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Ref T296, scenery offset disabled as per default (experimental)
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@@ -11,8 +11,10 @@
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#include "blackmisc/network/client.h"
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#include "blackmisc/stringutils.h"
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#include "blackmisc/verify.h"
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#include "blackconfig/buildconfig.h"
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#include <QStringBuilder>
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using namespace BlackConfig;
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using namespace BlackMisc::Aviation;
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using namespace BlackMisc::PhysicalQuantities;
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using namespace BlackMisc::Network;
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@@ -22,7 +24,9 @@ namespace BlackMisc
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namespace Simulation
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{
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CInterpolationAndRenderingSetupBase::CInterpolationAndRenderingSetupBase()
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{ }
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{
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m_fixSceneryOffset = CBuildConfig::isLocalDeveloperDebugBuild();
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}
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bool CInterpolationAndRenderingSetupBase::setSendingGndFlagToSimulator(bool sendFLag)
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{
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@@ -126,7 +126,7 @@ namespace BlackMisc
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bool m_forceVtolInterpolation = false; //!< always do a full interpolation, even if aircraft is not moving
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bool m_enabledAircraftParts = true; //!< Enable aircraft parts
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bool m_sendGndToSim = true; //!< Send the gnd.flag to simulator
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bool m_fixSceneryOffset = true; //!< Fix. scenery offset
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bool m_fixSceneryOffset = false; //!< Fix. scenery offset
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int m_interpolatorMode = static_cast<int>(Spline); //!< interpolator mode (spline, ...)
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};
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