Ref T731, UI components for notifications and volume/device

* changed version without voice rooms
* notifications only
* volume and devices
This commit is contained in:
Klaus Basan
2019-09-20 01:54:24 +02:00
committed by Mat Sutcliffe
parent b3cceaa76b
commit 74bea4959e
7 changed files with 870 additions and 38 deletions

View File

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/* Copyright (C) 2019
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated,
* or distributed except according to the terms contained in the LICENSE file.
*/
//! \file
#ifndef BLACKGUI_COMPONENTS_AUDIODEVICEVOLUMESETUPCOMPONENT_H
#define BLACKGUI_COMPONENTS_AUDIODEVICEVOLUMESETUPCOMPONENT_H
#include "blackgui/blackguiexport.h"
#include "blackmisc/audio/audiosettings.h"
#include "blackmisc/audio/audiodeviceinfolist.h"
#include "blackmisc/settingscache.h"
#include <QFrame>
#include <QCheckBox>
#include <QObject>
#include <QScopedPointer>
namespace Ui { class CAudioDeviceVolumeSetupComponent; }
namespace BlackGui
{
namespace Components
{
//! Audio setup such as input / output devices
class BLACKGUI_EXPORT CAudioDeviceVolumeSetupComponent : public QFrame
{
Q_OBJECT
public:
//! Constructor
explicit CAudioDeviceVolumeSetupComponent(QWidget *parent = nullptr);
//! Destructor
virtual ~CAudioDeviceVolumeSetupComponent() override;
private:
//! Init
void init();
//! Reload settings
void reloadSettings();
//! Audio device selected
//! \param index audio device index (COM1, COM2)
void onAudioDeviceSelected(int index);
//! Current audio devices changed
void onCurrentAudioDevicesChanged(const BlackMisc::Audio::CAudioDeviceInfoList &devices);
//! Audio devices changed
void onAudioDevicesChanged(const BlackMisc::Audio::CAudioDeviceInfoList &devices);
//! Loopback toggled
void onLoopbackToggled(bool loopback);
//! Notification flags toggled
void onNotificationsToggled(bool checked);
//! Audio device lists from settings
void initAudioDeviceLists();
//! Audio is optional, check if available
bool hasAudio() const;
QScopedPointer<Ui::CAudioDeviceVolumeSetupComponent> ui;
BlackMisc::CSetting<BlackMisc::Audio::TSettings> m_audioSettings { this, &CAudioDeviceVolumeSetupComponent::reloadSettings };
};
} // namespace
} // namespace
#endif // guard