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Ref T650, also remember SB offset setting
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@@ -645,7 +645,8 @@ namespace BlackMisc
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QString CFsxP3DSettings::convertToQString(bool i18n) const
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{
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Q_UNUSED(i18n);
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return u"SimulatedObject: " % boolToYesNo(m_useSimulatedObjectAdding);
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return u"SimulatedObject: " % boolToYesNo(m_useSimulatedObjectAdding) %
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u" SB offsets: " % boolToYesNo(m_useSbOffsets);
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}
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CVariant CFsxP3DSettings::propertyByIndex(const CPropertyIndex &index) const
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