Use nested namespaces (C++17 feature)

This commit is contained in:
Mat Sutcliffe
2021-09-15 21:44:54 +01:00
parent 3f2e5b0b69
commit 57d32da826
1345 changed files with 146075 additions and 150376 deletions

View File

@@ -18,97 +18,94 @@ using namespace BlackMisc::Network;
using namespace BlackMisc::Simulation;
using namespace BlackCore::Context;
namespace BlackGui
namespace BlackGui::Components
{
namespace Components
CCommandInput::CCommandInput(QWidget *parent) :
CLineEditHistory(parent),
CIdentifiable(this)
{
CCommandInput::CCommandInput(QWidget *parent) :
CLineEditHistory(parent),
CIdentifiable(this)
if (!CSimpleCommandParser::registered("BlackGui::Components::CCommandInput"))
{
if (!CSimpleCommandParser::registered("BlackGui::Components::CCommandInput"))
{
CSimpleCommandParser::registerCommand({".tooltip", "toggle dot command tooltip"});
CSimpleCommandParser::registerCommand({".help", "show help"});
}
if (this->placeholderText().isEmpty())
{
this->setPlaceholderText(".dot commands");
}
const QPointer<CCommandInput> myself(this);
QTimer::singleShot(5000, this, [ = ]
{
if (!myself) { return; }
m_dsCommandTooltip.inputSignal();
});
if (sGui && sGui->supportsContexts())
{
if (sGui->getIContextSimulator())
{
connect(sGui->getIContextSimulator(), &IContextSimulator::simulatorPluginChanged, this, &CCommandInput::onSimulatorPluginChanged, Qt::QueuedConnection);
}
if (sGui->getIContextNetwork())
{
connect(sGui->getIContextNetwork(), &IContextNetwork::connectedServerChanged, this, &CCommandInput::onConnectedServerChanged, Qt::QueuedConnection);
}
}
connect(this, &CCommandInput::returnPressedUnemptyLine, this, &CCommandInput::validateCommand, Qt::QueuedConnection);
CSimpleCommandParser::registerCommand({".tooltip", "toggle dot command tooltip"});
CSimpleCommandParser::registerCommand({".help", "show help"});
}
void CCommandInput::showToolTip(bool show)
if (this->placeholderText().isEmpty())
{
m_showToolTip = show;
this->setCommandToolTip();
this->setPlaceholderText(".dot commands");
}
void CCommandInput::validateCommand()
const QPointer<CCommandInput> myself(this);
QTimer::singleShot(5000, this, [ = ]
{
const QString c(this->getLastEnteredLineFormatted());
if (c.isEmpty()) { return; }
if (c.startsWith('.'))
{
if (c.contains("help", Qt::CaseInsensitive)) { this->setCommandToolTip(); return; }
if (c.contains("tooltip", Qt::CaseInsensitive)) { this->showToolTip(!m_showToolTip); return; }
emit this->commandEntered(c, this->identifier());
}
else
{
emit this->textEntered(c, this->identifier());
}
}
void CCommandInput::setCommandToolTip()
{
const bool context = (sGui && sGui->getIContextApplication());
if (m_showToolTip)
{
this->setToolTip(context ?
sGui->getIContextApplication()->dotCommandsHtmlHelp() :
CSimpleCommandParser::commandsHtmlHelp());
}
else
{
this->setToolTip("");
}
}
void CCommandInput::onSimulatorPluginChanged(const CSimulatorPluginInfo &info)
{
Q_UNUSED(info)
// different simulators have different commands
if (!myself) { return; }
m_dsCommandTooltip.inputSignal();
}
});
void CCommandInput::onConnectedServerChanged(const Network::CServer &server)
if (sGui && sGui->supportsContexts())
{
Q_UNUSED(server)
// commands of network
m_dsCommandTooltip.inputSignal();
if (sGui->getIContextSimulator())
{
connect(sGui->getIContextSimulator(), &IContextSimulator::simulatorPluginChanged, this, &CCommandInput::onSimulatorPluginChanged, Qt::QueuedConnection);
}
if (sGui->getIContextNetwork())
{
connect(sGui->getIContextNetwork(), &IContextNetwork::connectedServerChanged, this, &CCommandInput::onConnectedServerChanged, Qt::QueuedConnection);
}
}
} // ns
connect(this, &CCommandInput::returnPressedUnemptyLine, this, &CCommandInput::validateCommand, Qt::QueuedConnection);
}
void CCommandInput::showToolTip(bool show)
{
m_showToolTip = show;
this->setCommandToolTip();
}
void CCommandInput::validateCommand()
{
const QString c(this->getLastEnteredLineFormatted());
if (c.isEmpty()) { return; }
if (c.startsWith('.'))
{
if (c.contains("help", Qt::CaseInsensitive)) { this->setCommandToolTip(); return; }
if (c.contains("tooltip", Qt::CaseInsensitive)) { this->showToolTip(!m_showToolTip); return; }
emit this->commandEntered(c, this->identifier());
}
else
{
emit this->textEntered(c, this->identifier());
}
}
void CCommandInput::setCommandToolTip()
{
const bool context = (sGui && sGui->getIContextApplication());
if (m_showToolTip)
{
this->setToolTip(context ?
sGui->getIContextApplication()->dotCommandsHtmlHelp() :
CSimpleCommandParser::commandsHtmlHelp());
}
else
{
this->setToolTip("");
}
}
void CCommandInput::onSimulatorPluginChanged(const CSimulatorPluginInfo &info)
{
Q_UNUSED(info)
// different simulators have different commands
m_dsCommandTooltip.inputSignal();
}
void CCommandInput::onConnectedServerChanged(const Network::CServer &server)
{
Q_UNUSED(server)
// commands of network
m_dsCommandTooltip.inputSignal();
}
} // ns