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refs #485, moved some gui classes to components
Originally components was meant for runtime based components. No longer true, so some classes now better find into that namespace.
This commit is contained in:
committed by
Mathew Sutcliffe
parent
96913c6dc1
commit
6a06aa0460
75
src/blackgui/components/selcalcodeselector.h
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75
src/blackgui/components/selcalcodeselector.h
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/* Copyright (C) 2013
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKGUI_SELCALCODESELECTOR_H
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#define BLACKGUI_SELCALCODESELECTOR_H
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#include "blackgui/blackguiexport.h"
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#include "blackmisc/aviation/selcal.h"
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#include <QFrame>
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#include <QScopedPointer>
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namespace Ui { class CSelcalCodeSelector; }
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namespace BlackGui
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{
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namespace Components
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{
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//! SELCAL mode selector
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class BLACKGUI_EXPORT CSelcalCodeSelector : public QFrame
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{
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Q_OBJECT
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public:
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//! Constructor
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explicit CSelcalCodeSelector(QWidget *parent = nullptr);
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//! Destructor
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~CSelcalCodeSelector();
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//! SELCAL code
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QString getSelcalCode() const;
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//! SELCAL
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BlackMisc::Aviation::CSelcal getSelcal() const;
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//! Reset the SELCAL code
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void resetSelcalCodes(bool allowEmptyValue = false);
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//! Set the SELCAL code
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void setSelcalCode(const QString &selcal);
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//! Set the SELCAL code
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void setSelcalCode(const BlackMisc::Aviation::CSelcal &selcal);
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//! Valid code?
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bool hasValidCode() const;
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//! Clear
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void clear();
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signals:
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//! Value has been changed
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void valueChanged();
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private slots:
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//! SELCAL changed
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void ps_selcalIndexChanged();
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private:
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QScopedPointer<Ui::CSelcalCodeSelector> ui;
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//! Set valid/invalid icon
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void setValidityHint();
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};
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} // ns
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} // ns
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#endif // guard
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