Added sub project for sound refs #107

Added sound generator, which can play a series of tones
This commit is contained in:
Klaus Basan
2014-02-05 20:42:59 +00:00
committed by Mathew Sutcliffe
parent d360fe5ce2
commit 6d99ddf9b0
4 changed files with 361 additions and 0 deletions

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# quick is required for metadata registration
QT += network dbus gui multimedia
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = blacksound
TEMPLATE = lib
CONFIG += staticlib c++11
INCLUDEPATH += ..
DEPENDPATH += . ..
# PRECOMPILED_HEADER = stdpch.h
precompile_header:!isEmpty(PRECOMPILED_HEADER) {
DEFINES += USING_PCH
}
DEFINES += LOG_IN_FILE
win32:!win32-g++*: PRE_TARGETDEPS += ../../lib/blackmisc.lib
else: PRE_TARGETDEPS += ../../lib/libblackmisc.a
HEADERS += *.h
SOURCES += *.cpp
DESTDIR = ../../lib
OTHER_FILES +=

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#include "soundgenerator.h"
#include <math.h>
#include <qmath.h>
#include <qendian.h>
#include <QAudioOutput>
namespace BlackSound
{
CSoundGenerator::CSoundGenerator(const QAudioFormat &format, const QList<Tone> &tones, bool singlePlay, QObject *parent)
: QIODevice(parent), m_position(0), m_singlePlay(singlePlay), m_endReached(false), m_oneCycleDurationMs(calculateDurationMs(tones))
{
Q_ASSERT(tones.size() > 0);
this->generateData(format, tones);
}
CSoundGenerator::CSoundGenerator(const QList<Tone> &tones, bool singlePlay, QObject *parent)
: QIODevice(parent), m_position(0), m_singlePlay(singlePlay), m_endReached(false), m_oneCycleDurationMs(calculateDurationMs(tones))
{
Q_ASSERT(tones.size() > 0);
this->generateData(CSoundGenerator::defaultAudioFormat(), tones);
}
CSoundGenerator::~CSoundGenerator()
{
this->close();
}
void CSoundGenerator::start()
{
this->open(QIODevice::ReadOnly);
}
void CSoundGenerator::stop()
{
this->close();
this->m_position = 0;
emit this->stopped();
}
void CSoundGenerator::generateData(const QAudioFormat &format, const QList<Tone> &tones)
{
Q_ASSERT(tones.size() > 0);
const int bytesPerSample = format.sampleSize() / 8;
const int bytesForAllChannels = format.channelCount() * bytesPerSample;
qint64 totalLength = 0;
foreach(Tone t, tones)
{
totalLength += format.sampleRate() * bytesForAllChannels * t.m_durationMs / 1000;
}
Q_ASSERT(totalLength % bytesForAllChannels == 0);
Q_UNUSED(bytesForAllChannels) // suppress warning in release builds
m_buffer.resize(totalLength);
unsigned char *bufferPointer = reinterpret_cast<unsigned char *>(m_buffer.data());
foreach(Tone t, tones)
{
qint64 lengthPerTone = format.sampleRate() * bytesForAllChannels * t.m_durationMs / 1000;
int sampleIndexPerTone = 0;
while (lengthPerTone)
{
const qreal x = qSin(2 * M_PI * t.m_frequencyHz * qreal(sampleIndexPerTone % format.sampleRate()) / format.sampleRate());
for (int i = 0; i < format.channelCount(); ++i)
{
if (format.sampleSize() == 8 && format.sampleType() == QAudioFormat::UnSignedInt)
{
const quint8 value = static_cast<quint8>((1.0 + x) / 2 * 255);
*reinterpret_cast<quint8 *>(bufferPointer) = value;
}
else if (format.sampleSize() == 8 && format.sampleType() == QAudioFormat::SignedInt)
{
const qint8 value = static_cast<qint8>(x * 127);
*reinterpret_cast<quint8 *>(bufferPointer) = value;
}
else if (format.sampleSize() == 16 && format.sampleType() == QAudioFormat::UnSignedInt)
{
quint16 value = static_cast<quint16>((1.0 + x) / 2 * 65535);
if (format.byteOrder() == QAudioFormat::LittleEndian)
qToLittleEndian<quint16>(value, bufferPointer);
else
qToBigEndian<quint16>(value, bufferPointer);
}
else if (format.sampleSize() == 16 && format.sampleType() == QAudioFormat::SignedInt)
{
qint16 value = static_cast<qint16>(x * 32767);
if (format.byteOrder() == QAudioFormat::LittleEndian)
qToLittleEndian<qint16>(value, bufferPointer);
else
qToBigEndian<qint16>(value, bufferPointer);
}
bufferPointer += bytesPerSample;
lengthPerTone -= bytesPerSample;
}
++sampleIndexPerTone;
}
}
}
qint64 CSoundGenerator::calculateDurationMs(const QList<CSoundGenerator::Tone> &tones)
{
if (tones.isEmpty()) return 0;
qint64 d = 0;
foreach(Tone t, tones)
{
d += t.m_durationMs;
}
return d;
}
qint64 CSoundGenerator::readData(char *data, qint64 len)
{
if (this->m_endReached) return 0;
if (!this->isOpen()) return 0;
qint64 total = 0;
while (len - total > 0)
{
const qint64 chunk = qMin((m_buffer.size() - m_position), len - total);
memcpy(data + total, m_buffer.constData() + m_position, chunk);
this->m_position = (m_position + chunk) % m_buffer.size();
total += chunk;
if (m_singlePlay && m_position == 0)
{
this->m_endReached = true;
this->stop();
break;
}
}
return total;
}
qint64 CSoundGenerator::writeData(const char *data, qint64 len)
{
Q_UNUSED(data);
Q_UNUSED(len);
return 0;
}
qint64 CSoundGenerator::bytesAvailable() const
{
return m_buffer.size() + QIODevice::bytesAvailable();
}
QAudioFormat CSoundGenerator::defaultAudioFormat()
{
QAudioFormat format;
format.setSampleRate(44100);
format.setChannelCount(1);
format.setSampleSize(16);
format.setCodec("audio/pcm");
format.setByteOrder(QAudioFormat::LittleEndian);
format.setSampleType(QAudioFormat::SignedInt);
return format;
}
void CSoundGenerator::playSignal(qint32 volume, const QList<CSoundGenerator::Tone> &tones, QAudioDeviceInfo device)
{
if (tones.isEmpty()) return; // that was easy
if (volume < 1) return;
qint64 timeOut = calculateDurationMs(tones);
if (timeOut < 10) return; // unable to hear
QAudioOutput *audioOutput = new QAudioOutput(device, CSoundGenerator::defaultAudioFormat());
CSoundGenerator *generator = new CSoundGenerator(tones, true, audioOutput);
// top and clean uo when done
connect(generator, &CSoundGenerator::stopped, audioOutput, &QAudioOutput::stop);
connect(generator, &CSoundGenerator::stopped, audioOutput, &QAudioOutput::deleteLater);
qreal vol = volume / 100.0;
audioOutput->setVolume(vol);
generator->start();
audioOutput->start(generator);
}
} // namespace

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/* Copyright (C) 2013 VATSIM Community / contributors
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef BLACKSOUND_SOUNDGENERATOR_H
#define BLACKSOUND_SOUNDGENERATOR_H
#include <QIODevice>
#include <QAudioFormat>
#include <QAudioDeviceInfo>
namespace BlackSound
{
class CSoundGenerator : public QIODevice
{
Q_OBJECT
public:
/*!
* \brief Tone to be played
*/
struct Tone
{
int m_frequencyHz;
qint64 m_durationMs;
/*!
* \brief Play frequency f for t milliseconds
*/
Tone(int frequencyHz, qint64 durationMs) : m_frequencyHz(frequencyHz), m_durationMs(durationMs) {}
};
/*!
* \brief Constructor
* \param format
* \param tones list of Tones
* \param singlePlay play once?
* \param parent
*/
CSoundGenerator(const QAudioFormat &format, const QList<Tone> &tones, bool singlePlay, QObject *parent);
/*!
* \brief Constructor
* \param tones list of Tones
* \param singlePlay play once?
* \param parent
*/
CSoundGenerator(const QList<Tone> &tones, bool singlePlay, QObject *parent);
/*!
* Destructor
*/
~CSoundGenerator();
/*!
* \brief Open device
*/
void start();
/*!
* \brief Close device, buffer stays intact
*/
void stop();
/*!
* \copydoc QIODevice::readData()
*/
qint64 readData(char *data, qint64 maxlen);
/*!
* \copydoc QIODevice::writeData()
* \remarks NOT(!) used here
*/
qint64 writeData(const char *data, qint64 len);
/*!
* \copydoc QIODevice::bytesAvailable()
*/
qint64 bytesAvailable() const;
/*!
* \copydoc QIODevice::seek()
*/
virtual bool seek(qint64 pos)
{
return this->m_endReached ? false : QIODevice::seek(pos);
}
/*!
* \copydoc QIODevice::atEnd()
*/
virtual bool atEnd() const
{
return this->m_endReached ? true : QIODevice::atEnd();
}
/*!
* \brief One cycle of tones takes t milliseconds
*/
qint64 oneCycleDurationMs() const
{
return this->m_oneCycleDurationMs;
}
/*!
* \brief Default audio format fo play these sounds
* \return
*/
static QAudioFormat defaultAudioFormat();
/*!
* \brief Play signal of tones once
* \param volume 0-100
* \param tones list of tones
* \param device device to be used
*/
static void playSignal(qint32 volume, const QList<Tone> &tones, QAudioDeviceInfo device = QAudioDeviceInfo::defaultOutputDevice());
signals:
/*!
* \brief Device was closed
* \remarks With singleShot the signal indicates that sound sequence has finished
*/
void stopped();
private:
/*!
* \brief Generate tone data in internal buffer
*/
void generateData(const QAudioFormat &format, const QList<Tone> &tones);
private:
qint64 m_position; /*!< position in buffer */
bool m_singlePlay; /*!< end data provisioning after playing all tones */
bool m_endReached; /*!< indicates end in combination with single play */
qint64 m_oneCycleDurationMs; /*!< how long is one cycle of tones */
QByteArray m_buffer;
/*!
* \brief Duration of these tones
*/
static qint64 calculateDurationMs(const QList<Tone> &tones);
};
} //namespace
#endif // guard