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refs #793, added function to reset model (after it was manually changed)
* located in context since context owns matcher object * call from GUI * some code formatting to indicate the cross simulator slots connected in runtime refs #780
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@@ -157,11 +157,11 @@ namespace BlackCore
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private slots:
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//! Station has been changed, needed to tune in/out voice room
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//! \note Connected in runtime
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//! \ingroup crosscontextslot
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void ps_changedAtcStationOnlineConnectionStatus(const BlackMisc::Aviation::CAtcStation &atcStation, bool connected);
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//! Simulator model has been changed
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//! \note Connected in runtime
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//! \ingroup crosscontextslot
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void ps_changedSimulatorModel(const BlackMisc::Simulation::CAircraftModel &model);
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//! Web data loaded
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