Allow to display position logs also in the console window

* added requestUiConsoleMessage
* utility functions
This commit is contained in:
Klaus Basan
2018-02-25 13:52:06 +01:00
parent d3f46f948a
commit 3f086e1d52
8 changed files with 51 additions and 5 deletions

View File

@@ -118,6 +118,9 @@ namespace BlackCore
//! Relevant simulator messages to be explicitly displayed
void driverMessages(const BlackMisc::CStatusMessageList &messages);
//! Request a console message (whatever the console maybe)
void requestUiConsoleMessage(const QString &driverMessage, bool clear);
public slots:
//! Simulator info, currently loaded plugin
virtual BlackMisc::Simulation::CSimulatorPluginInfo getSimulatorPluginInfo() const = 0;

View File

@@ -319,6 +319,8 @@ namespace BlackCore
Q_ASSERT(c);
c = connect(simulator, &ISimulator::driverMessages, this, &IContextSimulator::driverMessages);
Q_ASSERT(c);
c = connect(simulator, &ISimulator::requestUiConsoleMessage, this, &IContextSimulator::requestUiConsoleMessage);
Q_ASSERT(c);
// log from context to simulator
c = connect(CLogHandler::instance(), &CLogHandler::localMessageLogged, this, &CContextSimulator::relayStatusMessageToSimulator);

View File

@@ -77,6 +77,10 @@ namespace BlackCore
s = connection.connect(serviceName, IContextSimulator::ObjectPath(), IContextSimulator::InterfaceName(),
"driverMessages", this, SIGNAL(driverMessages(BlackMisc::CStatusMessageList)));
Q_ASSERT(s);
s = connection.connect(serviceName, IContextSimulator::ObjectPath(), IContextSimulator::InterfaceName(),
"requestUiConsoleMessage", this, SIGNAL(requestUiConsoleMessage(QString, bool)));
Q_ASSERT(s);
Q_UNUSED(s);
this->relayBaseClassSignals(serviceName, connection, IContextSimulator::ObjectPath(), IContextSimulator::InterfaceName());