Issue #77 Move some templated member functions into their respective header files

This commit is contained in:
Mat Sutcliffe
2020-11-03 22:56:05 +00:00
parent 63f5d28622
commit 3c3b4cd2fe
24 changed files with 1438 additions and 2344 deletions

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@@ -1,314 +0,0 @@
/* Copyright (C) 2015
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated,
* or distributed except according to the terms contained in the LICENSE file.
*/
#include "blackmisc/geo/geoobjectlist.h"
#include "blackmisc/geo/geo.h"
#include "blackmisc/geo/coordinategeodetic.h"
#include "blackmisc/aviation/atcstationlist.h"
#include "blackmisc/aviation/airportlist.h"
#include "blackmisc/aviation/atcstationlist.h"
#include "blackmisc/aviation/aircraftsituationlist.h"
#include "blackmisc/simulation/simulatedaircraftlist.h"
#include "blackmisc/simulation/xplane/navdatareference.h"
using namespace BlackMisc::Aviation;
using namespace BlackMisc::PhysicalQuantities;
namespace BlackMisc
{
namespace Geo
{
template <class OBJ, class CONTAINER>
IGeoObjectList<OBJ, CONTAINER>::IGeoObjectList()
{ }
template <class OBJ, class CONTAINER>
const CONTAINER &IGeoObjectList<OBJ, CONTAINER>::container() const
{
return static_cast<const CONTAINER &>(*this);
}
template <class OBJ, class CONTAINER>
CONTAINER &IGeoObjectList<OBJ, CONTAINER>::container()
{
return static_cast<CONTAINER &>(*this);
}
template <class OBJ, class CONTAINER>
IGeoObjectWithRelativePositionList<OBJ, CONTAINER>::IGeoObjectWithRelativePositionList()
{ }
template <class OBJ, class CONTAINER>
CONTAINER IGeoObjectList<OBJ, CONTAINER>::findWithinRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range) const
{
return this->container().findBy([&](const OBJ & geoObj)
{
return calculateGreatCircleDistance(geoObj, coordinate) <= range;
});
}
template <class OBJ, class CONTAINER>
CONTAINER IGeoObjectList<OBJ, CONTAINER>::findOutsideRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range) const
{
return this->container().findBy([&](const OBJ & geoObj)
{
return calculateGreatCircleDistance(geoObj, coordinate) > range;
});
}
template<class OBJ, class CONTAINER>
OBJ IGeoObjectList<OBJ, CONTAINER>::findFirstWithinRangeOrDefault(const ICoordinateGeodetic &coordinate, const CLength &range) const
{
return this->container().findFirstByOrDefault([&](const OBJ & geoObj)
{
return calculateGreatCircleDistance(geoObj, coordinate) <= range;
});
}
template<class OBJ, class CONTAINER>
CONTAINER IGeoObjectList<OBJ, CONTAINER>::findWithGeodeticMSLHeight() const
{
return this->container().findBy(&OBJ::hasMSLGeodeticHeight, true);
}
template<class OBJ, class CONTAINER>
bool IGeoObjectList<OBJ, CONTAINER>::containsObjectInRange(const ICoordinateGeodetic &coordinate, const CLength &range) const
{
return this->container().containsBy([&](const OBJ & geoObj)
{
const CLength d = coordinate.calculateGreatCircleDistance(geoObj);
return d <= range;
});
}
template<class OBJ, class CONTAINER>
bool IGeoObjectList<OBJ, CONTAINER>::containsObjectOutsideRange(const ICoordinateGeodetic &coordinate, const CLength &range) const
{
return this->container().containsBy([&](const OBJ & geoObj)
{
const CLength d = coordinate.calculateGreatCircleDistance(geoObj);
return d > range;
});
}
template<class OBJ, class CONTAINER>
bool IGeoObjectList<OBJ, CONTAINER>::containsNullPosition() const
{
return this->container().containsBy([&](const ICoordinateGeodetic & geoObj)
{
return geoObj.isNull();
});
}
template<class OBJ, class CONTAINER>
bool IGeoObjectList<OBJ, CONTAINER>::containsNullPositionOrHeight() const
{
return this->container().containsBy([&](const ICoordinateGeodetic & geoObj)
{
return geoObj.isNull() || geoObj.isGeodeticHeightNull();
});
}
template<class OBJ, class CONTAINER>
typename IGeoObjectList<OBJ, CONTAINER>::MinMaxAverageHeight IGeoObjectList<OBJ, CONTAINER>::findMinMaxAverageHeight() const
{
MinMaxAverageHeight stats{ CAltitude::null(), CAltitude::null(), CAltitude::null(), 0 };
if (this->container().isEmpty()) { return stats; } // avoid div by zero
int count = 0;
double avgFt = 0;
for (const OBJ &obj : this->container())
{
if (!obj.hasMSLGeodeticHeight()) { continue; }
const CAltitude alt = obj.geodeticHeight();
if (std::get<0>(stats).isNull() || std::get<0>(stats) > alt)
{
std::get<0>(stats) = alt; // min.
}
if (std::get<1>(stats).isNull() || std::get<1>(stats) < alt)
{
std::get<1>(stats) = alt; //max.
}
avgFt += alt.value(CLengthUnit::ft()); // add up
count++;
}
if (count > 0) { std::get<2>(stats) = CAltitude(avgFt / count, CAltitude::MeanSeaLevel, CLengthUnit::ft()); }
std::get<3>(stats) = count;
return stats;
}
template<class OBJ, class CONTAINER>
CAltitude IGeoObjectList<OBJ, CONTAINER>::findMaxHeight() const
{
if (this->container().isEmpty()) { return CAltitude::null(); }
CAltitude max = CAltitude::null();
for (const OBJ &obj : this->container())
{
if (!obj.hasMSLGeodeticHeight()) { continue; }
const CAltitude alt = obj.geodeticHeight();
if (max.isNull() || alt > max) { max = alt; }
}
return max;
}
template <class OBJ, class CONTAINER>
int IGeoObjectList<OBJ, CONTAINER>::removeInsideRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range)
{
const int size = this->container().size();
const CONTAINER copy = this->container().findOutsideRange(coordinate, range);
const int d = size - copy.size();
if (d > 0) { *this = copy; }
return d;
}
template <class OBJ, class CONTAINER>
int IGeoObjectList<OBJ, CONTAINER>::removeOutsideRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range)
{
const int size = this->container().size();
const CONTAINER copy = this->container().findWithinRange(coordinate, range);
const int d = size - copy.size();
if (d > 0) { *this = copy; }
return d;
}
template<class OBJ, class CONTAINER>
int IGeoObjectList<OBJ, CONTAINER>::removeWithoutGeodeticHeight()
{
const int size = this->container().size();
const CONTAINER copy = this->findWithGeodeticMSLHeight();
const int d = size - copy.size();
if (d > 0) { *this = copy; }
return d;
}
template <class OBJ, class CONTAINER>
CONTAINER IGeoObjectList<OBJ, CONTAINER>::findClosest(int number, const ICoordinateGeodetic &coordinate) const
{
CONTAINER closest = this->container().partiallySorted(number, [ & ](const OBJ & a, const OBJ & b)
{
return calculateEuclideanDistanceSquared(a, coordinate) < calculateEuclideanDistanceSquared(b, coordinate);
});
closest.truncate(number);
return closest;
}
template<class OBJ, class CONTAINER>
CONTAINER IGeoObjectList<OBJ, CONTAINER>::findFarthest(int number, const ICoordinateGeodetic &coordinate) const
{
CONTAINER farthest = this->container().partiallySorted(number, [ & ](const OBJ & a, const OBJ & b)
{
return calculateEuclideanDistanceSquared(a, coordinate) > calculateEuclideanDistanceSquared(b, coordinate);
});
farthest.truncate(number);
return farthest;
}
template<class OBJ, class CONTAINER>
OBJ IGeoObjectList<OBJ, CONTAINER>::findClosestWithinRange(const ICoordinateGeodetic &coordinate, const CLength &range) const
{
OBJ closest;
CLength distance = CLength::null();
for (const OBJ &obj : this->container())
{
const CLength d = coordinate.calculateGreatCircleDistance(obj);
if (d > range) { continue; }
if (distance.isNull() || distance > d)
{
distance = d;
closest = obj;
}
}
return closest;
}
template<class OBJ, class CONTAINER>
void IGeoObjectList<OBJ, CONTAINER>::sortByEuclideanDistanceSquared(const ICoordinateGeodetic &coordinate)
{
this->container().sort([ & ](const OBJ & a, const OBJ & b)
{
return calculateEuclideanDistanceSquared(a, coordinate) < calculateEuclideanDistanceSquared(b, coordinate);
});
}
template<class OBJ, class CONTAINER>
CONTAINER IGeoObjectList<OBJ, CONTAINER>::sortedByEuclideanDistanceSquared(const ICoordinateGeodetic &coordinate) const
{
CONTAINER copy(this->container());
copy.sortByEuclideanDistanceSquared(coordinate);
return copy;
}
template <class OBJ, class CONTAINER>
void IGeoObjectWithRelativePositionList<OBJ, CONTAINER>::calculcateAndUpdateRelativeDistanceAndBearing(const ICoordinateGeodetic &position)
{
for (OBJ &geoObj : this->container())
{
geoObj.calculcateAndUpdateRelativeDistanceAndBearing(position);
}
}
template <class OBJ, class CONTAINER>
void IGeoObjectWithRelativePositionList<OBJ, CONTAINER>::removeIfOutsideRange(const Geo::ICoordinateGeodetic &position, const CLength &maxDistance, bool updateValues)
{
this->container().removeIf([ & ](OBJ & geoObj)
{
return updateValues ?
geoObj.calculcateAndUpdateRelativeDistanceAndBearing(position) > maxDistance :
geoObj.calculateGreatCircleDistance(position) > maxDistance;
});
}
template <class OBJ, class CONTAINER>
void IGeoObjectWithRelativePositionList<OBJ, CONTAINER>::sortByRange(const BlackMisc::Geo::ICoordinateGeodetic &position, bool updateValues)
{
if (updateValues)
{
this->calculcateAndUpdateRelativeDistanceAndBearing(position);
}
this->container().sort([ & ](const OBJ & a, const OBJ & b) { return a.getRelativeDistance() < b.getRelativeDistance(); });
}
template <class OBJ, class CONTAINER>
void IGeoObjectWithRelativePositionList<OBJ, CONTAINER>::sortByDistanceToReferencePosition()
{
this->container().sort([ & ](const OBJ & a, const OBJ & b) { return a.getRelativeDistance() < b.getRelativeDistance(); });
}
template <class OBJ, class CONTAINER>
void IGeoObjectWithRelativePositionList<OBJ, CONTAINER>::partiallySortByDistanceToReferencePosition(int number)
{
this->container().partiallySort(number, [ & ](const OBJ & a, const OBJ & b) { return a.getRelativeDistance() < b.getRelativeDistance(); });
}
template <class OBJ, class CONTAINER>
CONTAINER IGeoObjectWithRelativePositionList<OBJ, CONTAINER>::getClosestObjects(int number) const
{
if (number < 1) { return CONTAINER(); }
if (this->container().size() >= number) { return (this->container()); }
CONTAINER closest(this->container());
closest.partiallySortByDistanceToReferencePosition(number);
Q_ASSERT_X(closest.size() <= number, Q_FUNC_INFO, "size exceeded");
return closest;
}
// see here for the reason of thess forward instantiations
// https://isocpp.org/wiki/faq/templates#separate-template-fn-defn-from-decl
//! \cond PRIVATE
template class BLACKMISC_EXPORT_DEFINE_TEMPLATE IGeoObjectList<BlackMisc::Aviation::CAtcStation, BlackMisc::Aviation::CAtcStationList>;
template class BLACKMISC_EXPORT_DEFINE_TEMPLATE IGeoObjectList<BlackMisc::Aviation::CAirport, BlackMisc::Aviation::CAirportList>;
template class BLACKMISC_EXPORT_DEFINE_TEMPLATE IGeoObjectList<BlackMisc::Aviation::CAircraftSituation, BlackMisc::Aviation::CAircraftSituationList>;
template class BLACKMISC_EXPORT_DEFINE_TEMPLATE IGeoObjectList<BlackMisc::Geo::CCoordinateGeodetic, BlackMisc::Geo::CCoordinateGeodeticList>;
template class BLACKMISC_EXPORT_DEFINE_TEMPLATE IGeoObjectList<BlackMisc::Simulation::CSimulatedAircraft, BlackMisc::Simulation::CSimulatedAircraftList>;
template class BLACKMISC_EXPORT_DEFINE_TEMPLATE IGeoObjectList<BlackMisc::Simulation::XPlane::CNavDataReference, BlackMisc::Simulation::XPlane::CNavDataReferenceList>;
template class BLACKMISC_EXPORT_DEFINE_TEMPLATE IGeoObjectWithRelativePositionList<BlackMisc::Aviation::CAtcStation, BlackMisc::Aviation::CAtcStationList>;
template class BLACKMISC_EXPORT_DEFINE_TEMPLATE IGeoObjectWithRelativePositionList<BlackMisc::Aviation::CAirport, BlackMisc::Aviation::CAirportList>;
template class BLACKMISC_EXPORT_DEFINE_TEMPLATE IGeoObjectWithRelativePositionList<BlackMisc::Simulation::CSimulatedAircraft, BlackMisc::Simulation::CSimulatedAircraftList>;
//! \endcond
} // namespace
} // namespace

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@@ -15,40 +15,15 @@
#include "blackmisc/pq/length.h"
#include "blackmisc/blackmiscexport.h"
#include "blackmisc/sequence.h"
#include "blackmisc/geo/coordinategeodetic.h"
#include <QList>
#include <tuple>
namespace BlackMisc
{
namespace Aviation
{
class CAtcStation;
class CAtcStationList;
class CAirport;
class CAirportList;
class CAircraftSituation;
class CAircraftSituationList;
}
namespace Simulation
{
class CSimulatedAircraft;
class CSimulatedAircraftList;
namespace XPlane
{
class CNavDataReference;
class CNavDataReferenceList;
}
}
namespace Geo
{
class ICoordinateGeodetic;
class CCoordinateGeodetic;
class CCoordinateGeodeticList;
//! List of objects with geo coordinates.
template<class OBJ, class CONTAINER>
class IGeoObjectList
@@ -60,116 +35,289 @@ namespace BlackMisc
//! Find 0..n objects within range of given coordinate
//! \param coordinate other position
//! \param range within range of other position
CONTAINER findWithinRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range) const;
CONTAINER findWithinRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range) const
{
return this->container().findBy([&](const OBJ & geoObj)
{
return calculateGreatCircleDistance(geoObj, coordinate) <= range;
});
}
//! Find 0..n objects outside range of given coordinate
//! \param coordinate other position
//! \param range outside range of other position
CONTAINER findOutsideRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range) const;
CONTAINER findOutsideRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range) const
{
return this->container().findBy([&](const OBJ & geoObj)
{
return calculateGreatCircleDistance(geoObj, coordinate) > range;
});
}
//! Find first in range
OBJ findFirstWithinRangeOrDefault(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range) const;
OBJ findFirstWithinRangeOrDefault(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range) const
{
return this->container().findFirstByOrDefault([&](const OBJ & geoObj)
{
return calculateGreatCircleDistance(geoObj, coordinate) <= range;
});
}
//! Elements with geodetic height (only MSL)
CONTAINER findWithGeodeticMSLHeight() const;
CONTAINER findWithGeodeticMSLHeight() const
{
return this->container().findBy(&OBJ::hasMSLGeodeticHeight, true);
}
//! Any object in range?
bool containsObjectInRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range) const;
bool containsObjectInRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range) const
{
return this->container().containsBy([&](const OBJ & geoObj)
{
const PhysicalQuantities::CLength d = coordinate.calculateGreatCircleDistance(geoObj);
return d <= range;
});
}
//! Any object in range?
bool containsObjectOutsideRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range) const;
bool containsObjectOutsideRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range) const
{
return this->container().containsBy([&](const OBJ & geoObj)
{
const PhysicalQuantities::CLength d = coordinate.calculateGreatCircleDistance(geoObj);
return d > range;
});
}
//! Any NULL position?
bool containsNullPosition() const;
bool containsNullPosition() const
{
return this->container().containsBy([&](const ICoordinateGeodetic & geoObj)
{
return geoObj.isNull();
});
}
//! Any NULL position or NULL height
bool containsNullPositionOrHeight() const;
bool containsNullPositionOrHeight() const
{
return this->container().containsBy([&](const ICoordinateGeodetic & geoObj)
{
return geoObj.isNull() || geoObj.isGeodeticHeightNull();
});
}
//! Find min/max/average height
MinMaxAverageHeight findMinMaxAverageHeight() const;
MinMaxAverageHeight findMinMaxAverageHeight() const
{
MinMaxAverageHeight stats{ Aviation::CAltitude::null(), Aviation::CAltitude::null(), Aviation::CAltitude::null(), 0 };
if (this->container().isEmpty()) { return stats; } // avoid div by zero
int count = 0;
double avgFt = 0;
for (const OBJ &obj : this->container())
{
if (!obj.hasMSLGeodeticHeight()) { continue; }
const Aviation::CAltitude alt = obj.geodeticHeight();
if (std::get<0>(stats).isNull() || std::get<0>(stats) > alt)
{
std::get<0>(stats) = alt; // min.
}
if (std::get<1>(stats).isNull() || std::get<1>(stats) < alt)
{
std::get<1>(stats) = alt; //max.
}
avgFt += alt.value(PhysicalQuantities::CLengthUnit::ft()); // add up
count++;
}
if (count > 0) { std::get<2>(stats) = Aviation::CAltitude(avgFt / count, Aviation::CAltitude::MeanSeaLevel, PhysicalQuantities::CLengthUnit::ft()); }
std::get<3>(stats) = count;
return stats;
}
//! Find min/max/average height
Aviation::CAltitude findMaxHeight() const;
Aviation::CAltitude findMaxHeight() const
{
if (this->container().isEmpty()) { return Aviation::CAltitude::null(); }
Aviation::CAltitude max = Aviation::CAltitude::null();
for (const OBJ &obj : this->container())
{
if (!obj.hasMSLGeodeticHeight()) { continue; }
const Aviation::CAltitude alt = obj.geodeticHeight();
if (max.isNull() || alt > max) { max = alt; }
}
return max;
}
//! Remove inside range
int removeInsideRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range);
int removeInsideRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range)
{
const int size = this->container().size();
const CONTAINER copy = this->container().findOutsideRange(coordinate, range);
const int d = size - copy.size();
if (d > 0) { *this = copy; }
return d;
}
//! Remove outside range
int removeOutsideRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range);
int removeOutsideRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range)
{
const int size = this->container().size();
const CONTAINER copy = this->container().findWithinRange(coordinate, range);
const int d = size - copy.size();
if (d > 0) { *this = copy; }
return d;
}
//! Remove if there is no geodetic height
int removeWithoutGeodeticHeight();
int removeWithoutGeodeticHeight()
{
const int size = this->container().size();
const CONTAINER copy = this->findWithGeodeticMSLHeight();
const int d = size - copy.size();
if (d > 0) { *this = copy; }
return d;
}
//! Find 0..n objects closest to the given coordinate.
CONTAINER findClosest(int number, const ICoordinateGeodetic &coordinate) const;
CONTAINER findClosest(int number, const ICoordinateGeodetic &coordinate) const
{
CONTAINER closest = this->container().partiallySorted(number, [&](const OBJ & a, const OBJ & b)
{
return calculateEuclideanDistanceSquared(a, coordinate) < calculateEuclideanDistanceSquared(b, coordinate);
});
closest.truncate(number);
return closest;
}
//! Find 0..n objects farthest to the given coordinate.
CONTAINER findFarthest(int number, const ICoordinateGeodetic &coordinate) const;
CONTAINER findFarthest(int number, const ICoordinateGeodetic &coordinate) const
{
CONTAINER farthest = this->container().partiallySorted(number, [&](const OBJ & a, const OBJ & b)
{
return calculateEuclideanDistanceSquared(a, coordinate) > calculateEuclideanDistanceSquared(b, coordinate);
});
farthest.truncate(number);
return farthest;
}
//! Find closest within range to the given coordinate
OBJ findClosestWithinRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range) const;
OBJ findClosestWithinRange(const ICoordinateGeodetic &coordinate, const PhysicalQuantities::CLength &range) const
{
OBJ closest;
PhysicalQuantities::CLength distance = PhysicalQuantities::CLength::null();
for (const OBJ &obj : this->container())
{
const PhysicalQuantities::CLength d = coordinate.calculateGreatCircleDistance(obj);
if (d > range) { continue; }
if (distance.isNull() || distance > d)
{
distance = d;
closest = obj;
}
}
return closest;
}
//! Sort by distance
void sortByEuclideanDistanceSquared(const ICoordinateGeodetic &coordinate);
void sortByEuclideanDistanceSquared(const ICoordinateGeodetic &coordinate)
{
this->container().sort([&](const OBJ & a, const OBJ & b)
{
return calculateEuclideanDistanceSquared(a, coordinate) < calculateEuclideanDistanceSquared(b, coordinate);
});
}
//! Sorted by distance
CONTAINER sortedByEuclideanDistanceSquared(const ICoordinateGeodetic &coordinate) const;
CONTAINER sortedByEuclideanDistanceSquared(const ICoordinateGeodetic &coordinate) const
{
CONTAINER copy(this->container());
copy.sortByEuclideanDistanceSquared(coordinate);
return copy;
}
protected:
//! Constructor
IGeoObjectList();
IGeoObjectList()
{ }
//! Container
const CONTAINER &container() const;
const CONTAINER &container() const
{
return static_cast<const CONTAINER &>(*this);
}
//! Container
CONTAINER &container();
CONTAINER &container()
{
return static_cast<CONTAINER &>(*this);
}
};
//! \cond PRIVATE
extern template class BLACKMISC_EXPORT_DECLARE_TEMPLATE IGeoObjectList<BlackMisc::Aviation::CAtcStation, BlackMisc::Aviation::CAtcStationList>;
extern template class BLACKMISC_EXPORT_DECLARE_TEMPLATE IGeoObjectList<BlackMisc::Aviation::CAirport, BlackMisc::Aviation::CAirportList>;
extern template class BLACKMISC_EXPORT_DECLARE_TEMPLATE IGeoObjectList<BlackMisc::Aviation::CAircraftSituation, BlackMisc::Aviation::CAircraftSituationList>;
extern template class BLACKMISC_EXPORT_DECLARE_TEMPLATE IGeoObjectList<BlackMisc::Geo::CCoordinateGeodetic, BlackMisc::Geo::CCoordinateGeodeticList>;
extern template class BLACKMISC_EXPORT_DECLARE_TEMPLATE IGeoObjectList<BlackMisc::Simulation::CSimulatedAircraft, BlackMisc::Simulation::CSimulatedAircraftList>;
extern template class BLACKMISC_EXPORT_DECLARE_TEMPLATE IGeoObjectList<BlackMisc::Simulation::XPlane::CNavDataReference, BlackMisc::Simulation::XPlane::CNavDataReferenceList>;
//! \endcond
//! List of objects with geo coordinates.
template<class OBJ, class CONTAINER>
class IGeoObjectWithRelativePositionList : public IGeoObjectList<OBJ, CONTAINER>
{
public:
//! Calculate distances, then sort by range
void sortByRange(const ICoordinateGeodetic &position, bool updateValues);
void sortByRange(const ICoordinateGeodetic &position, bool updateValues)
{
if (updateValues)
{
this->calculcateAndUpdateRelativeDistanceAndBearing(position);
}
this->container().sort([&](const OBJ & a, const OBJ & b) { return a.getRelativeDistance() < b.getRelativeDistance(); });
}
//! If distance is already set, just sort container
//! \remark requires calculcateAndUpdateRelativeDistanceAndBearing
void sortByDistanceToReferencePosition();
void sortByDistanceToReferencePosition()
{
this->container().sort([&](const OBJ & a, const OBJ & b) { return a.getRelativeDistance() < b.getRelativeDistance(); });
}
//! Sort the first n closest objects
void partiallySortByDistanceToReferencePosition(int number);
void partiallySortByDistanceToReferencePosition(int number)
{
this->container().partiallySort(number, [&](const OBJ & a, const OBJ & b) { return a.getRelativeDistance() < b.getRelativeDistance(); });
}
//! Get n closest objects
CONTAINER getClosestObjects(int number) const;
CONTAINER getClosestObjects(int number) const
{
if (number < 1) { return CONTAINER(); }
if (this->container().size() >= number) { return (this->container()); }
CONTAINER closest(this->container());
closest.partiallySortByDistanceToReferencePosition(number);
Q_ASSERT_X(closest.size() <= number, Q_FUNC_INFO, "size exceeded");
return closest;
}
//! Calculate distances, remove if outside range
void removeIfOutsideRange(const ICoordinateGeodetic &position, const PhysicalQuantities::CLength &maxDistance, bool updateValues);
void removeIfOutsideRange(const ICoordinateGeodetic &position, const PhysicalQuantities::CLength &maxDistance, bool updateValues)
{
this->container().removeIf([&](OBJ & geoObj)
{
return updateValues ?
geoObj.calculcateAndUpdateRelativeDistanceAndBearing(position) > maxDistance :
geoObj.calculateGreatCircleDistance(position) > maxDistance;
});
}
//! Calculate distances
void calculcateAndUpdateRelativeDistanceAndBearing(const ICoordinateGeodetic &position);
void calculcateAndUpdateRelativeDistanceAndBearing(const ICoordinateGeodetic &position)
{
for (OBJ &geoObj : this->container())
{
geoObj.calculcateAndUpdateRelativeDistanceAndBearing(position);
}
}
protected:
//! Constructor
IGeoObjectWithRelativePositionList();
IGeoObjectWithRelativePositionList()
{ }
};
//! \cond PRIVATE
extern template class BLACKMISC_EXPORT_DECLARE_TEMPLATE IGeoObjectWithRelativePositionList<BlackMisc::Aviation::CAtcStation, BlackMisc::Aviation::CAtcStationList>;
extern template class BLACKMISC_EXPORT_DECLARE_TEMPLATE IGeoObjectWithRelativePositionList<BlackMisc::Aviation::CAirport, BlackMisc::Aviation::CAirportList>;
extern template class BLACKMISC_EXPORT_DECLARE_TEMPLATE IGeoObjectWithRelativePositionList<BlackMisc::Simulation::CSimulatedAircraft, BlackMisc::Simulation::CSimulatedAircraftList>;
//! \endcond
} //namespace
} // namespace