mirror of
https://github.com/swift-project/pilotclient.git
synced 2026-04-06 18:25:37 +08:00
Ref T298,settings matching component which can save setup to context
This commit is contained in:
@@ -606,7 +606,7 @@
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<number>1</number>
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</property>
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<item>
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<widget class="BlackGui::Editors::CMatchingForm" name="editor_MatchingSetup">
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<widget class="BlackGui::Components::CSettingsMatchingComponent" name="comp_SettingsMatching">
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<property name="minimumSize">
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<size>
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<width>0</width>
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@@ -731,9 +731,9 @@
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<container>1</container>
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</customwidget>
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<customwidget>
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<class>BlackGui::Editors::CMatchingForm</class>
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<class>BlackGui::Components::CSettingsMatchingComponent</class>
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<extends>QFrame</extends>
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<header>blackgui/editors/matchingform.h</header>
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<header>blackgui/components/settingsmatchingcomponent.h</header>
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<container>1</container>
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</customwidget>
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</customwidgets>
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58
src/blackgui/components/settingsmatchingcomponent.cpp
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58
src/blackgui/components/settingsmatchingcomponent.cpp
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@@ -0,0 +1,58 @@
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/* Copyright (C) 2018
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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#include "settingsmatchingcomponent.h"
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#include "ui_settingsmatchingcomponent.h"
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#include "blackgui/guiapplication.h"
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#include "blackcore/context/contextsimulator.h"
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#include "blackmisc/simulation/aircraftmatchersetup.h"
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using namespace BlackMisc::Simulation;
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using namespace BlackCore::Context;
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namespace BlackGui
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{
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namespace Components
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{
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CSettingsMatchingComponent::CSettingsMatchingComponent(QWidget *parent) :
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QFrame(parent),
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ui(new Ui::CSettingsMatchingComponent)
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{
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ui->setupUi(this);
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connect(ui->pb_Save, &QPushButton::released, this, &CSettingsMatchingComponent::onSavePressed);
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connect(ui->pb_Reload, &QPushButton::released, this, &CSettingsMatchingComponent::onReloadPressed);
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}
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CSettingsMatchingComponent::~CSettingsMatchingComponent()
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{ }
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void CSettingsMatchingComponent::onSavePressed() const
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{
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IContextSimulator *simContext = simulatorContext();
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if (!simContext) { return; }
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const CAircraftMatcherSetup setup = ui->editor_MatchingForm->value();
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simContext->setMatchingSetup(setup);
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}
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void CSettingsMatchingComponent::onReloadPressed()
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{
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IContextSimulator *simContext = simulatorContext();
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if (!simContext) { return; }
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const CAircraftMatcherSetup setup = simContext->getMatchingSetup();
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ui->editor_MatchingForm->setValue(setup);
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}
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IContextSimulator *CSettingsMatchingComponent::simulatorContext()
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{
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if (!sGui || sGui->isShuttingDown() || !sGui->getIContextSimulator()) { return nullptr; }
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return sGui->getIContextSimulator();
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}
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} // ns
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} // ns
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51
src/blackgui/components/settingsmatchingcomponent.h
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51
src/blackgui/components/settingsmatchingcomponent.h
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@@ -0,0 +1,51 @@
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/* Copyright (C) 2018
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKGUI_COMPONENTS_SETTINGSMATCHINGCOMPONENT_H
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#define BLACKGUI_COMPONENTS_SETTINGSMATCHINGCOMPONENT_H
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#include <QFrame>
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#include <QScopedPointer>
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namespace BlackCore { namespace Context { class IContextSimulator; }}
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namespace Ui { class CSettingsMatchingComponent; }
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namespace BlackGui
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{
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namespace Components
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{
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//! Settings for matching component
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class CSettingsMatchingComponent : public QFrame
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{
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Q_OBJECT
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public:
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//! Constructor
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explicit CSettingsMatchingComponent(QWidget *parent = nullptr);
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//! Destructor
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virtual ~CSettingsMatchingComponent() override;
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private:
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QScopedPointer<Ui::CSettingsMatchingComponent> ui;
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//! Save pressed
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void onSavePressed() const;
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//! Reload pressed
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void onReloadPressed();
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//! Network context
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static BlackCore::Context::IContextSimulator *simulatorContext();
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};
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} // ns
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} // ns
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#endif // guard
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82
src/blackgui/components/settingsmatchingcomponent.ui
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82
src/blackgui/components/settingsmatchingcomponent.ui
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@@ -0,0 +1,82 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>CSettingsMatchingComponent</class>
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<widget class="QFrame" name="CSettingsMatchingComponent">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>640</width>
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<height>480</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Frame</string>
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</property>
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<layout class="QVBoxLayout" name="vl_MatchingComponent">
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<item>
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<widget class="BlackGui::Editors::CMatchingForm" name="editor_MatchingForm">
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<property name="frameShape">
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<enum>QFrame::StyledPanel</enum>
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</property>
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<property name="frameShadow">
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<enum>QFrame::Raised</enum>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QFrame" name="fr_Butoons">
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<property name="frameShape">
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<enum>QFrame::StyledPanel</enum>
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</property>
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<property name="frameShadow">
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<enum>QFrame::Raised</enum>
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</property>
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<layout class="QHBoxLayout" name="hl_">
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<item>
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<spacer name="hs_Buttons">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QPushButton" name="pb_Reload">
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<property name="text">
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<string>reload</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="pb_Save">
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<property name="text">
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<string>save</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</widget>
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<customwidgets>
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<customwidget>
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<class>BlackGui::Editors::CMatchingForm</class>
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<extends>QFrame</extends>
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<header>blackgui/editors/matchingform.h</header>
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<container>1</container>
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</customwidget>
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</customwidgets>
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<tabstops>
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<tabstop>pb_Reload</tabstop>
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<tabstop>pb_Save</tabstop>
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</tabstops>
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<resources/>
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<connections/>
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</ui>
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