[FSD] Use qFuzzyCompare for double comparison

fixes "warning: comparing floating point with == or != is unsafe"
This commit is contained in:
Klaus Basan
2020-03-12 19:52:05 +01:00
committed by Mat Sutcliffe
parent 84ae160b14
commit 5decc7d917
3 changed files with 16 additions and 16 deletions

View File

@@ -55,12 +55,12 @@ namespace BlackCore
{ {
return lhs.sender() == rhs.sender() && return lhs.sender() == rhs.sender() &&
lhs.receiver() == rhs.receiver() && lhs.receiver() == rhs.receiver() &&
lhs.m_latitude == rhs.m_latitude && qFuzzyCompare(lhs.m_latitude, rhs.m_latitude) &&
lhs.m_longitude == rhs.m_longitude && qFuzzyCompare(lhs.m_longitude, rhs.m_longitude) &&
lhs.m_altitudeTrue == rhs.m_altitudeTrue && lhs.m_altitudeTrue == rhs.m_altitudeTrue &&
lhs.m_pitch == rhs.m_pitch && qFuzzyCompare(lhs.m_pitch, rhs.m_pitch) &&
lhs.m_bank == rhs.m_bank && qFuzzyCompare(lhs.m_bank, rhs.m_bank) &&
lhs.m_heading == rhs.m_heading && qFuzzyCompare(lhs.m_heading, rhs.m_heading) &&
lhs.m_onGround == rhs.m_onGround; lhs.m_onGround == rhs.m_onGround;
} }

View File

@@ -63,14 +63,14 @@ namespace BlackCore
lhs.m_transponderMode == rhs.m_transponderMode && lhs.m_transponderMode == rhs.m_transponderMode &&
lhs.m_transponderCode == rhs.m_transponderCode && lhs.m_transponderCode == rhs.m_transponderCode &&
lhs.m_rating == rhs.m_rating && lhs.m_rating == rhs.m_rating &&
lhs.m_latitude == rhs.m_latitude && qFuzzyCompare(lhs.m_latitude, rhs.m_latitude) &&
lhs.m_longitude == rhs.m_longitude && qFuzzyCompare(lhs.m_longitude, rhs.m_longitude) &&
lhs.m_altitudeTrue == rhs.m_altitudeTrue && lhs.m_altitudeTrue == rhs.m_altitudeTrue &&
lhs.m_altitudePressure == rhs.m_altitudePressure && lhs.m_altitudePressure == rhs.m_altitudePressure &&
lhs.m_groundSpeed == rhs.m_groundSpeed && lhs.m_groundSpeed == rhs.m_groundSpeed &&
lhs.m_pitch == rhs.m_pitch && qFuzzyCompare(lhs.m_pitch, rhs.m_pitch) &&
lhs.m_bank == rhs.m_bank && qFuzzyCompare(lhs.m_bank, rhs.m_bank) &&
lhs.m_heading == rhs.m_heading && qFuzzyCompare(lhs.m_heading, rhs.m_heading) &&
lhs.m_onGround == rhs.m_onGround; lhs.m_onGround == rhs.m_onGround;
} }