refs #335, made audio setup a component so it can be used in settings and cockpit

This commit is contained in:
Klaus Basan
2014-10-17 15:40:59 +02:00
committed by Roland Winklmeier
parent ccf308eda1
commit 73eee7af1e
7 changed files with 432 additions and 247 deletions

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@@ -0,0 +1,29 @@
/* Copyright (C) 2013
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#include "audiocomponent.h"
#include "ui_audiocomponent.h"
namespace BlackGui
{
namespace Components
{
CAudioComponent::CAudioComponent(QWidget *parent) :
QFrame(parent),
ui(new Ui::CAudioComponent)
{
ui->setupUi(this);
}
CAudioComponent::~CAudioComponent()
{ }
} // namespace
} // namespace

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@@ -0,0 +1,44 @@
/* Copyright (C) 2013
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
//! \file
#ifndef BLACKGUI_AUDIOCOMPONENT_H
#define BLACKGUI_AUDIOCOMPONENT_H
#include <QFrame>
#include <QScopedPointer>
namespace Ui { class CAudioComponent; }
namespace BlackGui
{
namespace Components
{
//! Audio component, volume, ...
class CAudioComponent : public QFrame
{
Q_OBJECT
public:
//! Constructor
explicit CAudioComponent(QWidget *parent = nullptr);
//! Destructor
~CAudioComponent();
private:
QScopedPointer<Ui::CAudioComponent> ui;
};
} // namespace
} // namespace
#endif // guard

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@@ -0,0 +1,239 @@
/* Copyright (C) 2013
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#include "audiosetup.h"
#include "ui_audiosetup.h"
#include "blackmisc/setaudio.h"
#include "blackmisc/logmessage.h"
using namespace BlackCore;
using namespace BlackMisc;
using namespace BlackGui;
using namespace BlackMisc::Aviation;
using namespace BlackMisc::Audio;
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Settings;
namespace BlackGui
{
namespace Components
{
CAudioSetup::CAudioSetup(QWidget *parent) :
QFrame(parent),
CEnableForRuntime(nullptr, false),
ui(new Ui::CAudioSetup)
{
ui->setupUi(this);
this->ui->prb_SetupAudioTestProgress->hide();
this->m_timerAudioTests = new QTimer(this);
}
CAudioSetup::~CAudioSetup()
{ }
/*
* Runtime set
*/
void CAudioSetup::runtimeHasBeenSet()
{
if (!this->getIContextSettings()) qFatal("Settings missing");
this->connect(this->getIContextSettings(), &IContextSettings::changedSettings, this, &CAudioSetup::ps_changedSettings);
this->connect(this->m_timerAudioTests, &QTimer::timeout, this, &CAudioSetup::ps_audioTestUpdate);
// based on audio context
Q_ASSERT(this->getIContextAudio());
bool connected = false;
if (this->getIContextAudio())
{
this->initAudioDeviceLists();
connected = this->connect(this->getIContextAudio(), &IContextAudio::audioTestCompleted, this, &CAudioSetup::ps_audioTestUpdate);
Q_ASSERT(connected);
connected = this->connect(this->ui->cb_SetupAudioInputDevice, SIGNAL(currentIndexChanged(int)), this, SLOT(ps_audioDeviceSelected(int)));
Q_ASSERT(connected);
connected = this->connect(this->ui->cb_SetupAudioOutputDevice, SIGNAL(currentIndexChanged(int)), this, SLOT(ps_audioDeviceSelected(int)));
Q_ASSERT(connected);
this->connect(this->ui->pb_SetupAudioMicrophoneTest, &QPushButton::clicked, this, &CAudioSetup::ps_startAudioTest);
this->connect(this->ui->pb_SetupAudioSquelchTest, &QPushButton::clicked, this, &CAudioSetup::ps_startAudioTest);
}
this->reloadSettings();
}
void CAudioSetup::ps_changedSettings(uint typeValue)
{
IContextSettings::SettingsType type = static_cast<IContextSettings::SettingsType>(typeValue);
this->reloadSettings();
Q_UNUSED(type);
}
/*
* Reload settings
*/
void CAudioSetup::reloadSettings()
{
// local copy
CSettingsAudio as = this->getIContextSettings()->getAudioSettings();
// fake setting for sound notifications
this->ui->cb_SetupAudioPlayNotificationSounds->setChecked(true);
this->ui->cb_SetupAudioNotificationTextMessage->setChecked(as.getNotificationFlag(BlackSound::CNotificationSounds::NotificationTextMessagePrivate));
this->ui->cb_SetupAudioNotificationVoiceRoom->setChecked(as.getNotificationFlag(BlackSound::CNotificationSounds::NotificationVoiceRoomJoined));
}
/*
* Set audio device lists
*/
void CAudioSetup::initAudioDeviceLists()
{
if (!this->getIContextAudio()) return;
this->ui->cb_SetupAudioOutputDevice->clear();
this->ui->cb_SetupAudioInputDevice->clear();
foreach(CAudioDevice device, this->getIContextAudio()->getAudioDevices())
{
if (device.getType() == CAudioDevice::InputDevice)
{
this->ui->cb_SetupAudioInputDevice->addItem(device.toQString(true));
}
else if (device.getType() == CAudioDevice::OutputDevice)
{
this->ui->cb_SetupAudioOutputDevice->addItem(device.toQString(true));
}
}
foreach(CAudioDevice device, this->getIContextAudio()->getCurrentAudioDevices())
{
if (device.getType() == CAudioDevice::InputDevice)
{
this->ui->cb_SetupAudioInputDevice->setCurrentText(device.toQString(true));
}
else if (device.getType() == CAudioDevice::OutputDevice)
{
this->ui->cb_SetupAudioOutputDevice->setCurrentText(device.toQString(true));
}
}
}
/*
* Notification sounds
*/
bool CAudioSetup::playNotificationSounds() const
{
return this->ui->cb_SetupAudioPlayNotificationSounds->isChecked();
}
/*
* Start the voice tests
*/
void CAudioSetup::ps_startAudioTest()
{
if (!this->getIContextAudio())
{
CLogMessage(this).error("voice context not available");
return;
}
if (this->m_timerAudioTests->isActive())
{
CLogMessage(this).error("test running, wait until completed");
return;
}
QObject *sender = QObject::sender();
this->m_timerAudioTests->start(600); // I let this run for <x>ms, so there is enough overhead to really complete it
this->ui->prb_SetupAudioTestProgress->setValue(0);
this->ui->pte_SetupAudioTestActionAndResult->clear();
if (sender == this->ui->pb_SetupAudioMicrophoneTest)
{
this->m_audioTestRunning = MicrophoneTest;
this->getIContextAudio()->runMicrophoneTest();
this->ui->pte_SetupAudioTestActionAndResult->appendPlainText("Speak normally for 5 seconds");
}
else if (sender == this->ui->pb_SetupAudioSquelchTest)
{
this->m_audioTestRunning = SquelchTest;
this->getIContextAudio()->runSquelchTest();
this->ui->pte_SetupAudioTestActionAndResult->appendPlainText("Silence for 5 seconds");
}
this->ui->prb_SetupAudioTestProgress->setVisible(true);
this->ui->pb_SetupAudioMicrophoneTest->setEnabled(false);
this->ui->pb_SetupAudioSquelchTest->setEnabled(false);
}
/*
* Start the voice tests
*/
void CAudioSetup::ps_audioTestUpdate()
{
Q_ASSERT(this->getIContextAudio());
if (!this->getIContextAudio()) return;
int v = this->ui->prb_SetupAudioTestProgress->value();
QObject *sender = this->sender();
if (v < 100 && (sender == m_timerAudioTests))
{
// timer update, increasing progress
this->ui->prb_SetupAudioTestProgress->setValue(v + 10);
}
else
{
this->m_timerAudioTests->stop();
this->ui->prb_SetupAudioTestProgress->setValue(100);
if (sender == m_timerAudioTests) return; // just timer update
// getting here we assume the audio test finished signal
// fetch results
this->ui->pte_SetupAudioTestActionAndResult->clear();
if (this->m_audioTestRunning == SquelchTest)
{
double s = this->getIContextAudio()->getSquelchValue();
this->ui->pte_SetupAudioTestActionAndResult->appendPlainText(QString::number(s));
}
else if (this->m_audioTestRunning == MicrophoneTest)
{
QString m = this->getIContextAudio()->getMicrophoneTestResult();
this->ui->pte_SetupAudioTestActionAndResult->appendPlainText(m);
}
this->m_audioTestRunning = NoAudioTest;
this->m_timerAudioTests->stop();
this->ui->pb_SetupAudioMicrophoneTest->setEnabled(true);
this->ui->pb_SetupAudioSquelchTest->setEnabled(true);
this->ui->prb_SetupAudioTestProgress->setVisible(false);
}
}
/*
* Select audio device
*/
void CAudioSetup::ps_audioDeviceSelected(int index)
{
if (!this->getIContextAudio()) return;
if (index < 0)return;
CAudioDeviceList devices = this->getIContextAudio()->getAudioDevices();
if (devices.isEmpty()) return;
CAudioDevice selectedDevice;
QObject *sender = QObject::sender();
if (sender == this->ui->cb_SetupAudioInputDevice)
{
CAudioDeviceList inputDevices = devices.getInputDevices();
if (index >= inputDevices.size()) return;
selectedDevice = inputDevices[index];
this->getIContextAudio()->setCurrentAudioDevice(selectedDevice);
}
else if (sender == this->ui->cb_SetupAudioOutputDevice)
{
CAudioDeviceList outputDevices = devices.getOutputDevices();
if (index >= outputDevices.size()) return;
selectedDevice = outputDevices[index];
this->getIContextAudio()->setCurrentAudioDevice(selectedDevice);
}
}
} // namespace
} // namespace

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@@ -0,0 +1,86 @@
/* Copyright (C) 2013
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
//! \file
#ifndef BLACKGUI_AUDIOSETUP_H
#define BLACKGUI_AUDIOSETUP_H
#include "enableforruntime.h"
#include <QFrame>
#include <QScopedPointer>
namespace Ui { class CAudioSetup; }
namespace BlackGui
{
namespace Components
{
//! Audio setup such as input / output devices
class CAudioSetup :
public QFrame,
public CEnableForRuntime
{
Q_OBJECT
public:
//! Constructor
explicit CAudioSetup(QWidget *parent = nullptr);
//! Destructor
~CAudioSetup();
//! Play notification sounds (at all)
bool playNotificationSounds() const;
public slots:
//! Reload settings
void reloadSettings();
protected:
//! \copydoc CRuntimeBasedComponent::runtimeHasBeenSet
virtual void runtimeHasBeenSet() override;
private slots:
//! Settings have been changed
void ps_changedSettings(uint typeValue);
//! start the MIC tests (Squelch)
void ps_startAudioTest();
//! Audio test updates (timer) for progressbar and fetching results
void ps_audioTestUpdate();
/*!
* \brief Audio device selected
* \param index audio device index (COM1, COM2)
*/
void ps_audioDeviceSelected(int index);
private:
//! Audio test modes
enum AudioTest
{
NoAudioTest,
SquelchTest,
MicrophoneTest
};
//! Audio device lists from settings
void initAudioDeviceLists();
QScopedPointer<Ui::CAudioSetup> ui;
QTimer *m_timerAudioTests; //!< audio tests: progress bar, disable/enable buttons
AudioTest m_audioTestRunning = NoAudioTest;
};
} // namespace
} // namespace
#endif // guard

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@@ -16,7 +16,6 @@
#include "blackcore/context_settings.h"
#include "blackcore/context_audio.h"
#include "blackmisc/hwkeyboardkeylist.h"
#include "blackmisc/setaudio.h"
#include "blackmisc/logmessage.h"
#include "blackmisc/settingsblackmiscclasses.h"
#include <QColorDialog>
@@ -36,28 +35,23 @@ namespace BlackGui
{
namespace Components
{
/*
* Constructor
*/
CSettingsComponent::CSettingsComponent(QWidget *parent) :
QTabWidget(parent),
CEnableForRuntime(nullptr, false),
ui(new Ui::CSettingsComponent),
m_audioTestRunning(NoAudioTest)
ui(new Ui::CSettingsComponent)
{
ui->setupUi(this);
this->tabBar()->setExpanding(false);
this->ui->prb_SettingsAudioTestProgress->setVisible(false);
this->m_timerAudioTests = new QTimer(this);
}
/*
* Destructor
*/
CSettingsComponent::~CSettingsComponent()
{ }
bool CSettingsComponent::playNotificationSounds() const
{
return ui->comp_AudioSetup->playNotificationSounds();
}
/*
* Update own ICAO data from GUI
*/
@@ -68,65 +62,36 @@ namespace BlackGui
icao.setAircraftCombinedType(this->ui->le_SettingsIcaoCombinedType->text());
}
/*
* Opacity
*/
void CSettingsComponent::setGuiOpacity(double value)
{
this->ui->hs_SettingsGuiOpacity->setValue(value);
}
/*
* Login as observer
*/
bool CSettingsComponent::loginAsObserver() const
{
return this->ui->rb_SettingsLoginStealthMode->isChecked();
}
/*
* Stealth
*/
bool CSettingsComponent::loginStealth() const
{
return this->ui->rb_SettingsLoginStealthMode->isChecked();
}
/*
* Notification sounds
*/
bool CSettingsComponent::playNotificationSounds() const
{
return this->ui->cb_SettingsAudioPlayNotificationSounds->isChecked();
}
/*
* Update interval
*/
int CSettingsComponent::getAtcUpdateIntervalSeconds() const
{
return this->ui->hs_SettingsGuiAtcRefreshTime->value();
}
/*
* Update interval
*/
int CSettingsComponent::getAircraftUpdateIntervalSeconds() const
{
return this->ui->hs_SettingsGuiAircraftRefreshTime->value();
}
/*
* Update interval
*/
int CSettingsComponent::getUsersUpdateIntervalSeconds() const
{
return this->ui->hs_SettingsGuiUserRefreshTime->value();
}
/*
* Own callsign
*/
QString CSettingsComponent::getOwnCallsignFromGui() const
{
return this->ui->le_SettingsAircraftCallsign->text();
@@ -139,7 +104,6 @@ namespace BlackGui
{
// local copy
CSettingsNetwork nws = this->getIContextSettings()->getNetworkSettings();
CSettingsAudio as = this->getIContextSettings()->getAudioSettings();
// update servers
this->ui->tvp_SettingsTnServers->setSelectedServer(nws.getCurrentTrafficNetworkServer());
@@ -147,11 +111,6 @@ namespace BlackGui
// update hot keys
this->ui->tvp_SettingsMiscHotkeys->updateContainer(this->getIContextSettings()->getHotkeys());
// fake setting for sound notifications
this->ui->cb_SettingsAudioPlayNotificationSounds->setChecked(true);
this->ui->cb_SettingsAudioNotificationTextMessage->setChecked(as.getNotificationFlag(BlackSound::CNotificationSounds::NotificationTextMessagePrivate));
this->ui->cb_SettingsAudioNotificationVoiceRoom->setChecked(as.getNotificationFlag(BlackSound::CNotificationSounds::NotificationVoiceRoomJoined));
}
/*
@@ -168,27 +127,10 @@ namespace BlackGui
void CSettingsComponent::runtimeHasBeenSet()
{
if (!this->getIContextSettings()) qFatal("Settings missing");
this->connect(this->getIContextSettings(), &IContextSettings::changedSettings, this, &CSettingsComponent::ps_changedSettings);
this->connect(this->m_timerAudioTests, &QTimer::timeout, this, &CSettingsComponent::ps_audioTestUpdate);
// based on audio context
Q_ASSERT(this->getIContextAudio());
bool connected = false;
if (this->getIContextAudio())
{
this->initAudioDeviceLists();
connected = this->connect(this->getIContextAudio(), &IContextAudio::audioTestCompleted, this, &CSettingsComponent::ps_audioTestUpdate);
Q_ASSERT(connected);
connected = this->connect(this->ui->cb_SettingsAudioInputDevice, SIGNAL(currentIndexChanged(int)), this, SLOT(ps_audioDeviceSelected(int)));
Q_ASSERT(connected);
connected = this->connect(this->ui->cb_SettingsAudioOutputDevice, SIGNAL(currentIndexChanged(int)), this, SLOT(ps_audioDeviceSelected(int)));
Q_ASSERT(connected);
this->connect(this->ui->pb_SettingsAudioMicrophoneTest, &QPushButton::clicked, this, &CSettingsComponent::ps_startAudioTest);
this->connect(this->ui->pb_SettingsAudioSquelchTest, &QPushButton::clicked, this, &CSettingsComponent::ps_startAudioTest);
}
// Opacity, intervals
bool connected = false;
this->connect(this->ui->hs_SettingsGuiOpacity, &QSlider::valueChanged, this, &CSettingsComponent::changedWindowsOpacity);
this->connect(this->ui->hs_SettingsGuiAircraftRefreshTime, &QSlider::valueChanged, this, &CSettingsComponent::changedAircraftsUpdateInterval);
this->connect(this->ui->hs_SettingsGuiAtcRefreshTime, &QSlider::valueChanged, this, &CSettingsComponent::changedAtcStationsUpdateInterval);
@@ -259,7 +201,7 @@ namespace BlackGui
}
/*
* Settings did changed
* Settings did change
*/
void CSettingsComponent::ps_changedSettings(uint typeValue)
{
@@ -326,40 +268,6 @@ namespace BlackGui
this->ui->tvp_SettingsMiscHotkeys->derivedModel()->update(i, defaultHotkey);
}
/*
* Set audio device lists
*/
void CSettingsComponent::initAudioDeviceLists()
{
if (!this->getIContextAudio()) return;
this->ui->cb_SettingsAudioOutputDevice->clear();
this->ui->cb_SettingsAudioInputDevice->clear();
foreach(CAudioDevice device, this->getIContextAudio()->getAudioDevices())
{
if (device.getType() == CAudioDevice::InputDevice)
{
this->ui->cb_SettingsAudioInputDevice->addItem(device.toQString(true));
}
else if (device.getType() == CAudioDevice::OutputDevice)
{
this->ui->cb_SettingsAudioOutputDevice->addItem(device.toQString(true));
}
}
foreach(CAudioDevice device, this->getIContextAudio()->getCurrentAudioDevices())
{
if (device.getType() == CAudioDevice::InputDevice)
{
this->ui->cb_SettingsAudioInputDevice->setCurrentText(device.toQString(true));
}
else if (device.getType() == CAudioDevice::OutputDevice)
{
this->ui->cb_SettingsAudioOutputDevice->setCurrentText(device.toQString(true));
}
}
}
/*
* Font has been changed
*/
@@ -396,112 +304,5 @@ namespace BlackGui
this->ui->le_SettingsGuiFontColor->setText(this->m_fontColor.name());
this->ps_fontChanged();
}
/*
* Start the voice tests
*/
void CSettingsComponent::ps_startAudioTest()
{
if (!this->getIContextAudio())
{
CLogMessage(this).error("voice context not available");
return;
}
if (this->m_timerAudioTests->isActive())
{
CLogMessage(this).error("test running, wait until completed");
return;
}
QObject *sender = QObject::sender();
this->m_timerAudioTests->start(600); // I let this run for <x>ms, so there is enough overhead to really complete it
this->ui->prb_SettingsAudioTestProgress->setValue(0);
this->ui->pte_SettingsAudioTestActionAndResult->clear();
if (sender == this->ui->pb_SettingsAudioMicrophoneTest)
{
this->m_audioTestRunning = MicrophoneTest;
this->getIContextAudio()->runMicrophoneTest();
this->ui->pte_SettingsAudioTestActionAndResult->appendPlainText("Speak normally for 5 seconds");
}
else if (sender == this->ui->pb_SettingsAudioSquelchTest)
{
this->m_audioTestRunning = SquelchTest;
this->getIContextAudio()->runSquelchTest();
this->ui->pte_SettingsAudioTestActionAndResult->appendPlainText("Silence for 5 seconds");
}
this->ui->prb_SettingsAudioTestProgress->setVisible(true);
this->ui->pb_SettingsAudioMicrophoneTest->setEnabled(false);
this->ui->pb_SettingsAudioSquelchTest->setEnabled(false);
}
/*
* Start the voice tests
*/
void CSettingsComponent::ps_audioTestUpdate()
{
Q_ASSERT(this->getIContextAudio());
if (!this->getIContextAudio()) return;
int v = this->ui->prb_SettingsAudioTestProgress->value();
QObject *sender = this->sender();
if (v < 100 && (sender == m_timerAudioTests))
{
// timer update, increasing progress
this->ui->prb_SettingsAudioTestProgress->setValue(v + 10);
}
else
{
this->m_timerAudioTests->stop();
this->ui->prb_SettingsAudioTestProgress->setValue(100);
if (sender == m_timerAudioTests) return; // just timer update
// getting here we assume the audio test finished signal
// fetch results
this->ui->pte_SettingsAudioTestActionAndResult->clear();
if (this->m_audioTestRunning == SquelchTest)
{
double s = this->getIContextAudio()->getSquelchValue();
this->ui->pte_SettingsAudioTestActionAndResult->appendPlainText(QString::number(s));
}
else if (this->m_audioTestRunning == MicrophoneTest)
{
QString m = this->getIContextAudio()->getMicrophoneTestResult();
this->ui->pte_SettingsAudioTestActionAndResult->appendPlainText(m);
}
this->m_audioTestRunning = NoAudioTest;
this->m_timerAudioTests->stop();
this->ui->pb_SettingsAudioMicrophoneTest->setEnabled(true);
this->ui->pb_SettingsAudioSquelchTest->setEnabled(true);
this->ui->prb_SettingsAudioTestProgress->setVisible(false);
}
}
/*
* Select audio device
*/
void CSettingsComponent::ps_audioDeviceSelected(int index)
{
if (!this->getIContextAudio()) return;
if (index < 0)return;
CAudioDeviceList devices = this->getIContextAudio()->getAudioDevices();
if (devices.isEmpty()) return;
CAudioDevice selectedDevice;
QObject *sender = QObject::sender();
if (sender == this->ui->cb_SettingsAudioInputDevice)
{
CAudioDeviceList inputDevices = devices.getInputDevices();
if (index >= inputDevices.size()) return;
selectedDevice = inputDevices[index];
this->getIContextAudio()->setCurrentAudioDevice(selectedDevice);
}
else if (sender == this->ui->cb_SettingsAudioOutputDevice)
{
CAudioDeviceList outputDevices = devices.getOutputDevices();
if (index >= outputDevices.size()) return;
selectedDevice = outputDevices[index];
this->getIContextAudio()->setCurrentAudioDevice(selectedDevice);
}
}
}
} // namespace

View File

@@ -53,6 +53,9 @@ namespace BlackGui
//! Destructor
~CSettingsComponent();
//! \copydoc CAudioSetupComponent::playNotificationSounds
bool playNotificationSounds() const;
//! ICAO data from GUI
void setOwnAircraftIcaoDataFromGui(BlackMisc::Aviation::CAircraftIcao &icao) const;
@@ -65,9 +68,6 @@ namespace BlackGui
//! Login as observer
bool loginStealth() const;
//! Play notification sounds (at all)
bool playNotificationSounds() const;
//! ATC refresh time
int getAtcUpdateIntervalSeconds() const;
@@ -130,18 +130,6 @@ namespace BlackGui
//! Clear single hotkey
void ps_clearHotkey();
//! start the MIC tests (Squelch)
void ps_startAudioTest();
//! Audio test updates (timer) for progressbar and fetching results
void ps_audioTestUpdate();
/*!
* \brief Audio device selected
* \param index audio device index (COM1, COM2)
*/
void ps_audioDeviceSelected(int index);
//! Font has been changed
void ps_fontChanged();
@@ -149,22 +137,8 @@ namespace BlackGui
void ps_fontColorDialog();
private:
//! Audio test modes
enum AudioTest
{
NoAudioTest,
SquelchTest,
MicrophoneTest
};
QScopedPointer<Ui::CSettingsComponent> ui;
QTimer *m_timerAudioTests; //!< audio tests: progress bar, disable/enable buttons
AudioTest m_audioTestRunning;
QColor m_fontColor;
//! Audio device lists from settings
void initAudioDeviceLists();
QColor m_fontColor;
};
}
} // namespace

View File

@@ -372,7 +372,7 @@
<number>0</number>
</property>
<item>
<widget class="BlackGui::Components::CAudioSetup" name="comp_AudioSetup">
<widget class="BlackGui::Components::CAudioSetupComponent" name="comp_AudioSetup">
<property name="frameShape">
<enum>QFrame::StyledPanel</enum>
</property>
@@ -468,9 +468,12 @@
</item>
<item row="1" column="0">
<widget class="QLabel" name="lbl_SettingsGuiAircraftRefreshTime">
<property name="text">
<property name="toolTip">
<string>Aircraft refresh time (5-30s)</string>
</property>
<property name="text">
<string>Aircraft rt (5-30s)</string>
</property>
</widget>
</item>
<item row="1" column="1">
@@ -506,9 +509,12 @@
</item>
<item row="2" column="0">
<widget class="QLabel" name="lbl_SettingsGuiAtcRefreshTime">
<property name="text">
<property name="toolTip">
<string>ATC refresh time (5-30s)</string>
</property>
<property name="text">
<string>ATC rt (5-30s)</string>
</property>
</widget>
</item>
<item row="2" column="1">
@@ -541,9 +547,12 @@
</item>
<item row="3" column="0">
<widget class="QLabel" name="lbl_SettingsGuiUserRefreshTime">
<property name="text">
<property name="toolTip">
<string>User refresh time (5-30s)</string>
</property>
<property name="text">
<string>User rt (5-30s)</string>
</property>
</widget>
</item>
<item row="3" column="1">
@@ -589,6 +598,9 @@
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="sizeAdjustPolicy">
<enum>QComboBox::AdjustToMinimumContentsLength</enum>
</property>
</widget>
</item>
<item row="5" column="0">
@@ -792,6 +804,12 @@
</widget>
</widget>
<customwidgets>
<customwidget>
<class>BlackGui::Components::CAudioSetupComponent</class>
<extends>QFrame</extends>
<header>blackgui/components/audiosetupcomponent.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>BlackGui::Views::CKeyboardKeyView</class>
<extends>QTableView</extends>
@@ -808,12 +826,6 @@
<header>blackgui/components/settingssimulatorcomponent.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>BlackGui::Components::CAudioSetup</class>
<extends>QFrame</extends>
<header>blackgui/components/audiosetup.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections/>