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refs #347, renamed the application main window to swiftguistd
This commit is contained in:
committed by
Roland Winklmeier
parent
e873025455
commit
7507d0f7bb
228
src/swiftgui_standard/swiftguistd_init.cpp
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228
src/swiftgui_standard/swiftguistd_init.cpp
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/* Copyright (C) 2013
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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#include "swiftguistd.h"
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#include "ui_swiftguistd.h"
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#include "blackcore/dbus_server.h"
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#include "blackcore/context_all_interfaces.h"
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#include "blackgui/stylesheetutility.h"
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#include "blackgui/guiutility.h"
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#include "blackgui/components/textmessagecomponent.h"
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#include "blackgui/components/cockpitcomponent.h"
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#include "blackgui/models/atcstationlistmodel.h"
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#include "blackgui/models/keyboardkeylistmodel.h"
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#include "blackmisc/icons.h"
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#include "blackmisc/avselcal.h"
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#include "blackmisc/project.h"
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#include "blackmisc/hotkeyfunction.h"
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#include "blackmisc/logmessage.h"
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#include <QSizeGrip>
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#include <QHBoxLayout>
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#include <QPushButton>
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using namespace BlackCore;
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using namespace BlackMisc;
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using namespace BlackMisc::Hardware;
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using namespace BlackGui;
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using namespace BlackGui::Components;
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/*
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* Init data
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*/
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void SwiftGuiStd::init(const CRuntimeConfig &runtimeConfig)
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{
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if (this->m_init) return;
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this->setVisible(false);
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// icon, initial position where intro was before
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this->setWindowIcon(CIcons::swift24());
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this->setWindowTitle(CProject::systemNameAndVersion());
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QPoint pos = CGuiUtility::introWindowPosition();
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this->move(pos);
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// with frameless window, we shift menu and statusbar into central widget
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// http://stackoverflow.com/questions/18316710/frameless-and-transparent-window-qt5
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if (this->isFrameless())
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{
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QHBoxLayout *menuBarLayout = this->addFramelessCloseButton(this->ui->mb_MainMenuBar);
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this->ui->vl_CentralWidgetOutside->insertLayout(0, menuBarLayout, 0);
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// move the status bar intothe frame (otherwise it is dangling outside)
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this->ui->sb_MainStatusBar->setParent(this->ui->wi_CentralWidgetOutside);
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this->ui->vl_CentralWidgetOutside->addWidget(this->ui->sb_MainStatusBar, 0);
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// grip
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this->addFramelessSizeGrip(this->ui->sb_MainStatusBar);
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}
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// timers
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if (this->m_timerContextWatchdog == nullptr) this->m_timerContextWatchdog = new QTimer(this);
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// context
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this->createRuntime(runtimeConfig, this);
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CEnableForRuntime::setRuntimeForComponents(this->getRuntime(), this);
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// wire GUI signals
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this->initGuiSignals();
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// status bar
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this->ui->dw_InfoBarStatus->allowStatusBar(false);
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this->m_statusBar.initStatusBar(this->ui->sb_MainStatusBar);
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// signal / slots contexts / timers
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connect(this->getIContextNetwork(), &IContextNetwork::connectionTerminated, this, &SwiftGuiStd::ps_onConnectionTerminated);
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connect(this->getIContextNetwork(), &IContextNetwork::connectionStatusChanged, this, &SwiftGuiStd::ps_onConnectionStatusChanged);
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connect(this->getIContextNetwork(), &IContextNetwork::textMessagesReceived, this->ui->comp_MainInfoArea->getTextMessageComponent(), &CTextMessageComponent::onTextMessageReceived);
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connect(this->m_timerContextWatchdog, &QTimer::timeout, this, &SwiftGuiStd::ps_handleTimerBasedUpdates);
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connect(this->getIContextSettings(), &IContextSettings::changedSettings, this, &SwiftGuiStd::ps_onChangedSetttings);
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// log messages
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m_logSubscriber.changeSubscription(CLogPattern().withSeverityAtOrAbove(CStatusMessage::SeverityInfo));
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// start timers, update timers will be started when network is connected
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this->m_timerContextWatchdog->start(2 * 1000);
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// init availability
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this->setContextAvailability();
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// data
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this->initialDataReads();
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// start screen and complete menu
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this->ps_setMainPageToInfoArea();
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this->initDynamicMenus();
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// starting
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this->getIContextApplication()->notifyAboutComponentChange(IContextApplication::ApplicationGui, IContextApplication::ApplicationStarts);
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// info
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this->ui->comp_MainInfoArea->getLogComponent()->appendPlainTextToConsole(CProject::systemNameAndVersion());
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this->ui->comp_MainInfoArea->getLogComponent()->appendPlainTextToConsole(CProject::compiledInfo());
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// hotkeys
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this->ps_registerHotkeyFunctions();
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// update timers
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this->startUpdateTimersWhenConnected();
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// do this as last statement, so it can be used as flag
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// whether init has been completed
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this->setVisible(true);
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this->m_init = true;
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}
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//
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// GUI signals
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//
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void SwiftGuiStd::initGuiSignals()
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{
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// Remark: With new style, only methods of same signature can be connected
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// This is why we still have some "old" SIGNAL/SLOT connections here
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// main window
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connect(this->ui->sw_MainMiddle, &QStackedWidget::currentChanged, this, &SwiftGuiStd::ps_onCurrentMainWidgetChanged);
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// main keypad
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connect(this->ui->comp_MainKeypadArea, &CMainKeypadAreaComponent::selectedMainInfoAreaDockWidget, this, &SwiftGuiStd::ps_setMainPageInfoArea);
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connect(this->ui->comp_MainKeypadArea, &CMainKeypadAreaComponent::connectPressed, this, &SwiftGuiStd::ps_loginRequested);
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connect(this->ui->comp_MainKeypadArea, &CMainKeypadAreaComponent::changedOpacity, this , &SwiftGuiStd::ps_changeWindowOpacity);
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connect(this->ui->comp_MainKeypadArea, &CMainKeypadAreaComponent::identPressed, this->ui->comp_MainInfoArea->getCockpitComponent(), &CCockpitComponent::setSelectedTransponderModeStateIdent);
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connect(this->ui->comp_MainInfoArea, &CMainInfoAreaComponent::changedInfoAreaStatus, ui->comp_MainKeypadArea, &CMainKeypadAreaComponent::onMainInfoAreaChanged);
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// command line
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connect(this->ui->comp_MainKeypadArea, &CMainKeypadAreaComponent::commandEntered, this->ui->comp_MainInfoArea->getTextMessageComponent(), &CTextMessageComponent::parseCommandLine);
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// menu
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connect(this->ui->menu_ReloadSettings, &QAction::triggered, this, &SwiftGuiStd::ps_onMenuClicked);
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connect(this->ui->menu_TestLocationsEDDF, &QAction::triggered, this, &SwiftGuiStd::ps_onMenuClicked);
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connect(this->ui->menu_TestLocationsEDDM, &QAction::triggered, this, &SwiftGuiStd::ps_onMenuClicked);
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connect(this->ui->menu_TestLocationsEDNX, &QAction::triggered, this, &SwiftGuiStd::ps_onMenuClicked);
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connect(this->ui->menu_TestLocationsEDRY, &QAction::triggered, this, &SwiftGuiStd::ps_onMenuClicked);
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connect(this->ui->menu_FileClose, &QAction::triggered, this, &SwiftGuiStd::ps_onMenuClicked);
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connect(this->ui->menu_FileSettingsDirectory, &QAction::triggered, this, &SwiftGuiStd::ps_onMenuClicked);
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connect(this->ui->menu_FileResetSettings, &QAction::triggered, this, &SwiftGuiStd::ps_onMenuClicked);
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connect(this->ui->menu_FileReloadStyleSheets, &QAction::triggered, this, &SwiftGuiStd::ps_onMenuClicked);
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connect(this->ui->menu_FileFont, &QAction::triggered, this, &SwiftGuiStd::ps_onMenuClicked);
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// command line / text messages
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connect(this->ui->comp_MainInfoArea->getTextMessageComponent(), &CTextMessageComponent::displayInInfoWindow, this->m_compInfoWindow, &CInfoWindowComponent::display);
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// settings (GUI component), styles
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connect(this->ui->comp_MainInfoArea->getSettingsComponent(), &CSettingsComponent::changedWindowsOpacity, this, &SwiftGuiStd::ps_changeWindowOpacity);
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connect(&CStyleSheetUtility::instance(), &CStyleSheetUtility::styleSheetsChanged, this, &SwiftGuiStd::ps_onStyleSheetsChanged);
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// sliders
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connect(this->ui->comp_MainInfoArea->getSettingsComponent(), &CSettingsComponent::changedUsersUpdateInterval, this->ui->comp_MainInfoArea->getUserComponent(), &CUserComponent::setUpdateIntervalSeconds);
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connect(this->ui->comp_MainInfoArea->getSettingsComponent(), &CSettingsComponent::changedAircraftsUpdateInterval, this->ui->comp_MainInfoArea->getAircraftComponent(), &CAircraftComponent::setUpdateIntervalSeconds);
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connect(this->ui->comp_MainInfoArea->getSettingsComponent(), &CSettingsComponent::changedAtcStationsUpdateInterval, this->ui->comp_MainInfoArea->getAtcStationComponent(), &::CAtcStationComponent::setUpdateIntervalSeconds);
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// login
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connect(this->ui->comp_Login, &CLoginComponent::loginOrLogoffCancelled, this, &SwiftGuiStd::ps_setMainPageToInfoArea);
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connect(this->ui->comp_Login, &CLoginComponent::loginOrLogoffSuccessful, this, &SwiftGuiStd::ps_setMainPageToInfoArea);
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connect(this->ui->comp_Login, &CLoginComponent::loginOrLogoffSuccessful, this->ui->comp_MainInfoArea->getFlightPlanComponent(), &CFlightPlanComponent::loginDataSet);
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connect(this, &SwiftGuiStd::currentMainInfoAreaChanged, this->ui->comp_Login, &CLoginComponent::mainInfoAreaChanged);
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connect(this->ui->comp_Login, &CLoginComponent::requestNetworkSettings, this->ui->comp_MainInfoArea->getFlightPlanComponent(), [ = ]()
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{
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this->ps_setMainPageInfoArea(CMainInfoAreaComponent::InfoAreaSettings);
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this->ui->comp_MainInfoArea->getSettingsComponent()->setSettingsTab(CSettingsComponent::SettingTabNetwork);
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});
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}
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/*
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* Init data when started
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*/
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void SwiftGuiStd::initialDataReads()
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{
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qint64 t = QDateTime::currentMSecsSinceEpoch();
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this->m_coreAvailable = (this->getIContextNetwork()->isUsingImplementingObject() || (this->getIContextApplication()->ping(t) == t));
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if (!this->m_coreAvailable)
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{
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this->ps_displayStatusMessageInGui(CLogMessage(this).error("no initial data read as network context is not available"));
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return;
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}
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this->ui->comp_MainInfoArea->getSettingsComponent()->reloadSettings(); // init read
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this->ps_reloadOwnAircraft(); // init read, independent of traffic network
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this->ps_displayStatusMessageInGui(CLogMessage(this).info("initial data read"));
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}
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/*
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* Start update timers
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*/
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void SwiftGuiStd::startUpdateTimersWhenConnected()
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{
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this->ui->comp_MainInfoArea->getAtcStationComponent()->setUpdateIntervalSeconds(this->ui->comp_MainInfoArea->getSettingsComponent()->getAtcUpdateIntervalSeconds());
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this->ui->comp_MainInfoArea->getAircraftComponent()->setUpdateIntervalSeconds(this->ui->comp_MainInfoArea->getSettingsComponent()->getAircraftUpdateIntervalSeconds());
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this->ui->comp_MainInfoArea->getUserComponent()->setUpdateIntervalSeconds(this->ui->comp_MainInfoArea->getSettingsComponent()->getUsersUpdateIntervalSeconds());
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}
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/*
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* Stop udate timers
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*/
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void SwiftGuiStd::stopUpdateTimersWhenDisconnected()
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{
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this->ui->comp_MainInfoArea->getAtcStationComponent()->stopTimer();
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this->ui->comp_MainInfoArea->getAircraftComponent()->stopTimer();
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this->ui->comp_MainInfoArea->getUserComponent()->stopTimer();
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}
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/*
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* Stop all timers
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*/
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void SwiftGuiStd::stopAllTimers(bool disconnect)
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{
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this->m_timerContextWatchdog->stop();
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this->stopUpdateTimersWhenDisconnected();
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if (!disconnect) return;
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this->disconnect(this->m_timerContextWatchdog);
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}
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