Fixed some signature const / & issues causing malfunctions with DBus

This commit is contained in:
Klaus Basan
2015-05-29 15:57:50 +02:00
parent ff87b3e9ae
commit 76993ab394
12 changed files with 31 additions and 30 deletions

View File

@@ -120,7 +120,7 @@ namespace BlackCore
//! Set time synchronization between simulator and user's computer time
//! \remarks not all drivers implement this, e.g. if it is an intrinsic simulator feature
virtual bool setTimeSynchronization(bool enable, BlackMisc::PhysicalQuantities::CTime offset) = 0;
virtual bool setTimeSynchronization(bool enable, const BlackMisc::PhysicalQuantities::CTime &offset) = 0;
//! Time synchronization offset
virtual BlackMisc::PhysicalQuantities::CTime getTimeSynchronizationOffset() const = 0;
@@ -135,7 +135,7 @@ namespace BlackCore
virtual void setMaxRenderedAircraft(int maxRenderedAircraft) = 0;
//! Max. distance for rendered aircraft
virtual void setMaxRenderedDistance(BlackMisc::PhysicalQuantities::CLength &distance) = 0;
virtual void setMaxRenderedDistance(const BlackMisc::PhysicalQuantities::CLength &distance) = 0;
//! Max. distance for rendered aircraft
virtual BlackMisc::PhysicalQuantities::CLength getMaxRenderedDistance() const = 0;