refactor: Use chrono instead of plain ints

This commit is contained in:
Lars Toenning
2024-11-30 12:18:32 +01:00
parent b8ce7a96f3
commit 74415e756a
84 changed files with 450 additions and 350 deletions

View File

@@ -482,12 +482,12 @@ namespace swift::core
swift::misc::simulation::CSimulatorInfo m_lastConnectedSim; //!< last connected sim.
// Digest signals, only sending after some time
swift::misc::CDigestSignal m_dsAtcStationsOnlineChanged { this, &IContextNetwork::changedAtcStationsOnline,
&IContextNetwork::changedAtcStationsOnlineDigest,
1000, 4 };
swift::misc::CDigestSignal m_dsAircraftsInRangeChanged { this, &IContextNetwork::changedAircraftInRange,
&IContextNetwork::changedAircraftInRangeDigest,
1000, 4 };
misc::CDigestSignal m_dsAtcStationsOnlineChanged { this, &IContextNetwork::changedAtcStationsOnline,
&IContextNetwork::changedAtcStationsOnlineDigest,
std::chrono::milliseconds(1000), 4 };
misc::CDigestSignal m_dsAircraftsInRangeChanged { this, &IContextNetwork::changedAircraftInRange,
&IContextNetwork::changedAircraftInRangeDigest,
std::chrono::milliseconds(1000), 4 };
QQueue<swift::misc::simulation::CSimulatedAircraft> m_readyForModelMatching; //!< ready for matching