Use nested namespaces (C++17 feature)

This commit is contained in:
Mat Sutcliffe
2021-09-15 21:44:54 +01:00
parent 3f2e5b0b69
commit 57d32da826
1345 changed files with 146075 additions and 150376 deletions

View File

@@ -16,35 +16,32 @@
#include <QScopedPointer>
namespace Ui { class CSettingsSimulatorMessagesComponent; }
namespace BlackGui
namespace BlackGui::Components
{
namespace Components
/*!
* Configure what messages are sent to simulator
*/
class CSettingsSimulatorMessagesComponent : public QFrame
{
/*!
* Configure what messages are sent to simulator
*/
class CSettingsSimulatorMessagesComponent : public QFrame
{
Q_OBJECT
Q_OBJECT
public:
//! Constructor
explicit CSettingsSimulatorMessagesComponent(QWidget *parent = nullptr);
public:
//! Constructor
explicit CSettingsSimulatorMessagesComponent(QWidget *parent = nullptr);
//! Destructor
virtual ~CSettingsSimulatorMessagesComponent() override;
//! Destructor
virtual ~CSettingsSimulatorMessagesComponent() override;
private:
//! Save the data
void save();
private:
//! Save the data
void save();
//! Load data
void load();
//! Load data
void load();
private:
QScopedPointer<Ui::CSettingsSimulatorMessagesComponent> ui;
BlackMisc::CSetting<BlackMisc::Simulation::Settings::TSimulatorMessages> m_settings { this }; //!< settings for messages
};
} // ns
private:
QScopedPointer<Ui::CSettingsSimulatorMessagesComponent> ui;
BlackMisc::CSetting<BlackMisc::Simulation::Settings::TSimulatorMessages> m_settings { this }; //!< settings for messages
};
} // ns
#endif // guard