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refs #453 Refactor Input value classes
All previous Hardware classes have been refactored and moved into the Input namespace.
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committed by
Mathew Sutcliffe
parent
41e17aa0c7
commit
63c7c6be0d
90
src/blackmisc/input/hotkeycombination.h
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90
src/blackmisc/input/hotkeycombination.h
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/* Copyright (C) 2015
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKMISC_INPUT_HOTKEYCOMBINATION_H
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#define BLACKMISC_INPUT_HOTKEYCOMBINATION_H
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#include "blackmisc/blackmiscexport.h"
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#include "blackmisc/propertyindex.h"
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#include "blackmisc/valueobject.h"
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#include "blackmisc/blackmiscfreefunctions.h"
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#include "blackmisc/input/keyboardkeylist.h"
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#include "blackmisc/input/joystickbuttonlist.h"
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namespace BlackMisc
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{
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namespace Input
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{
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//! Value object representing hotkey sequence
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class BLACKMISC_EXPORT CHotkeyCombination : public CValueObject<CHotkeyCombination>
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{
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public:
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//! Default constructor
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CHotkeyCombination() = default;
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//! Set keyboard keys
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void setKeyboardKeys(const CKeyboardKeyList &list) { m_keyboardKeys = list; }
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//! Get keyboard keys
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CKeyboardKeyList getKeyboardKeys() const { return m_keyboardKeys; }
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//! Set joystick buttons
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void setJoystickButtons(const CJoystickButtonList &list) { m_joystickButtons = list; }
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//! Get joystick buttons
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CJoystickButtonList getJoystickButtons() const { return m_joystickButtons; }
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//! Add keyboard key
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void addKeyboardKey(const CKeyboardKey &key);
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//! Add joystick button
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void addJoystickButton(const CJoystickButton &button);
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//! Replace oldKey with newKey
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void replaceKey(const CKeyboardKey &oldKey, const CKeyboardKey &newKey);
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//! Replace oldButton with newButton
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void replaceButton(const CJoystickButton &oldButton, const CJoystickButton &newButton);
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//! Remove keyboard key
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void removeKeyboardKey(const CKeyboardKey &key);
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//! Remove joystick button
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void removeJoystickButton(const CJoystickButton &button);
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//! Is sequence empty?
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bool isEmpty() const { return m_keyboardKeys.isEmpty() && m_joystickButtons.isEmpty(); }
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//! Get size of sequence
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int size() const { return m_keyboardKeys.size() + m_joystickButtons.size(); }
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//! Is sequence a subset of other?
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//! E.g. CTRL would be a subset of CTRL+D
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bool isSubsetOf(const CHotkeyCombination &other) const;
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//! \copydoc CValueObject::convertToQString
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QString convertToQString(bool i18n = false) const;
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private:
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BLACK_ENABLE_TUPLE_CONVERSION(CHotkeyCombination)
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CKeyboardKeyList m_keyboardKeys;
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CJoystickButtonList m_joystickButtons;
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};
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}
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}
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BLACK_DECLARE_TUPLE_CONVERSION(BlackMisc::Input::CHotkeyCombination, (
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attr(o.m_keyboardKeys),
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attr(o.m_joystickButtons)
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))
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Q_DECLARE_METATYPE(BlackMisc::Input::CHotkeyCombination)
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#endif // guard
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