refs #393, allow to highlight a certain aircraft by blinking

* signatures in contexts
* some specialized functions in aircraft list
* context menus in aircraft view
* default "blinking" implementation in driver common base class
This commit is contained in:
Klaus Basan
2015-03-23 19:50:15 +01:00
parent 66da4d7353
commit 70670b74c6
38 changed files with 557 additions and 78 deletions

View File

@@ -66,6 +66,60 @@ namespace BlackMisc
return csl;
}
void CSimulatedAircraftList::markAllAsNotRendered()
{
for (CSimulatedAircraft &aircraft : (*this))
{
if (!aircraft.isRendered()) { continue; }
aircraft.setRendered(false);
}
}
int CSimulatedAircraftList::setRendered(const CCallsign &callsign, bool rendered)
{
int c = 0;
for (CSimulatedAircraft &aircraft : (*this))
{
if (aircraft.getCallsign() != callsign) { continue; }
aircraft.setRendered(rendered);
c++;
}
return c;
}
int CSimulatedAircraftList::setAircraftParts(const CCallsign &callsign, const CAircraftParts &parts)
{
int c = 0;
for (CSimulatedAircraft &aircraft : (*this))
{
if (aircraft.getCallsign() != callsign) { continue; }
aircraft.setParts(parts);
aircraft.setPartsSynchronized(true);
c++;
}
return c;
}
bool CSimulatedAircraftList::isEnabled(const CCallsign &callsign) const
{
for (const CSimulatedAircraft &aircraft : (*this))
{
if (aircraft.getCallsign() != callsign) { continue; }
return aircraft.isEnabled();
}
return false;
}
bool CSimulatedAircraftList::isRendered(const CCallsign &callsign) const
{
for (const CSimulatedAircraft &aircraft : (*this))
{
if (aircraft.getCallsign() != callsign) { continue; }
return aircraft.isRendered();
}
return false;
}
CAircraftList CSimulatedAircraftList::toAircraftList() const
{
CAircraftList al;