 +25,7 @@
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#include "blackgui/statusmessagelistmodel.h"
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#include "blackgui/keyboardkeylistmodel.h"
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#include "blackmisc/nwtextmessage.h"
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#include "blacksound/soundgenerator.h"
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#include <QMainWindow>
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#include <QTextEdit>
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#include <QTableView>
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@@ -129,11 +130,11 @@ private:
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GuiModes::CoreMode m_coreMode;
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bool m_coreAvailable;
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bool m_contextNetworkAvailable;
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bool m_contextVoiceAvailable;
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bool m_contextAudioAvailable;
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QScopedPointer<BlackCore::CCoreRuntime> m_coreRuntime; /*!< runtime, if working with local core */
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BlackCore::IContextApplication *m_contextApplication; /*!< overall application state */
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BlackCore::IContextNetwork *m_contextNetwork;
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BlackCore::IContextVoice *m_contextVoice;
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BlackCore::IContextAudio *m_contextAudio;
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BlackCore::IContextSettings *m_contextSettings;
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BlackCore::IContextSimulator *m_contextSimulator;
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BlackMisc::Aviation::CAircraft m_ownAircraft; /*!< own aircraft's state */
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@@ -203,7 +204,7 @@ private:
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/*!
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* \brief Context voice availability check, otherwise status message
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*/
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bool isContextVoiceAvailableCheck();
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bool isContextAudioAvailableCheck();
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/*!
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* \brief Own cockpit, update from context
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@@ -523,7 +523,7 @@ QStatusBar QLabel {
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</widget>
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</item>
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<item row="1" column="3">
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<widget class="QLineEdit" name="le_StatusVoiceContext">
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<widget class="QLineEdit" name="le_StatusAudioContext">
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<property name="readOnly">
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<bool>true</bool>
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</property>
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@@ -3131,7 +3131,7 @@ QStatusBar QLabel {
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<tabstops>
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<tabstop>cb_StatusWithDBus</tabstop>
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<tabstop>le_StatusNetworkContext</tabstop>
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<tabstop>le_StatusVoiceContext</tabstop>
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<tabstop>le_StatusAudioContext</tabstop>
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<tabstop>tv_StatusMessages</tabstop>
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<tabstop>le_CommandLineInput</tabstop>
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<tabstop>tw_AtcStations</tabstop>
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@@ -130,11 +130,11 @@ void MainWindow::updateCockpitFromContext()
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//
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// Voice room override
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//
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if (this->m_contextVoiceAvailable)
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if (this->m_contextAudioAvailable)
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{
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// get all rooms, it is important to get the rooms from voice context here
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// these are the ones featuring the real audio status
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CVoiceRoomList rooms = this->m_contextVoice->getComVoiceRoomsWithAudioStatus();
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CVoiceRoomList rooms = this->m_contextAudio->getComVoiceRoomsWithAudioStatus();
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Q_ASSERT(rooms.size() == 2);
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Q_ASSERT(this->m_modelUsersVoiceCom1);
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Q_ASSERT(this->m_modelUsersVoiceCom2);
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@@ -145,12 +145,12 @@ void MainWindow::updateCockpitFromContext()
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bool com2Connected = room2.isConnected();
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// update views
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this->m_modelUsersVoiceCom1->update(this->m_contextVoice->getCom1RoomUsers());
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this->m_modelUsersVoiceCom1->update(this->m_contextAudio->getCom1RoomUsers());
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this->ui->tv_CockpitVoiceRoom1->resizeColumnsToContents();
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this->ui->tv_CockpitVoiceRoom1->resizeRowsToContents();
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this->ui->tv_CockpitVoiceRoom1->horizontalHeader()->setStretchLastSection(true);
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this->m_modelUsersVoiceCom2->update(this->m_contextVoice->getCom2RoomUsers());
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this->m_modelUsersVoiceCom2->update(this->m_contextAudio->getCom2RoomUsers());
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this->ui->tv_CockpitVoiceRoom2->resizeColumnsToContents();
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this->ui->tv_CockpitVoiceRoom2->resizeRowsToContents();
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this->ui->tv_CockpitVoiceRoom2->horizontalHeader()->setStretchLastSection(true);
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@@ -316,7 +316,7 @@ void MainWindow::sendCockpitUpdates()
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*/
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void MainWindow::setAudioVoiceRooms()
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{
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if (!this->m_contextVoiceAvailable) return;
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if (!this->m_contextAudioAvailable) return;
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if (!this->m_contextNetworkAvailable) return;
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// make fields readonly if not overriding
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@@ -347,7 +347,7 @@ void MainWindow::setAudioVoiceRooms()
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}
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// set the real voice rooms for audio output
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this->m_contextVoice->setComVoiceRooms(room1, room2);
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this->m_contextAudio->setComVoiceRooms(room1, room2);
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}
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/*
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@@ -362,10 +362,10 @@ void MainWindow::testSelcal()
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CStatusMessage(CStatusMessage::TypeValidation, CStatusMessage::SeverityWarning, "invalid SELCAL codde"));
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return;
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}
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if (this->m_contextVoiceAvailable)
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if (this->m_contextAudioAvailable)
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{
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CSelcal selcal(selcalCode);
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this->m_contextVoice->playSelcalTone(selcal);
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this->m_contextAudio->playSelcalTone(selcal);
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}
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else
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{
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@@ -6,6 +6,8 @@
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#include "blackcore/context_simulator_proxy.h"
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#include "blackcore/context_application_impl.h"
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#include "blackcore/context_application_proxy.h"
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#include "blackcore/context_audio_impl.h"
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#include "blackcore/context_audio_proxy.h"
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#include "blackcore/coreruntime.h"
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#include "blackgui/atcstationlistmodel.h"
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#include "blackgui/keyboardkeylistmodel.h"
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@@ -167,8 +169,8 @@ void MainWindow::init(GuiModes::CoreMode coreMode)
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{
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this->m_dBusConnection = QDBusConnection::sessionBus();
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this->m_contextNetwork = new BlackCore::IContextNetwork(BlackCore::CDBusServer::ServiceName, this->m_dBusConnection, this);
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this->m_contextVoice = new BlackCore::IContextVoice(BlackCore::CDBusServer::ServiceName, this->m_dBusConnection, this);
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this->m_contextSettings = new BlackCore::IContextSettings(BlackCore::CDBusServer::ServiceName, this->m_dBusConnection, this);
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this->m_contextAudio = new BlackCore::CContextAudioProxy(BlackCore::CDBusServer::ServiceName, this->m_dBusConnection, this);
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this->m_contextApplication = new BlackCore::CContextApplicationProxy(BlackCore::CDBusServer::ServiceName, this->m_dBusConnection, this);
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this->m_contextSimulator = new BlackCore::CContextSimulatorProxy(BlackCore::CDBusServer::ServiceName, this->m_dBusConnection, this);
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}
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@@ -176,7 +178,7 @@ void MainWindow::init(GuiModes::CoreMode coreMode)
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{
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this->m_coreRuntime.reset(new CCoreRuntime(false, this));
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this->m_contextNetwork = this->m_coreRuntime->getIContextNetwork();
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this->m_contextVoice = this->m_coreRuntime->getIContextVoice();
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this->m_contextAudio = this->m_coreRuntime->getIContextAudio();
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this->m_contextSettings = this->m_coreRuntime->getIContextSettings();
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this->m_contextApplication = this->m_coreRuntime->getIContextApplication();
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this->m_contextSimulator = this->m_coreRuntime->getIContextSimulator();
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@@ -224,7 +226,7 @@ void MainWindow::init(GuiModes::CoreMode coreMode)
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this->connect(this->m_timerCollectedCockpitUpdates, &QTimer::timeout, this, &MainWindow::sendCockpitUpdates);
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this->connect(this->m_timerAudioTests, &QTimer::timeout, this, &MainWindow::audioTestUpdate);
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this->connect(this->m_timerSimulator, &QTimer::timeout, this, &MainWindow::timerBasedUpdates);
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connect = this->connect(this->m_contextVoice, &IContextVoice::audioTestCompleted, this, &MainWindow::audioTestUpdate);
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connect = this->connect(this->m_contextAudio, &IContextAudio::audioTestCompleted, this, &MainWindow::audioTestUpdate);
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// start timers, update timers will be started when network is connected
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this->m_timerContextWatchdog->start(2 * 1000);
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@@ -26,9 +26,9 @@ void MainWindow::appendTextMessagesToGui(const CTextMessageList &messages, bool
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if (this->m_ownAircraft.isActiveFrequencyWithin25kHzChannel(message.getFrequency()))
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{
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// this is SELCAL for me
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if (this->m_contextVoiceAvailable)
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if (this->m_contextAudioAvailable)
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{
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CAudioDevice dev = this->m_contextVoice->getCurrentAudioDevices().getOutputDevices()[0];
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CAudioDevice dev = this->m_contextAudio->getCurrentAudioDevices().getOutputDevices()[0];
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BlackSound::CSoundGenerator::playSelcal(90, CSelcal(currentSelcal), dev);
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}
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else
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@@ -3,7 +3,7 @@
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#include "blackgui/atcstationlistmodel.h"
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#include "blackcore/dbus_server.h"
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#include "blackcore/context_network.h"
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#include "blackcore/context_voice.h"
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#include "blackcore/context_audio.h"
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#include "blacksound/soundgenerator.h"
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using namespace BlackCore;
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@@ -23,11 +23,11 @@ using namespace BlackMisc::Math;
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*/
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void MainWindow::setAudioDeviceLists()
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{
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if (!this->isContextVoiceAvailableCheck()) return;
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if (!this->isContextAudioAvailableCheck()) return;
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this->ui->cb_SettingsAudioOutputDevice->clear();
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this->ui->cb_SettingsAudioInputDevice->clear();
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foreach(CAudioDevice device, this->m_contextVoice->getAudioDevices())
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foreach(CAudioDevice device, this->m_contextAudio->getAudioDevices())
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{
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if (device.getType() == CAudioDevice::InputDevice)
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{
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@@ -39,7 +39,7 @@ void MainWindow::setAudioDeviceLists()
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}
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}
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foreach(CAudioDevice device, this->m_contextVoice->getCurrentAudioDevices())
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foreach(CAudioDevice device, this->m_contextAudio->getCurrentAudioDevices())
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{
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if (device.getType() == CAudioDevice::InputDevice)
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{
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@@ -58,9 +58,9 @@ void MainWindow::setAudioDeviceLists()
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void MainWindow::audioDeviceSelected(int index)
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{
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if (!this->m_init) return; // not during init
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if (!this->isContextVoiceAvailableCheck()) return;
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if (!this->isContextAudioAvailableCheck()) return;
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if (index < 0)return;
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CAudioDeviceList devices = this->m_contextVoice->getAudioDevices();
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CAudioDeviceList devices = this->m_contextAudio->getAudioDevices();
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if (devices.isEmpty()) return;
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CAudioDevice selectedDevice;
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QObject *sender = QObject::sender();
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@@ -69,14 +69,14 @@ void MainWindow::audioDeviceSelected(int index)
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CAudioDeviceList inputDevices = devices.getInputDevices();
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if (index >= inputDevices.size()) return;
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selectedDevice = inputDevices[index];
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this->m_contextVoice->setCurrentAudioDevice(selectedDevice);
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this->m_contextAudio->setCurrentAudioDevice(selectedDevice);
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}
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else if (sender == this->ui->cb_SettingsAudioOutputDevice)
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{
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CAudioDeviceList outputDevices = devices.getOutputDevices();
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if (index >= outputDevices.size()) return;
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selectedDevice = outputDevices[index];
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this->m_contextVoice->setCurrentAudioDevice(selectedDevice);
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this->m_contextAudio->setCurrentAudioDevice(selectedDevice);
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}
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}
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@@ -85,7 +85,7 @@ void MainWindow::audioDeviceSelected(int index)
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*/
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void MainWindow::audioVolumes()
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{
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if (!this->m_contextVoiceAvailable)
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if (!this->m_contextAudioAvailable)
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{
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this->ui->pb_SoundMute->setEnabled(false);
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this->ui->pb_SoundMaxVolume->setEnabled(false);
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@@ -103,7 +103,7 @@ void MainWindow::audioVolumes()
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if (sender == this->ui->pb_SoundMute)
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{
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if (this->m_contextVoice->isMuted())
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if (this->m_contextAudio->isMuted())
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{
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// muted right now, now unmute
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muted = false;
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@@ -146,7 +146,7 @@ void MainWindow::audioVolumes()
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// update own aircraft, also set volume/mute in voice
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this->m_ownAircraft.setCom1System(com1);
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this->m_ownAircraft.setCom2System(com2);
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this->m_contextVoice->setVolumes(this->m_ownAircraft.getCom1System(), this->m_ownAircraft.getCom2System());
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this->m_contextAudio->setVolumes(this->m_ownAircraft.getCom1System(), this->m_ownAircraft.getCom2System());
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}
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/*
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@@ -154,7 +154,7 @@ void MainWindow::audioVolumes()
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*/
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void MainWindow::startAudioTest()
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{
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if (!this->m_contextVoiceAvailable)
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if (!this->m_contextAudioAvailable)
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{
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CStatusMessage m(CStatusMessage::TypeAudio, CStatusMessage::SeverityError, "voice context not available");
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this->displayStatusMessage(m);
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@@ -174,13 +174,13 @@ void MainWindow::startAudioTest()
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if (sender == this->ui->pb_SettingsAudioMicrophoneTest)
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{
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this->m_audioTestRunning = MicrophoneTest;
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this->m_contextVoice->runMicrophoneTest();
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this->m_contextAudio->runMicrophoneTest();
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this->ui->pte_SettingsAudioTestActionAndResult->appendPlainText("Speak normally for 5 seconds");
|
||||
}
|
||||
else if (sender == this->ui->pb_SettingsAudioSquelchTest)
|
||||
{
|
||||
this->m_audioTestRunning = SquelchTest;
|
||||
this->m_contextVoice->runSquelchTest();
|
||||
this->m_contextAudio->runSquelchTest();
|
||||
this->ui->pte_SettingsAudioTestActionAndResult->appendPlainText("Silence for 5 seconds");
|
||||
}
|
||||
this->ui->prb_SettingsAudioTestProgress->setVisible(true);
|
||||
@@ -210,16 +210,16 @@ void MainWindow::audioTestUpdate()
|
||||
// getting here we assume the audio test finished signal
|
||||
// fetch results
|
||||
this->ui->pte_SettingsAudioTestActionAndResult->clear();
|
||||
if (this->m_contextVoiceAvailable)
|
||||
if (this->m_contextAudioAvailable)
|
||||
{
|
||||
if (this->m_audioTestRunning == SquelchTest)
|
||||
{
|
||||
double s = this->m_contextVoice->getSquelchValue();
|
||||
double s = this->m_contextAudio->getSquelchValue();
|
||||
this->ui->pte_SettingsAudioTestActionAndResult->appendPlainText(QString::number(s));
|
||||
}
|
||||
else if (this->m_audioTestRunning == MicrophoneTest)
|
||||
{
|
||||
QString m = this->m_contextVoice->getMicrophoneTestResult();
|
||||
QString m = this->m_contextAudio->getMicrophoneTestResult();
|
||||
this->ui->pte_SettingsAudioTestActionAndResult->appendPlainText(m);
|
||||
}
|
||||
}
|
||||
@@ -236,8 +236,8 @@ void MainWindow::audioTestUpdate()
|
||||
*/
|
||||
void MainWindow::playNotifcationSound(CSoundGenerator::Notification notification) const
|
||||
{
|
||||
if (!this->m_contextVoiceAvailable) return;
|
||||
if (!this->m_contextAudioAvailable) return;
|
||||
if (!this->ui->cb_SettingsAudioPlayNotificationSounds->isChecked()) return;
|
||||
if (notification == CSoundGenerator::NotificationTextMessage && !this->ui->cb_SettingsAudioNotificationTextMessage->isChecked()) return;
|
||||
this->m_contextVoice->playNotification(static_cast<uint>(notification));
|
||||
this->m_contextAudio->playNotification(static_cast<uint>(notification));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user