refs #617, allow to use CGuiActionBindHandler with buttons

* used for weather enable/disable
* use actionBindWasDestroyed when corresponding BlackCore::CActionBind is destroyed
This commit is contained in:
Klaus Basan
2017-02-03 20:43:33 +01:00
committed by Mathew Sutcliffe
parent 1889270011
commit 74d608b5df
5 changed files with 101 additions and 31 deletions

View File

@@ -17,6 +17,8 @@
#include <QMenu>
#include <QList>
#include <QPushButton>
#include <QToolButton>
#include <QScopedPointer>
namespace BlackGui
@@ -27,9 +29,6 @@ namespace BlackGui
Q_OBJECT
public:
//! Constructor
CGuiActionBindHandler(QAction *action);
//! Destructor
virtual ~CGuiActionBindHandler();
@@ -37,23 +36,44 @@ namespace BlackGui
void boundFunction(bool enabled);
//! Bind whole menu
//! \remark keep BlackCore::CActionBindings as long you want to keep this binding alive
static BlackCore::CActionBindings bindMenu(QMenu *menu, const QString &path = {});
//! Bind button, with relative name
//! \remark keep BlackCore::CActionBinding as long you want to keep this binding alive
static BlackCore::CActionBinding bindButton(QAbstractButton *button, const QString &path, bool absoluteName);
//! Corresponding BlackCore::CActionBind died, so delete CGuiActionBindHandler
static void actionBindWasDestroyed(CGuiActionBindHandler *bindHandler);
private:
//! Constructor for QAction
CGuiActionBindHandler(QAction *action);
//! Constructor for QPushButton
CGuiActionBindHandler(QAbstractButton *button);
//! Corresponding action destroyed
void destroyed();
//! Set the action
void setAction(QAction *action);
void connectDestroy(QObject *action);
//! Unbind this action
void unbind();
//! Reset
void reset();
//! Target available?
bool hasTarget() const;
//! Append path for action
static QString appendPath(const QString &path, const QString &name);
int m_index = -1;
QAction *m_action = nullptr;
QAction *m_action = nullptr;
QAbstractButton *m_button = nullptr;
};
} // namespace