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refs #891, moved common parts for FSX/P3D to fsxcommon
* driver / listener common parts * config common parts
This commit is contained in:
committed by
Mathew Sutcliffe
parent
347b54171b
commit
70045c046d
@@ -0,0 +1,59 @@
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/* Copyright (C) 2015
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKSIMPLUGIN_FSXCOMMON_SIMCONNECTSETTINGSCOMPONENT_H
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#define BLACKSIMPLUGIN_FSXCOMMON_SIMCONNECTSETTINGSCOMPONENT_H
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#include <QFrame>
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#include <QScopedPointer>
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namespace Ui { class CSimConnectSettingsComponent; }
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namespace BlackSimPlugin
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{
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namespace FsxCommon
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{
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/*!
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* A component that gathers all SimConnect related settings.
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*/
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class CSimConnectSettingsComponent : public QFrame
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{
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Q_OBJECT
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public:
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//! Ctor
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explicit CSimConnectSettingsComponent(QWidget *parent = nullptr);
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//! Dtor
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virtual ~CSimConnectSettingsComponent();
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private slots:
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//! Open simConnect.cfg using default application
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void openSimConnectCfgFile();
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//! Delete simConnect.cfg file
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void deleteSimConnectCfgFile();
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//! Check whether the simConnect.cfg file exists
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void checkSimConnectCfgFile();
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//! Test the SimConnect connectivity
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void testSimConnectConnection();
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//! Save a simconnect.cfg file for FSX
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void saveSimConnectCfgFile();
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private:
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QScopedPointer<Ui::CSimConnectSettingsComponent> ui;
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};
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} // ns
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} // ns
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#endif // guard
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