mirror of
https://github.com/swift-project/pilotclient.git
synced 2026-04-04 08:36:52 +08:00
refs #452 simulator selector component
This commit is contained in:
committed by
Mathew Sutcliffe
parent
61ace53989
commit
35c41156f6
81
src/blackgui/simulatorselector.cpp
Normal file
81
src/blackgui/simulatorselector.cpp
Normal file
@@ -0,0 +1,81 @@
|
||||
/* Copyright (C) 2015
|
||||
* swift project Community / Contributors
|
||||
*
|
||||
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
|
||||
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
|
||||
* including this file, may be copied, modified, propagated, or distributed except according to the terms
|
||||
* contained in the LICENSE file.
|
||||
*/
|
||||
|
||||
#include "simulatorselector.h"
|
||||
#include "ui_simulatorselector.h"
|
||||
|
||||
using namespace BlackMisc::Simulation;
|
||||
|
||||
namespace BlackGui
|
||||
{
|
||||
CSimulatorSelector::CSimulatorSelector(QWidget *parent) :
|
||||
QFrame(parent),
|
||||
ui(new Ui::CSimulatorSelector)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
this->setMode(CheckBoxes);
|
||||
}
|
||||
|
||||
CSimulatorSelector::~CSimulatorSelector()
|
||||
{ }
|
||||
|
||||
void CSimulatorSelector::setMode(CSimulatorSelector::Mode mode)
|
||||
{
|
||||
this->m_mode = mode;
|
||||
switch (mode)
|
||||
{
|
||||
default:
|
||||
case CheckBoxes:
|
||||
this->ui->wi_CheckBoxes->setVisible(true);
|
||||
this->ui->wi_RadioButtons->setVisible(false);
|
||||
break;
|
||||
case RadioButtons:
|
||||
this->ui->wi_CheckBoxes->setVisible(false);
|
||||
this->ui->wi_RadioButtons->setVisible(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
CSimulatorInfo CSimulatorSelector::getValue() const
|
||||
{
|
||||
switch (this->m_mode)
|
||||
{
|
||||
default:
|
||||
case CheckBoxes:
|
||||
return CSimulatorInfo(this->ui->cb_FSX->isChecked(), this->ui->cb_FS9->isChecked(),
|
||||
this->ui->cb_XPlane->isChecked(), this->ui->cb_P3D->isChecked());
|
||||
case RadioButtons:
|
||||
return CSimulatorInfo(this->ui->rb_FSX->isChecked(), this->ui->rb_FS9->isChecked(),
|
||||
this->ui->rb_XPlane->isChecked(), this->ui->cb_P3D->isChecked());
|
||||
}
|
||||
}
|
||||
|
||||
void CSimulatorSelector::setValue(const CSimulatorInfo &info)
|
||||
{
|
||||
this->ui->cb_FSX->setChecked(info.fsx());
|
||||
this->ui->cb_FS9->setChecked(info.fs9());
|
||||
this->ui->cb_XPlane->setChecked(info.xplane());
|
||||
this->ui->cb_P3D->setChecked(info.p3d());
|
||||
|
||||
if (info.fsx()) { this->ui->cb_FSX->setChecked(info.fsx()); return; }
|
||||
if (info.fs9()) { this->ui->cb_FS9->setChecked(info.fs9()); return; }
|
||||
if (info.xplane()) { this->ui->cb_XPlane->setChecked(info.xplane()); return; }
|
||||
if (info.p3d()) { this->ui->cb_P3D->setChecked(info.p3d()); return; }
|
||||
}
|
||||
|
||||
void CSimulatorSelector::setAll()
|
||||
{
|
||||
this->ui->cb_FSX->setChecked(true);
|
||||
this->ui->cb_FS9->setChecked(true);
|
||||
this->ui->cb_XPlane->setChecked(true);
|
||||
this->ui->cb_P3D->setChecked(true);
|
||||
|
||||
this->ui->cb_FSX->setChecked(true);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user