Numeric double cast/comparison

This commit is contained in:
Klaus Basan
2018-08-16 02:49:33 +02:00
parent 3a09749103
commit 660a1adb71
4 changed files with 31 additions and 24 deletions

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@@ -44,7 +44,7 @@ namespace BlackMisc
const QVector3D v1 = coordinate1.normalVector(); const QVector3D v1 = coordinate1.normalVector();
const QVector3D v2 = coordinate2.normalVector(); const QVector3D v2 = coordinate2.normalVector();
const float d = earthRadiusMeters * std::atan2(QVector3D::crossProduct(v1, v2).length(), QVector3D::dotProduct(v1, v2)); const float d = earthRadiusMeters * std::atan2(QVector3D::crossProduct(v1, v2).length(), QVector3D::dotProduct(v1, v2));
return { d, CLengthUnit::m() }; return { static_cast<double>(d), CLengthUnit::m() };
} }
CAngle calculateBearing(const ICoordinateGeodetic &coordinate1, const ICoordinateGeodetic &coordinate2) CAngle calculateBearing(const ICoordinateGeodetic &coordinate1, const ICoordinateGeodetic &coordinate2)
@@ -56,17 +56,17 @@ namespace BlackMisc
const float sinTheta = std::copysign(cross.length(), QVector3D::dotProduct(cross, coordinate1.normalVector())); const float sinTheta = std::copysign(cross.length(), QVector3D::dotProduct(cross, coordinate1.normalVector()));
const float cosTheta = QVector3D::dotProduct(c1, c2); const float cosTheta = QVector3D::dotProduct(c1, c2);
const float theta = std::atan2(sinTheta, cosTheta); const float theta = std::atan2(sinTheta, cosTheta);
return { theta, CAngleUnit::rad() }; return { static_cast<double>(theta), CAngleUnit::rad() };
} }
double calculateEuclideanDistance(const ICoordinateGeodetic &coordinate1, const ICoordinateGeodetic &coordinate2) double calculateEuclideanDistance(const ICoordinateGeodetic &coordinate1, const ICoordinateGeodetic &coordinate2)
{ {
return coordinate1.normalVector().distanceToPoint(coordinate2.normalVector()); return static_cast<double>(coordinate1.normalVector().distanceToPoint(coordinate2.normalVector()));
} }
double calculateEuclideanDistanceSquared(const ICoordinateGeodetic &coordinate1, const ICoordinateGeodetic &coordinate2) double calculateEuclideanDistanceSquared(const ICoordinateGeodetic &coordinate1, const ICoordinateGeodetic &coordinate2)
{ {
return (coordinate1.normalVector() - coordinate2.normalVector()).lengthSquared(); return static_cast<double>((coordinate1.normalVector() - coordinate2.normalVector()).lengthSquared());
} }
bool ICoordinateGeodetic::equalNormalVectorDouble(const std::array<double, 3> &otherVector) const bool ICoordinateGeodetic::equalNormalVectorDouble(const std::array<double, 3> &otherVector) const

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@@ -12,17 +12,18 @@
#ifndef BLACKMISC_GEO_COORDINATEGEODETIC_H #ifndef BLACKMISC_GEO_COORDINATEGEODETIC_H
#define BLACKMISC_GEO_COORDINATEGEODETIC_H #define BLACKMISC_GEO_COORDINATEGEODETIC_H
#include "blackmisc/blackmiscexport.h"
#include "blackmisc/aviation/altitude.h" #include "blackmisc/aviation/altitude.h"
#include "blackmisc/geo/latitude.h" #include "blackmisc/geo/latitude.h"
#include "blackmisc/geo/longitude.h" #include "blackmisc/geo/longitude.h"
#include "blackmisc/metaclass.h"
#include "blackmisc/pq/angle.h" #include "blackmisc/pq/angle.h"
#include "blackmisc/pq/length.h" #include "blackmisc/pq/length.h"
#include "blackmisc/pq/units.h" #include "blackmisc/pq/units.h"
#include "blackmisc/math/mathutils.h"
#include "blackmisc/metaclass.h"
#include "blackmisc/propertyindex.h" #include "blackmisc/propertyindex.h"
#include "blackmisc/valueobject.h" #include "blackmisc/valueobject.h"
#include "blackmisc/variant.h" #include "blackmisc/variant.h"
#include "blackmisc/blackmiscexport.h"
#include <QMetaType> #include <QMetaType>
#include <QString> #include <QString>
@@ -209,7 +210,7 @@ namespace BlackMisc
CCoordinateGeodetic() {} CCoordinateGeodetic() {}
//! Constructor by normal vector //! Constructor by normal vector
CCoordinateGeodetic(const QVector3D &normal) : m_x(normal.x()), m_y(normal.y()), m_z(normal.z()) {} CCoordinateGeodetic(const QVector3D &normal) : m_x(static_cast<double>(normal.x())), m_y(static_cast<double>(normal.y())), m_z(static_cast<double>(normal.z())) {}
//! Constructor by normal vector //! Constructor by normal vector
CCoordinateGeodetic(const std::array<double, 3> &normalVector); CCoordinateGeodetic(const std::array<double, 3> &normalVector);
@@ -269,7 +270,7 @@ namespace BlackMisc
void setGeodeticHeightToNull(); void setGeodeticHeightToNull();
//! Set normal vector //! Set normal vector
void setNormalVector(const QVector3D &normal) { m_x = normal.x(); m_y = normal.y(); m_z = normal.z(); } void setNormalVector(const QVector3D &normal) { m_x = static_cast<double>(normal.x()); m_y = static_cast<double>(normal.y()); m_z = static_cast<double>(normal.z()); }
//! Set normal vector //! Set normal vector
void setNormalVector(double x, double y, double z) { m_x = x; m_y = y; m_z = z; } void setNormalVector(double x, double y, double z) { m_x = x; m_y = y; m_z = z; }
@@ -285,7 +286,7 @@ namespace BlackMisc
} }
//! Is null? //! Is null?
virtual bool isNull() const override { return m_x == 0 && m_y == 0 && m_z == 0; } virtual bool isNull() const override { return Math::CMathUtils::epsilonZeroLimits(m_x) && Math::CMathUtils::epsilonZeroLimits(m_y) && Math::CMathUtils::epsilonZeroLimits(m_z); }
//! Coordinate by WGS84 position data //! Coordinate by WGS84 position data
static CCoordinateGeodetic fromWgs84(const QString &latitudeWgs84, const QString &longitudeWgs84, const Aviation::CAltitude &geodeticHeight = {}); static CCoordinateGeodetic fromWgs84(const QString &latitudeWgs84, const QString &longitudeWgs84, const Aviation::CAltitude &geodeticHeight = {});

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@@ -22,21 +22,19 @@ namespace BlackMisc
{ {
namespace Math namespace Math
{ {
double CMathUtils::hypot(double x, double y) double CMathUtils::hypot(double x, double y)
{ {
x = qAbs(x); x = qAbs(x);
y = qAbs(y); y = qAbs(y);
double max = std::max(x, y); const double max = std::max(x, y);
double min = std::min(x, y); const double min = std::min(x, y);
double r = min / max; double r = min / max;
return max * sqrt(1 + r * r); return max * sqrt(1 + r * r);
} }
double CMathUtils::cubicRootReal(double x) double CMathUtils::cubicRootReal(double x)
{ {
double result; const double result = std::pow(qAbs(x), 1.0 / 3.0);
result = std::pow(qAbs(x), 1.0 / 3.0);
return x < 0 ? -result : result; return x < 0 ? -result : result;
} }
@@ -45,10 +43,10 @@ namespace BlackMisc
// gosh, is there no Qt method for this??? It's year 2013 // gosh, is there no Qt method for this??? It's year 2013
double fractpart, intpart; double fractpart, intpart;
fractpart = modf(value, &intpart); fractpart = modf(value, &intpart);
if (fractpart == 0) return value; // do not mess any "integers" to the worse if (epsilonZeroLimits(fractpart)) { return value; } // do not mess any "integers" to the worse
double m = pow(10.0, digits); const double m = pow(10.0, digits);
qint64 ri = qRound64(value * m); // do not loose any range here const qint64 ri = qRound64(value * m); // do not loose any range here
double rv = static_cast<double>(ri) / m; const double rv = static_cast<double>(ri) / m;
return rv; return rv;
} }
@@ -59,19 +57,18 @@ namespace BlackMisc
double CMathUtils::roundEpsilon(double value, double epsilon) double CMathUtils::roundEpsilon(double value, double epsilon)
{ {
if (epsilon == 0) { return value; } // avoid division by 0 if (epsilonZeroLimits(epsilon)) { return value; } // avoid division by 0
double fractpart, intpart; double fractpart, intpart;
fractpart = modf(value, &intpart); fractpart = modf(value, &intpart);
if (fractpart == 0) { return value; } // do not mess any "integers" to the worse if (epsilonZeroLimits(fractpart)) { return value; } // do not mess any "integers" to the worse
const double roundValue = value / epsilon; const double roundValue = value / epsilon;
qint64 ri = qRound64(roundValue); const qint64 ri = qRound64(roundValue);
double rv = static_cast<double>(ri) * epsilon; // do not loose any range here const double rv = static_cast<double>(ri) * epsilon; // do not loose any range here
return rv; return rv;
} }
bool CMathUtils::epsilonEqual(double v1, double v2, double epsilon) bool CMathUtils::epsilonEqual(double v1, double v2, double epsilon)
{ {
if (v1 == v2) return true;
return qAbs(v1 - v2) <= epsilon; return qAbs(v1 - v2) <= epsilon;
} }

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@@ -17,6 +17,7 @@
#include <QtCore/qmath.h> #include <QtCore/qmath.h>
#include <QPair> #include <QPair>
#include <cmath> #include <cmath>
#include <numeric>
namespace BlackMisc namespace BlackMisc
{ {
@@ -56,8 +57,16 @@ namespace BlackMisc
//! Round by given epsilon //! Round by given epsilon
static double roundEpsilon(double value, double epsilon); static double roundEpsilon(double value, double epsilon);
//! Epsilon safe equal //! Epsilon safe equal @{
static bool epsilonEqual(double v1, double v2, double epsilon = 1E-06); static bool epsilonEqual(double v1, double v2, double epsilon = 1E-06);
static bool epsilonEqualLimits(double v1, double v2) { return qAbs(v1 - v2) <= std::numeric_limits<double>::epsilon(); }
//! @}
//! Epsilon safe zero @{
static bool epsilonZero(double v, double epsilon) { return epsilonEqual(v, 0.0, epsilon); }
static bool epsilonZero(double v) { return epsilonEqual(v, 0.0, 1E-09); }
static inline bool epsilonZeroLimits(double v) { return qAbs(v) <= std::numeric_limits<double>::epsilon(); }
//! @}
//! Nearest integer not greater in magnitude than value, correcting for epsilon //! Nearest integer not greater in magnitude than value, correcting for epsilon
static inline double trunc(double value, double epsilon = 1e-10) static inline double trunc(double value, double epsilon = 1e-10)