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[UI] As discussed in FSC channel, display "save" message
* save was only shown ("overlay") if a mapping component is available
* make sure an message is also show in component is used in dialog
* change utility functions and display in "table view" without mapping component
https://discordapp.com/channels/539048679160676382/594962359441948682/643529608070692925
This commit is contained in:
committed by
Mat Sutcliffe
parent
087410039c
commit
3b0001d113
@@ -591,17 +591,17 @@ namespace BlackGui
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return QApplication::topLevelWidgets().contains(widget);
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}
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bool CGuiUtility::isQMainWindow(QWidget *widget)
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bool CGuiUtility::isQMainWindow(const QWidget *widget)
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{
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if (!widget) { return false; }
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QMainWindow *mw = qobject_cast<QMainWindow *>(widget);
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const QMainWindow *mw = qobject_cast<const QMainWindow *>(widget);
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return mw;
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}
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bool CGuiUtility::isDialog(QWidget *widget)
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bool CGuiUtility::isDialog(const QWidget *widget)
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{
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if (!widget) { return false; }
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QDialog *mw = qobject_cast<QDialog *>(widget);
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const QDialog *mw = qobject_cast<const QDialog *>(widget);
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return mw;
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}
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@@ -789,6 +789,20 @@ namespace BlackGui
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return nullptr;
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}
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QDialog *CGuiUtility::findParentDialog(QWidget *widget, int maxLevel)
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{
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if (CGuiUtility::isDialog(widget)) { return qobject_cast<QDialog *>(widget); }
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int level = 0;
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while (widget->parent())
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{
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level++;
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if (level > maxLevel) { return nullptr; }
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widget = widget->parentWidget();
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if (CGuiUtility::isDialog(widget)) { return qobject_cast<QDialog *>(widget); }
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}
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return nullptr;
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}
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void CGuiUtility::setElidedText(QLabel *label, const QString &text, Qt::TextElideMode mode)
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{
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if (!label) { return; }
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