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https://github.com/swift-project/pilotclient.git
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Use "fixed "gear down" if on ground.
Reason: Some sims do send incorrect gear down. Follow up of T778
This commit is contained in:
committed by
Mat Sutcliffe
parent
df69ef47a0
commit
4e45249142
@@ -90,7 +90,7 @@ namespace BlackSimPlugin
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void push_back(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Aviation::CAircraftParts &parts)
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{
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this->callsigns.push_back(callsign.asString());
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this->gears.push_back(parts.isGearDown() ? 1 : 0);
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this->gears.push_back(parts.isFixedGearDown() ? 1 : 0);
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this->flaps.push_back(parts.getFlapsPercent() / 100.0);
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this->spoilers.push_back(parts.isSpoilersOut() ? 1 : 0);
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this->speedBrakes.push_back(parts.isSpoilersOut() ? 1 : 0);
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@@ -356,7 +356,7 @@ namespace BlackSimPlugin
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void DataDefinitionRemoteAircraftPartsWithoutLights::initFromParts(const CAircraftParts &parts)
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{
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gearHandlePosition = parts.isGearDown() ? 1.0 : 0.0;
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gearHandlePosition = parts.isFixedGearDown() ? 1.0 : 0.0;
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const double trail = parts.getFlapsPercent() / 100.0;
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const double lead = trail;
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flapsTrailingEdgeLeftPercent = trail;
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@@ -93,7 +93,7 @@ namespace BlackSimPlugin
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void push_back(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Aviation::CAircraftParts &parts)
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{
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this->callsigns.push_back(callsign.asString());
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this->gears.push_back(parts.isGearDown() ? 1 : 0);
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this->gears.push_back(parts.isFixedGearDown() ? 1 : 0);
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this->flaps.push_back(parts.getFlapsPercent() / 100.0);
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this->spoilers.push_back(parts.isSpoilersOut() ? 1 : 0);
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this->speedBrakes.push_back(parts.isSpoilersOut() ? 1 : 0);
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