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ChangedModel in ownAircraft context was not really used.
However, there are cases where the "own model" is changed via own model context, mostly in the emulated driver. * made changedModel -> ps_changedModel a "private" signal * connected it to simulator context * used identifier to avoid roundtrips So the "ownAircraftModelChanged" signal of the simulator context is to be used
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committed by
Mat Sutcliffe
parent
d12f164d26
commit
73e566a76e
@@ -104,9 +104,6 @@ namespace BlackCore
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//! Own pilot (aka the swift user) changed
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void changedPilot(const BlackMisc::Network::CUser &pilot);
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//! Changed aircraft model
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void changedModel(const BlackMisc::Simulation::CAircraftModel &model);
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//! Aircraft has been moved from one location to another (changed scenery)
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void movedAircraft();
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