refs #325, reduced loading in aircraft component

This commit is contained in:
Klaus Basan
2014-09-16 22:18:49 +02:00
parent d9cc02844d
commit 59e409b0fb
2 changed files with 69 additions and 5 deletions

View File

@@ -8,6 +8,7 @@
*/
#include "aircraftcomponent.h"
#include "dockwidgetinfoareacomponent.h"
#include "ui_aircraftcomponent.h"
namespace BlackGui
@@ -30,6 +31,18 @@ namespace BlackGui
delete ui;
}
int CAircraftComponent::countAircrafts() const
{
Q_ASSERT(this->ui->tvp_AircraftsInRange);
return this->ui->tvp_AircraftsInRange->rowCount();
}
int CAircraftComponent::countAirportsInRange() const
{
Q_ASSERT(this->ui->tvp_AirportsInRange);
return this->ui->tvp_AirportsInRange->rowCount();
}
void CAircraftComponent::update()
{
Q_ASSERT(this->ui->tvp_AircraftsInRange);
@@ -38,12 +51,45 @@ namespace BlackGui
if (this->getIContextNetwork()->isConnected())
{
this->ui->tvp_AircraftsInRange->updateContainer(this->getIContextNetwork()->getAircraftsInRange());
if (this->countAircrafts() < 1 || this->isVisibleWidget())
{
this->ui->tvp_AircraftsInRange->updateContainer(this->getIContextNetwork()->getAircraftsInRange());
}
else
{
// KWB remove: qDebug() will be removed soo
qDebug() << this->objectName() << "Skipping update (aircrafts)";
}
}
if (this->getIContextSimulator()->isConnected())
{
this->ui->tvp_AirportsInRange->updateContainer(this->getIContextSimulator()->getAirportsInRange());
if (this->countAirportsInRange() < 1 || this->isVisibleWidget())
{
this->ui->tvp_AirportsInRange->updateContainer(this->getIContextSimulator()->getAirportsInRange());
}
else
{
qDebug() << this->objectName() << "Skipping update (airports)";
}
}
}
}
}
void CAircraftComponent::runtimeHasBeenSet()
{
connect(this->getParentInfoArea(), &CInfoArea::tabBarCurrentChanged, this, &CAircraftComponent::ps_infoAreaTabBarChanged);
}
void CAircraftComponent::ps_infoAreaTabBarChanged(int index)
{
// ignore in those cases
if (!this->isVisibleWidget()) return;
if (this->isParentDockWidgetFloating()) return;
if (!this->getIContextNetwork()->isConnected()) return;
// here I know I am the selected widget, update, but keep GUI responsive (hence
QTimer::singleShot(1000, this, SLOT(update()));
Q_UNUSED(index);
}
} // namespace
} // namespace