mirror of
https://github.com/swift-project/pilotclient.git
synced 2026-04-12 07:15:34 +08:00
Use nested namespaces (C++17 feature)
This commit is contained in:
@@ -21,218 +21,215 @@ using namespace BlackMisc;
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using namespace BlackMisc::Simulation::Data;
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using namespace BlackMisc::Simulation::Settings;
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namespace BlackMisc
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namespace BlackMisc::Simulation
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{
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namespace Simulation
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const QStringList &IAircraftModelLoader::getLogCategories()
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{
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const QStringList &IAircraftModelLoader::getLogCategories()
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static const QStringList cats({ CLogCategories::modelLoader() });
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return cats;
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}
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const QString &IAircraftModelLoader::enumToString(IAircraftModelLoader::LoadFinishedInfo info)
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{
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static const QString loaded("cache loaded");
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static const QString skipped("loading skipped");
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static const QString parsed("parsed data");
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static const QString failed("failed");
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switch (info)
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{
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static const QStringList cats({ CLogCategories::modelLoader() });
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return cats;
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case CacheLoaded: return loaded;
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case ParsedData: return parsed;
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case LoadingSkipped: return skipped;
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case LoadingFailed: return failed;
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default: break;
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}
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const QString &IAircraftModelLoader::enumToString(IAircraftModelLoader::LoadFinishedInfo info)
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static const QString unknown("??");
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return unknown;
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}
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const QString &IAircraftModelLoader::enumToString(IAircraftModelLoader::LoadModeFlag modeFlag)
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{
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static const QString notSet("not set");
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static const QString directly("load directly");
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static const QString background("load in background");
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static const QString cacheFirst("cache first");
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static const QString cacheSkipped("cache skipped");
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static const QString cacheOnly("cacheOnly");
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switch (modeFlag)
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{
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static const QString loaded("cache loaded");
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static const QString skipped("loading skipped");
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static const QString parsed("parsed data");
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static const QString failed("failed");
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switch (info)
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{
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case CacheLoaded: return loaded;
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case ParsedData: return parsed;
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case LoadingSkipped: return skipped;
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case LoadingFailed: return failed;
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default: break;
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}
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static const QString unknown("??");
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return unknown;
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case NotSet: return notSet;
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case LoadDirectly: return directly;
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case LoadInBackground: return background;
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case CacheFirst: return cacheFirst;
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case CacheSkipped: return cacheSkipped;
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case CacheOnly: return cacheOnly;
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default: break;
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}
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const QString &IAircraftModelLoader::enumToString(IAircraftModelLoader::LoadModeFlag modeFlag)
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static const QString unknown("??");
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return unknown;
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}
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QString IAircraftModelLoader::enumToString(LoadMode mode)
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{
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QStringList modes;
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if (mode.testFlag(NotSet)) { modes << enumToString(NotSet); }
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if (mode.testFlag(LoadDirectly)) { modes << enumToString(LoadDirectly); }
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if (mode.testFlag(LoadInBackground)) { modes << enumToString(LoadInBackground); }
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if (mode.testFlag(CacheFirst)) { modes << enumToString(CacheFirst); }
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if (mode.testFlag(CacheSkipped)) { modes << enumToString(CacheSkipped); }
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return modes.join(", ");
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}
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bool IAircraftModelLoader::needsCacheSynchronized(LoadMode mode)
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{
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return mode.testFlag(CacheFirst) || mode.testFlag(CacheOnly);
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}
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IAircraftModelLoader::IAircraftModelLoader(const CSimulatorInfo &simulator, QObject *parent) :
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QObject(parent),
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m_simulator(simulator)
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{
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Q_ASSERT_X(simulator.isSingleSimulator(), Q_FUNC_INFO, "Only one simulator per loader");
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connect(this, &IAircraftModelLoader::loadingFinished, this, &IAircraftModelLoader::onLoadingFinished, Qt::QueuedConnection);
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CCentralMultiSimulatorModelCachesProvider *centralCaches = &CCentralMultiSimulatorModelCachesProvider::modelCachesInstance();
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connect(centralCaches, &CCentralMultiSimulatorModelCachesProvider::cacheChanged, this, &IAircraftModelLoader::onCacheChanged, Qt::QueuedConnection);
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this->setObjectInfo(simulator);
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}
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IAircraftModelLoader::~IAircraftModelLoader() { }
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void IAircraftModelLoader::startLoading(LoadMode mode, const IAircraftModelLoader::ModelConsolidationCallback &modelConsolidation, const QStringList &modelDirectories)
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{
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if (m_loadingInProgress) { return; }
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if (mode == NotSet) { return; }
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m_loadingInProgress = true;
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m_loadingMessages.clear();
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const CSimulatorInfo simulator = this->getSimulator();
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const bool needsCacheSynced = IAircraftModelLoader::needsCacheSynchronized(mode);
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if (needsCacheSynced) { this->synchronizeCache(simulator); }
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const bool useCachedData = !mode.testFlag(CacheSkipped) && this->hasCachedData();
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if (useCachedData && (mode.testFlag(CacheFirst) || mode.testFlag(CacheOnly)))
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{
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static const QString notSet("not set");
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static const QString directly("load directly");
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static const QString background("load in background");
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static const QString cacheFirst("cache first");
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static const QString cacheSkipped("cache skipped");
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static const QString cacheOnly("cacheOnly");
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switch (modeFlag)
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{
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case NotSet: return notSet;
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case LoadDirectly: return directly;
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case LoadInBackground: return background;
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case CacheFirst: return cacheFirst;
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case CacheSkipped: return cacheSkipped;
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case CacheOnly: return cacheOnly;
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default: break;
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}
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static const QString unknown("??");
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return unknown;
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// we just just cache data
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static const CStatusMessage status(this, CStatusMessage::SeverityInfo, u"Using cached data");
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emit this->loadingFinished(status, simulator, CacheLoaded);
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return;
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}
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QString IAircraftModelLoader::enumToString(LoadMode mode)
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if (mode.testFlag(CacheOnly))
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{
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QStringList modes;
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if (mode.testFlag(NotSet)) { modes << enumToString(NotSet); }
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if (mode.testFlag(LoadDirectly)) { modes << enumToString(LoadDirectly); }
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if (mode.testFlag(LoadInBackground)) { modes << enumToString(LoadInBackground); }
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if (mode.testFlag(CacheFirst)) { modes << enumToString(CacheFirst); }
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if (mode.testFlag(CacheSkipped)) { modes << enumToString(CacheSkipped); }
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return modes.join(", ");
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}
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bool IAircraftModelLoader::needsCacheSynchronized(LoadMode mode)
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{
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return mode.testFlag(CacheFirst) || mode.testFlag(CacheOnly);
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}
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IAircraftModelLoader::IAircraftModelLoader(const CSimulatorInfo &simulator, QObject *parent) :
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QObject(parent),
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m_simulator(simulator)
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{
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Q_ASSERT_X(simulator.isSingleSimulator(), Q_FUNC_INFO, "Only one simulator per loader");
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connect(this, &IAircraftModelLoader::loadingFinished, this, &IAircraftModelLoader::onLoadingFinished, Qt::QueuedConnection);
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CCentralMultiSimulatorModelCachesProvider *centralCaches = &CCentralMultiSimulatorModelCachesProvider::modelCachesInstance();
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connect(centralCaches, &CCentralMultiSimulatorModelCachesProvider::cacheChanged, this, &IAircraftModelLoader::onCacheChanged, Qt::QueuedConnection);
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this->setObjectInfo(simulator);
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}
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IAircraftModelLoader::~IAircraftModelLoader() { }
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void IAircraftModelLoader::startLoading(LoadMode mode, const IAircraftModelLoader::ModelConsolidationCallback &modelConsolidation, const QStringList &modelDirectories)
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{
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if (m_loadingInProgress) { return; }
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if (mode == NotSet) { return; }
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m_loadingInProgress = true;
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m_loadingMessages.clear();
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const CSimulatorInfo simulator = this->getSimulator();
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const bool needsCacheSynced = IAircraftModelLoader::needsCacheSynchronized(mode);
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if (needsCacheSynced) { this->synchronizeCache(simulator); }
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const bool useCachedData = !mode.testFlag(CacheSkipped) && this->hasCachedData();
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if (useCachedData && (mode.testFlag(CacheFirst) || mode.testFlag(CacheOnly)))
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{
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// we just just cache data
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static const CStatusMessage status(this, CStatusMessage::SeverityInfo, u"Using cached data");
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emit this->loadingFinished(status, simulator, CacheLoaded);
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return;
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}
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if (mode.testFlag(CacheOnly))
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{
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// only cache, but we did not find any data yet (still in progress?)
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// here we rely on the cache load slot, no need to emit here, will
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// be done later in ps_cacheChanged. An alternative was to sync cache here
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m_loadingInProgress = false;
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return;
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}
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// really load from disk?
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const QStringList modelDirs = this->getInitializedModelDirectories(modelDirectories, simulator);
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if (m_skipLoadingEmptyModelDir && modelDirs.isEmpty())
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{
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const CStatusMessage status = CStatusMessage(this, CStatusMessage::SeverityWarning,
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u"Empty or not existing '%1' directory '%2', skipping read")
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<< simulator.toQString() << modelDirectories.join(", ");
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m_loadingMessages.push_back(status);
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m_loadingMessages.freezeOrder();
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emit this->loadingFinished(m_loadingMessages, simulator, LoadingSkipped);
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return;
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}
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this->setObjectInfo(simulator);
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this->startLoadingFromDisk(mode, modelConsolidation, modelDirs);
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}
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QString IAircraftModelLoader::getFirstModelDirectoryOrDefault() const
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{
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const QString md = m_settings.getFirstModelDirectoryOrDefault(m_simulator);
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return md;
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}
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void IAircraftModelLoader::setModels(const CAircraftModelList &models)
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{
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this->setModelsForSimulator(models, m_simulator);
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}
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int IAircraftModelLoader::updateModels(const CAircraftModelList &models)
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{
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return this->updateModelsForSimulator(models, m_simulator);
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}
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QStringList IAircraftModelLoader::getInitializedModelDirectories(const QStringList &modelDirectories, const CSimulatorInfo &simulator) const
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{
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QStringList modelDirs = modelDirectories.isEmpty() ? m_settings.getModelDirectoriesOrDefault(simulator) : modelDirectories;
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modelDirs = CFileUtils::fixWindowsUncPaths(modelDirs);
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return CDirectoryUtils::getExistingUnemptyDirectories(modelDirs);
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}
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bool IAircraftModelLoader::hasCachedData() const
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{
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return !this->getCachedModels(m_simulator).isEmpty();
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}
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void IAircraftModelLoader::setObjectInfo(const CSimulatorInfo &simulatorInfo)
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{
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this->setObjectName("Model loader for: '" + simulatorInfo.toQString(true) + "'");
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}
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void IAircraftModelLoader::onLoadingFinished(const CStatusMessageList &statusMsgs, const CSimulatorInfo &simulator, IAircraftModelLoader::LoadFinishedInfo info)
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{
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if (!this->supportsSimulator(simulator)) { return; } // none of my business
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this->setObjectInfo(simulator);
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// remark: in the past status used to be bool, now it is CStatusMessage
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// so there is some redundancy here between status and m_loadingMessages
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// only cache, but we did not find any data yet (still in progress?)
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// here we rely on the cache load slot, no need to emit here, will
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// be done later in ps_cacheChanged. An alternative was to sync cache here
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m_loadingInProgress = false;
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const QMap<int, int> counts = statusMsgs.countSeverities();
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const int errors = counts.value(SeverityError);
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const int warnings = counts.value(SeverityWarning);
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if (statusMsgs.hasWarningOrErrorMessages())
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{
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CLogMessage(this).log(m_loadingMessages.worstSeverity(),
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u"Message loading produced %1 error and %2 warning messages") << errors << warnings;
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}
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else
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{
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CLogMessage(this).info(u"Loading '%1' finished, success for '%2'") << IAircraftModelLoader::enumToString(info) << simulator.toQString();
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}
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return;
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}
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void IAircraftModelLoader::onCacheChanged(const CSimulatorInfo &simulator)
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// really load from disk?
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const QStringList modelDirs = this->getInitializedModelDirectories(modelDirectories, simulator);
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if (m_skipLoadingEmptyModelDir && modelDirs.isEmpty())
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{
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if (m_loadingInProgress) { return; } // this change signal is redundant as it will be handled by onLoadingFinished
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if (!this->supportsSimulator(simulator)) { return; } // none of my business
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emit this->cacheChanged(simulator);
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const CStatusMessage status = CStatusMessage(this, CStatusMessage::SeverityWarning,
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u"Empty or not existing '%1' directory '%2', skipping read")
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<< simulator.toQString() << modelDirectories.join(", ");
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m_loadingMessages.push_back(status);
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m_loadingMessages.freezeOrder();
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emit this->loadingFinished(m_loadingMessages, simulator, LoadingSkipped);
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return;
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}
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CDummyModelLoader::CDummyModelLoader(const CSimulatorInfo &simulator, QObject *parent) : IAircraftModelLoader(simulator, parent)
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this->setObjectInfo(simulator);
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this->startLoadingFromDisk(mode, modelConsolidation, modelDirs);
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}
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QString IAircraftModelLoader::getFirstModelDirectoryOrDefault() const
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{
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const QString md = m_settings.getFirstModelDirectoryOrDefault(m_simulator);
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return md;
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}
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void IAircraftModelLoader::setModels(const CAircraftModelList &models)
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{
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this->setModelsForSimulator(models, m_simulator);
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}
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int IAircraftModelLoader::updateModels(const CAircraftModelList &models)
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{
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return this->updateModelsForSimulator(models, m_simulator);
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}
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QStringList IAircraftModelLoader::getInitializedModelDirectories(const QStringList &modelDirectories, const CSimulatorInfo &simulator) const
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{
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QStringList modelDirs = modelDirectories.isEmpty() ? m_settings.getModelDirectoriesOrDefault(simulator) : modelDirectories;
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modelDirs = CFileUtils::fixWindowsUncPaths(modelDirs);
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return CDirectoryUtils::getExistingUnemptyDirectories(modelDirs);
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}
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bool IAircraftModelLoader::hasCachedData() const
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{
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return !this->getCachedModels(m_simulator).isEmpty();
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}
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void IAircraftModelLoader::setObjectInfo(const CSimulatorInfo &simulatorInfo)
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{
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this->setObjectName("Model loader for: '" + simulatorInfo.toQString(true) + "'");
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}
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void IAircraftModelLoader::onLoadingFinished(const CStatusMessageList &statusMsgs, const CSimulatorInfo &simulator, IAircraftModelLoader::LoadFinishedInfo info)
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{
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if (!this->supportsSimulator(simulator)) { return; } // none of my business
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this->setObjectInfo(simulator);
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// remark: in the past status used to be bool, now it is CStatusMessage
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// so there is some redundancy here between status and m_loadingMessages
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m_loadingInProgress = false;
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const QMap<int, int> counts = statusMsgs.countSeverities();
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const int errors = counts.value(SeverityError);
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const int warnings = counts.value(SeverityWarning);
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if (statusMsgs.hasWarningOrErrorMessages())
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{
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// void
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CLogMessage(this).log(m_loadingMessages.worstSeverity(),
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u"Message loading produced %1 error and %2 warning messages") << errors << warnings;
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}
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bool CDummyModelLoader::isLoadingFinished() const
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else
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{
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// fake loading
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const qint64 now = QDateTime::currentMSecsSinceEpoch();
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return m_loadingStartedTs > 0 && now > (m_loadingStartedTs + 5000);
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CLogMessage(this).info(u"Loading '%1' finished, success for '%2'") << IAircraftModelLoader::enumToString(info) << simulator.toQString();
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}
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}
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void CDummyModelLoader::startLoadingFromDisk(LoadMode mode, const IAircraftModelLoader::ModelConsolidationCallback &modelConsolidation, const QStringList &modelDirectories)
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{
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Q_UNUSED(mode);
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Q_UNUSED(modelConsolidation);
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Q_UNUSED(modelDirectories);
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m_loadingStartedTs = QDateTime::currentMSecsSinceEpoch();
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}
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void IAircraftModelLoader::onCacheChanged(const CSimulatorInfo &simulator)
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{
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if (m_loadingInProgress) { return; } // this change signal is redundant as it will be handled by onLoadingFinished
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if (!this->supportsSimulator(simulator)) { return; } // none of my business
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emit this->cacheChanged(simulator);
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}
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CDummyModelLoader::CDummyModelLoader(const CSimulatorInfo &simulator, QObject *parent) : IAircraftModelLoader(simulator, parent)
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{
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// void
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}
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bool CDummyModelLoader::isLoadingFinished() const
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{
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// fake loading
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const qint64 now = QDateTime::currentMSecsSinceEpoch();
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return m_loadingStartedTs > 0 && now > (m_loadingStartedTs + 5000);
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}
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void CDummyModelLoader::startLoadingFromDisk(LoadMode mode, const IAircraftModelLoader::ModelConsolidationCallback &modelConsolidation, const QStringList &modelDirectories)
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{
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Q_UNUSED(mode);
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Q_UNUSED(modelConsolidation);
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Q_UNUSED(modelDirectories);
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m_loadingStartedTs = QDateTime::currentMSecsSinceEpoch();
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}
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} // ns
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} // ns
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